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Serverfiles M2KSF 2.0.0 OFFİCAL SERVER FİLES

Ionut Barbescu

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#pragma once

/*
__author__ : Kuroko
__version__ : 2.0.0
*/

/* Ymir Service */
#define LOCALE_SERVICE_EUROPE // Locale service EU
/* Ymir Service */

/* General */
#define ENABLE_PACK_GET_CHECK // Pack get check
#define ENABLE_CANSEEHIDDENTHING_FOR_GM // Can see hidden thing for gm
#define ENABLE_NO_MOUNT_CHECK // No mount check
#define ENABLE_EXTEND_INVEN_SYSTEM // 4 inventory
#define ENABLE_PROTOSTRUCT_AUTODETECT // Proto struck auto detect
#define ENABLE_DISCORD_RPC // Discord presences
/* General */

/* System Enable */
#define ENABLE_NEW_EQUIPMENT_SYSTEM // Belt equip
#define ENABLE_DICE_SYSTEM // Dice
#define ENABLE_OBJ_SCALLING // OBJ scaling
#define ENABLE_ENERGY_SYSTEM // Energy system
#define ENABLE_DRAGON_SOUL_SYSTEM // DS system
#define ENABLE_GACHA_SYSTEM // ENABLE_BOSS_BOX Gacha boxes
#define ENABLE_CHEQUE_SYSTEM // New currency (cheque)
#define ENABLE_GEM_SYSTEM // Gem market and new curreny (gaya)
#define ENABLE_FOV_OPTION // Enable extended field of view game option
#define ENABLE_MAILBOX_SYSTEM // Mailbox system
#if defined(ENABLE_MAILBOX_SYSTEM)
#define ENABLE_PORTABLE_MAILBOX // Enable portable Mailbox system
#endif
#define ENABLE_NEW_DROP_DIALOG // New drop dialog with remove item option
#define ENABLE_SWAP_SLOT_SYSTEM // Swap item slot
#ifdef ENABLE_SWAP_SLOT_SYSTEM
#define ENABLE_SWAP_SLOT_DIFFUSE_COLOR // Swap item slot diffuse color on over event
#endif
#define ENABLE_GUILD_LEADER_GRADE_NAME // Shows guild leader grade name on text tail
#define ENABLE_SPECIAL_INVENTORY_SYSTEM // Special K inventory 5 pages
#define ENABLE_DS_GRADE_MYTH // Dragon soul mythical grade
#define ENABLE_DS_SET // Dragon soul table handling
#define ENABLE_67TH_BONUS // 6th and 7th rare bonus (classic)
#define ENABLE_MOVE_CHANNEL // Move game channel
#define ENABLE_HIDE_COSTUME_SYSTEM // Hide costume parts
#define ENABLE_VIEW_TARGET_DECIMAL_HP // View targets decimal hp
#ifdef ENABLE_VIEW_TARGET_DECIMAL_HP
#define ENABLE_VIEW_TARGET_PLAYER_HP // View target player's hp
#endif
#define ENABLE_MINI_GAME_OKEY // Mini game rumi (okey)
#define ENABLE_MINI_GAME_CATCH_KING // Mini game catch king
#define ENABLE_PENDANT_SYSTEM // Talismans of elements
#define ENABLE_ELEMENT_ADD // Monsters element
#define ENABLE_SEND_TARGET_INFO // Monsters information
#define ENABLE_DETAILS_UI // Character details (bonus page)
#define ENABLE_CHANGE_LOOK_SYSTEM // Change look of item
#define ENABLE_CHANGE_LOOK_MOUNT_SYSTEM // Change look of mount
#define ENABLE_EXTENDED_DS_INVENTORY // 2 pages ds inventory
#define ENABLE_TAB_NEXT_TARGET // Enable next target on key tab
#define ENABLE_REFINE_RENEWAL // Auto refinement option
#define ENABLE_GENDER_ALIGNMENT // Gender alignment (m, f)
#define ENABLE_LOADING_TIP // Loading text info
#define ENABLE_REFINE_FAIL_TYPE // Extended refine fail message
#define ENABLE_QUIVER_SYSTEM // Quiver
#define ENABLE_MAP_LOCATION_APP_NAME // Enable map location on the app name
#define ENABLE_NEW_BLEND_AFFECT // New blend affects with icon
#define ENABLE_ITEM_SOCKET5 // Extend item sockets
#define ENABLE_EXTENDED_BLEND_AFFECT // Extended blend item affect
#define ENABLE_DSS_EXTENDED_RECHARGE // Dragon soul extended recharge
#define ENABLE_OFFLINE_SHOP_SYSTEM // Offline private shop
#define ENABLE_PRIVATE_SHOP_SEARCH_SYSTEM // Private shop search
#define ENABLE_WON_EXCHANGE_WINDOW // Won exchange window with Yang
#define ENABLE_ATTR_METIN_BOSS // New attr metin & boss
#define ENABLE_QUEST_RENEWAL // Quest page renewal
#define ENABLE_SOUL_BIND_SYSTEM // Soul bind items
/* System Enable */

/* Official System */
#define ENABLE_OFFICIAL_GLOVE_SYSTEM // Official glove System
#define ENABLE_9THSKILL // 9th skill's
#define ENABLE_UPDATE_GYEONGGONG_SKILL // Official assassin bow skill update
/* Official System */

/* WJ */
#define WJ_SHOW_ALL_CHANNEL // Show all channel
#define WJ_ENABLE_TRADABLE_ICON // Block un-tradable items
#define WJ_SHOW_MOB_INFO // Show monsters level & aggressive flag
#define WJ_ENABLE_PICKUP_ITEM_EFFECT // Pickup item effect
#define WJ_SAFEBOX_CHECKOUT_UPDATE // Simple right click safebox
#define WJ_SORT_LASTPLAYTIME // Play last time
#define WJ_ENABLE_HIDE_EFFECT // Hide effect buff, skill
#define WJ_MULTI_TEXTLINE // Multi textline
#define WJ_REMOTE_SHOP // Buying at a distance
#define WJ_WEATHER_INFO // Dynamic weather
/* WJ */

/* Costume Enable */
#define ENABLE_WEAPON_COSTUME_SYSTEM // Weapon costume system
#ifdef ENABLE_WEAPON_COSTUME_SYSTEM
#define USE_WEAPON_COSTUME_WITH_EFFECT // Weapon costume with effect +9
#endif
#define ENABLE_ACCE_COSTUME_SYSTEM // Acce costume system
#define ENABLE_COSTUME_SYSTEM // Costume system
#define ENABLE_MOUNT_COSTUME_SYSTEM // Mount costume system
#define ENABLE_COSTUME_ATTR_SYSTEM // Costume attributes
/* Costume Enable */

/* Modification & Correction */
#define ENABLE_EXTENDED_ITEM_COUNT // Extend the amount of items
#define ENABLE_NO_RECV_GAME_LIMIT // No limit recv game
// #define ENABLE_SIDEBAR_INVENTORY // Inventory sidebar
#define SIMPLE_REFINED_EFFECT_CHECK // Simple refined effect check
#define USE_BODY_COSTUME_WITH_EFFECT // Body costume with effect
#define REMOVE_MOUNTS_COLLISION // Remove mounts collision
#define REMOVE_PETS_COLLISION // Remove pets collision
#define REMOVE_SHOPS_COLLISION // Remove shops collision
#define REMOVE_SAFEZONE_COLLISION // Remove safezone collision
#define REMOVE_OX_PLAYER_COLLISION // Remove ox player collision
#define ENABLE_DRAGON_SOUL_EFFECT // Ds effect
#define ENABLE_AUTO_REFINE_DS // Auto refine button ds
#define ENABLE_FLAG_ON_NAME // Flag on name
#define ENABLE_EMOJI_IN_TEXT // Emoji in text
#define LOGIN_COUNT_DOWN_UI_MODIFY // Login count down ui modify
#define ENABLE_SKILL_COOLTIME_UPDATE // Refresh skill cooldown after death
#define ENABLE_SHAMAN_ATTACK_FIX // Shaman attack with horse/mount
#define ENABLE_IMPROVED_LOGOUT_POINTS // Enable improved logout points which shows the last player status points and parts on intro select
/* Modification & Correction */

/* Wolfman */
#define ENABLE_WOLFMAN_CHARACTER // Enable Wolfman character
#ifdef ENABLE_WOLFMAN_CHARACTER
// #define DISABLE_WOLFMAN_CREATION // Disable Wolfman create
#define ENABLE_PLAYER_PER_ACCOUNT5 // Enable 5 players per account
#endif
/* Wolfman */

/* Enable for debug mod packet */
// #define ENABLE_PRINT_RECV_PACKET_DEBUG // Debug recv packet debug
/* Enable for debug mod packet */

Screenshot:

54626_b02b9f2ce7809d28260e585fd774987f.jpg



54627_e6b00ac40fbc73ee91acde53d501b6e4.jpg


54628_30c1680bde6b0847031fee35687e9238.jpg


54630_f6de8ab7d422ef752672922e6d0bd224.jpg


54629_88c642e9d88fc6a4b53df5ec5c51d3d4.jpg


54631_f91ab94eda00997477de17d67b0c7760.jpg


54637_08f413fdb569783a6de3130150d80234.png




Download:




 
#pragma once

/*
__author__ : Kuroko
__version__ : 2.0.0
*/

/* Ymir Service */
#define LOCALE_SERVICE_EUROPE // Locale service EU
/* Ymir Service */

/* General */
#define ENABLE_PACK_GET_CHECK // Pack get check
#define ENABLE_CANSEEHIDDENTHING_FOR_GM // Can see hidden thing for gm
#define ENABLE_NO_MOUNT_CHECK // No mount check
#define ENABLE_EXTEND_INVEN_SYSTEM // 4 inventory
#define ENABLE_PROTOSTRUCT_AUTODETECT // Proto struck auto detect
#define ENABLE_DISCORD_RPC // Discord presences
/* General */

/* System Enable */
#define ENABLE_NEW_EQUIPMENT_SYSTEM // Belt equip
#define ENABLE_DICE_SYSTEM // Dice
#define ENABLE_OBJ_SCALLING // OBJ scaling
#define ENABLE_ENERGY_SYSTEM // Energy system
#define ENABLE_DRAGON_SOUL_SYSTEM // DS system
#define ENABLE_GACHA_SYSTEM // ENABLE_BOSS_BOX Gacha boxes
#define ENABLE_CHEQUE_SYSTEM // New currency (cheque)
#define ENABLE_GEM_SYSTEM // Gem market and new curreny (gaya)
#define ENABLE_FOV_OPTION // Enable extended field of view game option
#define ENABLE_MAILBOX_SYSTEM // Mailbox system
#if defined(ENABLE_MAILBOX_SYSTEM)
#define ENABLE_PORTABLE_MAILBOX // Enable portable Mailbox system
#endif
#define ENABLE_NEW_DROP_DIALOG // New drop dialog with remove item option
#define ENABLE_SWAP_SLOT_SYSTEM // Swap item slot
#ifdef ENABLE_SWAP_SLOT_SYSTEM
#define ENABLE_SWAP_SLOT_DIFFUSE_COLOR // Swap item slot diffuse color on over event
#endif
#define ENABLE_GUILD_LEADER_GRADE_NAME // Shows guild leader grade name on text tail
#define ENABLE_SPECIAL_INVENTORY_SYSTEM // Special K inventory 5 pages
#define ENABLE_DS_GRADE_MYTH // Dragon soul mythical grade
#define ENABLE_DS_SET // Dragon soul table handling
#define ENABLE_67TH_BONUS // 6th and 7th rare bonus (classic)
#define ENABLE_MOVE_CHANNEL // Move game channel
#define ENABLE_HIDE_COSTUME_SYSTEM // Hide costume parts
#define ENABLE_VIEW_TARGET_DECIMAL_HP // View targets decimal hp
#ifdef ENABLE_VIEW_TARGET_DECIMAL_HP
#define ENABLE_VIEW_TARGET_PLAYER_HP // View target player's hp
#endif
#define ENABLE_MINI_GAME_OKEY // Mini game rumi (okey)
#define ENABLE_MINI_GAME_CATCH_KING // Mini game catch king
#define ENABLE_PENDANT_SYSTEM // Talismans of elements
#define ENABLE_ELEMENT_ADD // Monsters element
#define ENABLE_SEND_TARGET_INFO // Monsters information
#define ENABLE_DETAILS_UI // Character details (bonus page)
#define ENABLE_CHANGE_LOOK_SYSTEM // Change look of item
#define ENABLE_CHANGE_LOOK_MOUNT_SYSTEM // Change look of mount
#define ENABLE_EXTENDED_DS_INVENTORY // 2 pages ds inventory
#define ENABLE_TAB_NEXT_TARGET // Enable next target on key tab
#define ENABLE_REFINE_RENEWAL // Auto refinement option
#define ENABLE_GENDER_ALIGNMENT // Gender alignment (m, f)
#define ENABLE_LOADING_TIP // Loading text info
#define ENABLE_REFINE_FAIL_TYPE // Extended refine fail message
#define ENABLE_QUIVER_SYSTEM // Quiver
#define ENABLE_MAP_LOCATION_APP_NAME // Enable map location on the app name
#define ENABLE_NEW_BLEND_AFFECT // New blend affects with icon
#define ENABLE_ITEM_SOCKET5 // Extend item sockets
#define ENABLE_EXTENDED_BLEND_AFFECT // Extended blend item affect
#define ENABLE_DSS_EXTENDED_RECHARGE // Dragon soul extended recharge
#define ENABLE_OFFLINE_SHOP_SYSTEM // Offline private shop
#define ENABLE_PRIVATE_SHOP_SEARCH_SYSTEM // Private shop search
#define ENABLE_WON_EXCHANGE_WINDOW // Won exchange window with Yang
#define ENABLE_ATTR_METIN_BOSS // New attr metin & boss
#define ENABLE_QUEST_RENEWAL // Quest page renewal
#define ENABLE_SOUL_BIND_SYSTEM // Soul bind items
/* System Enable */

/* Official System */
#define ENABLE_OFFICIAL_GLOVE_SYSTEM // Official glove System
#define ENABLE_9THSKILL // 9th skill's
#define ENABLE_UPDATE_GYEONGGONG_SKILL // Official assassin bow skill update
/* Official System */

/* WJ */
#define WJ_SHOW_ALL_CHANNEL // Show all channel
#define WJ_ENABLE_TRADABLE_ICON // Block un-tradable items
#define WJ_SHOW_MOB_INFO // Show monsters level & aggressive flag
#define WJ_ENABLE_PICKUP_ITEM_EFFECT // Pickup item effect
#define WJ_SAFEBOX_CHECKOUT_UPDATE // Simple right click safebox
#define WJ_SORT_LASTPLAYTIME // Play last time
#define WJ_ENABLE_HIDE_EFFECT // Hide effect buff, skill
#define WJ_MULTI_TEXTLINE // Multi textline
#define WJ_REMOTE_SHOP // Buying at a distance
#define WJ_WEATHER_INFO // Dynamic weather
/* WJ */

/* Costume Enable */
#define ENABLE_WEAPON_COSTUME_SYSTEM // Weapon costume system
#ifdef ENABLE_WEAPON_COSTUME_SYSTEM
#define USE_WEAPON_COSTUME_WITH_EFFECT // Weapon costume with effect +9
#endif
#define ENABLE_ACCE_COSTUME_SYSTEM // Acce costume system
#define ENABLE_COSTUME_SYSTEM // Costume system
#define ENABLE_MOUNT_COSTUME_SYSTEM // Mount costume system
#define ENABLE_COSTUME_ATTR_SYSTEM // Costume attributes
/* Costume Enable */

/* Modification & Correction */
#define ENABLE_EXTENDED_ITEM_COUNT // Extend the amount of items
#define ENABLE_NO_RECV_GAME_LIMIT // No limit recv game
// #define ENABLE_SIDEBAR_INVENTORY // Inventory sidebar
#define SIMPLE_REFINED_EFFECT_CHECK // Simple refined effect check
#define USE_BODY_COSTUME_WITH_EFFECT // Body costume with effect
#define REMOVE_MOUNTS_COLLISION // Remove mounts collision
#define REMOVE_PETS_COLLISION // Remove pets collision
#define REMOVE_SHOPS_COLLISION // Remove shops collision
#define REMOVE_SAFEZONE_COLLISION // Remove safezone collision
#define REMOVE_OX_PLAYER_COLLISION // Remove ox player collision
#define ENABLE_DRAGON_SOUL_EFFECT // Ds effect
#define ENABLE_AUTO_REFINE_DS // Auto refine button ds
#define ENABLE_FLAG_ON_NAME // Flag on name
#define ENABLE_EMOJI_IN_TEXT // Emoji in text
#define LOGIN_COUNT_DOWN_UI_MODIFY // Login count down ui modify
#define ENABLE_SKILL_COOLTIME_UPDATE // Refresh skill cooldown after death
#define ENABLE_SHAMAN_ATTACK_FIX // Shaman attack with horse/mount
#define ENABLE_IMPROVED_LOGOUT_POINTS // Enable improved logout points which shows the last player status points and parts on intro select
/* Modification & Correction */

/* Wolfman */
#define ENABLE_WOLFMAN_CHARACTER // Enable Wolfman character
#ifdef ENABLE_WOLFMAN_CHARACTER
// #define DISABLE_WOLFMAN_CREATION // Disable Wolfman create
#define ENABLE_PLAYER_PER_ACCOUNT5 // Enable 5 players per account
#endif
/* Wolfman */

/* Enable for debug mod packet */
// #define ENABLE_PRINT_RECV_PACKET_DEBUG // Debug recv packet debug
/* Enable for debug mod packet */

Screenshot:

54626_b02b9f2ce7809d28260e585fd774987f.jpg



54627_e6b00ac40fbc73ee91acde53d501b6e4.jpg


54628_30c1680bde6b0847031fee35687e9238.jpg


54630_f6de8ab7d422ef752672922e6d0bd224.jpg


54629_88c642e9d88fc6a4b53df5ec5c51d3d4.jpg


54631_f91ab94eda00997477de17d67b0c7760.jpg


54637_08f413fdb569783a6de3130150d80234.png




Download:


*** Hidden text: cannot be quoted. ***


wow thats is verry nicee serverfiles, i wish is it full with no bug
 
#pragma once

/*
__author__ : Kuroko
__version__ : 2.0.0
*/

/* Ymir Service */
#define LOCALE_SERVICE_EUROPE // Locale service EU
/* Ymir Service */

/* General */
#define ENABLE_PACK_GET_CHECK // Pack get check
#define ENABLE_CANSEEHIDDENTHING_FOR_GM // Can see hidden thing for gm
#define ENABLE_NO_MOUNT_CHECK // No mount check
#define ENABLE_EXTEND_INVEN_SYSTEM // 4 inventory
#define ENABLE_PROTOSTRUCT_AUTODETECT // Proto struck auto detect
#define ENABLE_DISCORD_RPC // Discord presences
/* General */

/* System Enable */
#define ENABLE_NEW_EQUIPMENT_SYSTEM // Belt equip
#define ENABLE_DICE_SYSTEM // Dice
#define ENABLE_OBJ_SCALLING // OBJ scaling
#define ENABLE_ENERGY_SYSTEM // Energy system
#define ENABLE_DRAGON_SOUL_SYSTEM // DS system
#define ENABLE_GACHA_SYSTEM // ENABLE_BOSS_BOX Gacha boxes
#define ENABLE_CHEQUE_SYSTEM // New currency (cheque)
#define ENABLE_GEM_SYSTEM // Gem market and new curreny (gaya)
#define ENABLE_FOV_OPTION // Enable extended field of view game option
#define ENABLE_MAILBOX_SYSTEM // Mailbox system
#if defined(ENABLE_MAILBOX_SYSTEM)
#define ENABLE_PORTABLE_MAILBOX // Enable portable Mailbox system
#endif
#define ENABLE_NEW_DROP_DIALOG // New drop dialog with remove item option
#define ENABLE_SWAP_SLOT_SYSTEM // Swap item slot
#ifdef ENABLE_SWAP_SLOT_SYSTEM
#define ENABLE_SWAP_SLOT_DIFFUSE_COLOR // Swap item slot diffuse color on over event
#endif
#define ENABLE_GUILD_LEADER_GRADE_NAME // Shows guild leader grade name on text tail
#define ENABLE_SPECIAL_INVENTORY_SYSTEM // Special K inventory 5 pages
#define ENABLE_DS_GRADE_MYTH // Dragon soul mythical grade
#define ENABLE_DS_SET // Dragon soul table handling
#define ENABLE_67TH_BONUS // 6th and 7th rare bonus (classic)
#define ENABLE_MOVE_CHANNEL // Move game channel
#define ENABLE_HIDE_COSTUME_SYSTEM // Hide costume parts
#define ENABLE_VIEW_TARGET_DECIMAL_HP // View targets decimal hp
#ifdef ENABLE_VIEW_TARGET_DECIMAL_HP
#define ENABLE_VIEW_TARGET_PLAYER_HP // View target player's hp
#endif
#define ENABLE_MINI_GAME_OKEY // Mini game rumi (okey)
#define ENABLE_MINI_GAME_CATCH_KING // Mini game catch king
#define ENABLE_PENDANT_SYSTEM // Talismans of elements
#define ENABLE_ELEMENT_ADD // Monsters element
#define ENABLE_SEND_TARGET_INFO // Monsters information
#define ENABLE_DETAILS_UI // Character details (bonus page)
#define ENABLE_CHANGE_LOOK_SYSTEM // Change look of item
#define ENABLE_CHANGE_LOOK_MOUNT_SYSTEM // Change look of mount
#define ENABLE_EXTENDED_DS_INVENTORY // 2 pages ds inventory
#define ENABLE_TAB_NEXT_TARGET // Enable next target on key tab
#define ENABLE_REFINE_RENEWAL // Auto refinement option
#define ENABLE_GENDER_ALIGNMENT // Gender alignment (m, f)
#define ENABLE_LOADING_TIP // Loading text info
#define ENABLE_REFINE_FAIL_TYPE // Extended refine fail message
#define ENABLE_QUIVER_SYSTEM // Quiver
#define ENABLE_MAP_LOCATION_APP_NAME // Enable map location on the app name
#define ENABLE_NEW_BLEND_AFFECT // New blend affects with icon
#define ENABLE_ITEM_SOCKET5 // Extend item sockets
#define ENABLE_EXTENDED_BLEND_AFFECT // Extended blend item affect
#define ENABLE_DSS_EXTENDED_RECHARGE // Dragon soul extended recharge
#define ENABLE_OFFLINE_SHOP_SYSTEM // Offline private shop
#define ENABLE_PRIVATE_SHOP_SEARCH_SYSTEM // Private shop search
#define ENABLE_WON_EXCHANGE_WINDOW // Won exchange window with Yang
#define ENABLE_ATTR_METIN_BOSS // New attr metin & boss
#define ENABLE_QUEST_RENEWAL // Quest page renewal
#define ENABLE_SOUL_BIND_SYSTEM // Soul bind items
/* System Enable */

/* Official System */
#define ENABLE_OFFICIAL_GLOVE_SYSTEM // Official glove System
#define ENABLE_9THSKILL // 9th skill's
#define ENABLE_UPDATE_GYEONGGONG_SKILL // Official assassin bow skill update
/* Official System */

/* WJ */
#define WJ_SHOW_ALL_CHANNEL // Show all channel
#define WJ_ENABLE_TRADABLE_ICON // Block un-tradable items
#define WJ_SHOW_MOB_INFO // Show monsters level & aggressive flag
#define WJ_ENABLE_PICKUP_ITEM_EFFECT // Pickup item effect
#define WJ_SAFEBOX_CHECKOUT_UPDATE // Simple right click safebox
#define WJ_SORT_LASTPLAYTIME // Play last time
#define WJ_ENABLE_HIDE_EFFECT // Hide effect buff, skill
#define WJ_MULTI_TEXTLINE // Multi textline
#define WJ_REMOTE_SHOP // Buying at a distance
#define WJ_WEATHER_INFO // Dynamic weather
/* WJ */

/* Costume Enable */
#define ENABLE_WEAPON_COSTUME_SYSTEM // Weapon costume system
#ifdef ENABLE_WEAPON_COSTUME_SYSTEM
#define USE_WEAPON_COSTUME_WITH_EFFECT // Weapon costume with effect +9
#endif
#define ENABLE_ACCE_COSTUME_SYSTEM // Acce costume system
#define ENABLE_COSTUME_SYSTEM // Costume system
#define ENABLE_MOUNT_COSTUME_SYSTEM // Mount costume system
#define ENABLE_COSTUME_ATTR_SYSTEM // Costume attributes
/* Costume Enable */

/* Modification & Correction */
#define ENABLE_EXTENDED_ITEM_COUNT // Extend the amount of items
#define ENABLE_NO_RECV_GAME_LIMIT // No limit recv game
// #define ENABLE_SIDEBAR_INVENTORY // Inventory sidebar
#define SIMPLE_REFINED_EFFECT_CHECK // Simple refined effect check
#define USE_BODY_COSTUME_WITH_EFFECT // Body costume with effect
#define REMOVE_MOUNTS_COLLISION // Remove mounts collision
#define REMOVE_PETS_COLLISION // Remove pets collision
#define REMOVE_SHOPS_COLLISION // Remove shops collision
#define REMOVE_SAFEZONE_COLLISION // Remove safezone collision
#define REMOVE_OX_PLAYER_COLLISION // Remove ox player collision
#define ENABLE_DRAGON_SOUL_EFFECT // Ds effect
#define ENABLE_AUTO_REFINE_DS // Auto refine button ds
#define ENABLE_FLAG_ON_NAME // Flag on name
#define ENABLE_EMOJI_IN_TEXT // Emoji in text
#define LOGIN_COUNT_DOWN_UI_MODIFY // Login count down ui modify
#define ENABLE_SKILL_COOLTIME_UPDATE // Refresh skill cooldown after death
#define ENABLE_SHAMAN_ATTACK_FIX // Shaman attack with horse/mount
#define ENABLE_IMPROVED_LOGOUT_POINTS // Enable improved logout points which shows the last player status points and parts on intro select
/* Modification & Correction */

/* Wolfman */
#define ENABLE_WOLFMAN_CHARACTER // Enable Wolfman character
#ifdef ENABLE_WOLFMAN_CHARACTER
// #define DISABLE_WOLFMAN_CREATION // Disable Wolfman create
#define ENABLE_PLAYER_PER_ACCOUNT5 // Enable 5 players per account
#endif
/* Wolfman */

/* Enable for debug mod packet */
// #define ENABLE_PRINT_RECV_PACKET_DEBUG // Debug recv packet debug
/* Enable for debug mod packet */

Screenshot:

54626_b02b9f2ce7809d28260e585fd774987f.jpg



54627_e6b00ac40fbc73ee91acde53d501b6e4.jpg


54628_30c1680bde6b0847031fee35687e9238.jpg


54630_f6de8ab7d422ef752672922e6d0bd224.jpg


54629_88c642e9d88fc6a4b53df5ec5c51d3d4.jpg


54631_f91ab94eda00997477de17d67b0c7760.jpg


54637_08f413fdb569783a6de3130150d80234.png




Download:


*** Hidden text: cannot be quoted. ***


I will try these files, thanks for sharing them with others!
 
#pragma once

/*
__author__ : Kuroko
__version__ : 2.0.0
*/

/* Ymir Service */
#define LOCALE_SERVICE_EUROPE // Locale service EU
/* Ymir Service */

/* General */
#define ENABLE_PACK_GET_CHECK // Pack get check
#define ENABLE_CANSEEHIDDENTHING_FOR_GM // Can see hidden thing for gm
#define ENABLE_NO_MOUNT_CHECK // No mount check
#define ENABLE_EXTEND_INVEN_SYSTEM // 4 inventory
#define ENABLE_PROTOSTRUCT_AUTODETECT // Proto struck auto detect
#define ENABLE_DISCORD_RPC // Discord presences
/* General */

/* System Enable */
#define ENABLE_NEW_EQUIPMENT_SYSTEM // Belt equip
#define ENABLE_DICE_SYSTEM // Dice
#define ENABLE_OBJ_SCALLING // OBJ scaling
#define ENABLE_ENERGY_SYSTEM // Energy system
#define ENABLE_DRAGON_SOUL_SYSTEM // DS system
#define ENABLE_GACHA_SYSTEM // ENABLE_BOSS_BOX Gacha boxes
#define ENABLE_CHEQUE_SYSTEM // New currency (cheque)
#define ENABLE_GEM_SYSTEM // Gem market and new curreny (gaya)
#define ENABLE_FOV_OPTION // Enable extended field of view game option
#define ENABLE_MAILBOX_SYSTEM // Mailbox system
#if defined(ENABLE_MAILBOX_SYSTEM)
#define ENABLE_PORTABLE_MAILBOX // Enable portable Mailbox system
#endif
#define ENABLE_NEW_DROP_DIALOG // New drop dialog with remove item option
#define ENABLE_SWAP_SLOT_SYSTEM // Swap item slot
#ifdef ENABLE_SWAP_SLOT_SYSTEM
#define ENABLE_SWAP_SLOT_DIFFUSE_COLOR // Swap item slot diffuse color on over event
#endif
#define ENABLE_GUILD_LEADER_GRADE_NAME // Shows guild leader grade name on text tail
#define ENABLE_SPECIAL_INVENTORY_SYSTEM // Special K inventory 5 pages
#define ENABLE_DS_GRADE_MYTH // Dragon soul mythical grade
#define ENABLE_DS_SET // Dragon soul table handling
#define ENABLE_67TH_BONUS // 6th and 7th rare bonus (classic)
#define ENABLE_MOVE_CHANNEL // Move game channel
#define ENABLE_HIDE_COSTUME_SYSTEM // Hide costume parts
#define ENABLE_VIEW_TARGET_DECIMAL_HP // View targets decimal hp
#ifdef ENABLE_VIEW_TARGET_DECIMAL_HP
#define ENABLE_VIEW_TARGET_PLAYER_HP // View target player's hp
#endif
#define ENABLE_MINI_GAME_OKEY // Mini game rumi (okey)
#define ENABLE_MINI_GAME_CATCH_KING // Mini game catch king
#define ENABLE_PENDANT_SYSTEM // Talismans of elements
#define ENABLE_ELEMENT_ADD // Monsters element
#define ENABLE_SEND_TARGET_INFO // Monsters information
#define ENABLE_DETAILS_UI // Character details (bonus page)
#define ENABLE_CHANGE_LOOK_SYSTEM // Change look of item
#define ENABLE_CHANGE_LOOK_MOUNT_SYSTEM // Change look of mount
#define ENABLE_EXTENDED_DS_INVENTORY // 2 pages ds inventory
#define ENABLE_TAB_NEXT_TARGET // Enable next target on key tab
#define ENABLE_REFINE_RENEWAL // Auto refinement option
#define ENABLE_GENDER_ALIGNMENT // Gender alignment (m, f)
#define ENABLE_LOADING_TIP // Loading text info
#define ENABLE_REFINE_FAIL_TYPE // Extended refine fail message
#define ENABLE_QUIVER_SYSTEM // Quiver
#define ENABLE_MAP_LOCATION_APP_NAME // Enable map location on the app name
#define ENABLE_NEW_BLEND_AFFECT // New blend affects with icon
#define ENABLE_ITEM_SOCKET5 // Extend item sockets
#define ENABLE_EXTENDED_BLEND_AFFECT // Extended blend item affect
#define ENABLE_DSS_EXTENDED_RECHARGE // Dragon soul extended recharge
#define ENABLE_OFFLINE_SHOP_SYSTEM // Offline private shop
#define ENABLE_PRIVATE_SHOP_SEARCH_SYSTEM // Private shop search
#define ENABLE_WON_EXCHANGE_WINDOW // Won exchange window with Yang
#define ENABLE_ATTR_METIN_BOSS // New attr metin & boss
#define ENABLE_QUEST_RENEWAL // Quest page renewal
#define ENABLE_SOUL_BIND_SYSTEM // Soul bind items
/* System Enable */

/* Official System */
#define ENABLE_OFFICIAL_GLOVE_SYSTEM // Official glove System
#define ENABLE_9THSKILL // 9th skill's
#define ENABLE_UPDATE_GYEONGGONG_SKILL // Official assassin bow skill update
/* Official System */

/* WJ */
#define WJ_SHOW_ALL_CHANNEL // Show all channel
#define WJ_ENABLE_TRADABLE_ICON // Block un-tradable items
#define WJ_SHOW_MOB_INFO // Show monsters level & aggressive flag
#define WJ_ENABLE_PICKUP_ITEM_EFFECT // Pickup item effect
#define WJ_SAFEBOX_CHECKOUT_UPDATE // Simple right click safebox
#define WJ_SORT_LASTPLAYTIME // Play last time
#define WJ_ENABLE_HIDE_EFFECT // Hide effect buff, skill
#define WJ_MULTI_TEXTLINE // Multi textline
#define WJ_REMOTE_SHOP // Buying at a distance
#define WJ_WEATHER_INFO // Dynamic weather
/* WJ */

/* Costume Enable */
#define ENABLE_WEAPON_COSTUME_SYSTEM // Weapon costume system
#ifdef ENABLE_WEAPON_COSTUME_SYSTEM
#define USE_WEAPON_COSTUME_WITH_EFFECT // Weapon costume with effect +9
#endif
#define ENABLE_ACCE_COSTUME_SYSTEM // Acce costume system
#define ENABLE_COSTUME_SYSTEM // Costume system
#define ENABLE_MOUNT_COSTUME_SYSTEM // Mount costume system
#define ENABLE_COSTUME_ATTR_SYSTEM // Costume attributes
/* Costume Enable */

/* Modification & Correction */
#define ENABLE_EXTENDED_ITEM_COUNT // Extend the amount of items
#define ENABLE_NO_RECV_GAME_LIMIT // No limit recv game
// #define ENABLE_SIDEBAR_INVENTORY // Inventory sidebar
#define SIMPLE_REFINED_EFFECT_CHECK // Simple refined effect check
#define USE_BODY_COSTUME_WITH_EFFECT // Body costume with effect
#define REMOVE_MOUNTS_COLLISION // Remove mounts collision
#define REMOVE_PETS_COLLISION // Remove pets collision
#define REMOVE_SHOPS_COLLISION // Remove shops collision
#define REMOVE_SAFEZONE_COLLISION // Remove safezone collision
#define REMOVE_OX_PLAYER_COLLISION // Remove ox player collision
#define ENABLE_DRAGON_SOUL_EFFECT // Ds effect
#define ENABLE_AUTO_REFINE_DS // Auto refine button ds
#define ENABLE_FLAG_ON_NAME // Flag on name
#define ENABLE_EMOJI_IN_TEXT // Emoji in text
#define LOGIN_COUNT_DOWN_UI_MODIFY // Login count down ui modify
#define ENABLE_SKILL_COOLTIME_UPDATE // Refresh skill cooldown after death
#define ENABLE_SHAMAN_ATTACK_FIX // Shaman attack with horse/mount
#define ENABLE_IMPROVED_LOGOUT_POINTS // Enable improved logout points which shows the last player status points and parts on intro select
/* Modification & Correction */

/* Wolfman */
#define ENABLE_WOLFMAN_CHARACTER // Enable Wolfman character
#ifdef ENABLE_WOLFMAN_CHARACTER
// #define DISABLE_WOLFMAN_CREATION // Disable Wolfman create
#define ENABLE_PLAYER_PER_ACCOUNT5 // Enable 5 players per account
#endif
/* Wolfman */

/* Enable for debug mod packet */
// #define ENABLE_PRINT_RECV_PACKET_DEBUG // Debug recv packet debug
/* Enable for debug mod packet */

Screenshot:

54626_b02b9f2ce7809d28260e585fd774987f.jpg



54627_e6b00ac40fbc73ee91acde53d501b6e4.jpg


54628_30c1680bde6b0847031fee35687e9238.jpg


54630_f6de8ab7d422ef752672922e6d0bd224.jpg


54629_88c642e9d88fc6a4b53df5ec5c51d3d4.jpg


54631_f91ab94eda00997477de17d67b0c7760.jpg


54637_08f413fdb569783a6de3130150d80234.png




Download:


*** Hidden text: cannot be quoted. ***


thank for this i will check fast
 
This files is are
#pragma once

/*
__author__ : Kuroko
__version__ : 2.0.0
*/

/* Ymir Service */
#define LOCALE_SERVICE_EUROPE // Locale service EU
/* Ymir Service */

/* General */
#define ENABLE_PACK_GET_CHECK // Pack get check
#define ENABLE_CANSEEHIDDENTHING_FOR_GM // Can see hidden thing for gm
#define ENABLE_NO_MOUNT_CHECK // No mount check
#define ENABLE_EXTEND_INVEN_SYSTEM // 4 inventory
#define ENABLE_PROTOSTRUCT_AUTODETECT // Proto struck auto detect
#define ENABLE_DISCORD_RPC // Discord presences
/* General */

/* System Enable */
#define ENABLE_NEW_EQUIPMENT_SYSTEM // Belt equip
#define ENABLE_DICE_SYSTEM // Dice
#define ENABLE_OBJ_SCALLING // OBJ scaling
#define ENABLE_ENERGY_SYSTEM // Energy system
#define ENABLE_DRAGON_SOUL_SYSTEM // DS system
#define ENABLE_GACHA_SYSTEM // ENABLE_BOSS_BOX Gacha boxes
#define ENABLE_CHEQUE_SYSTEM // New currency (cheque)
#define ENABLE_GEM_SYSTEM // Gem market and new curreny (gaya)
#define ENABLE_FOV_OPTION // Enable extended field of view game option
#define ENABLE_MAILBOX_SYSTEM // Mailbox system
#if defined(ENABLE_MAILBOX_SYSTEM)
#define ENABLE_PORTABLE_MAILBOX // Enable portable Mailbox system
#endif
#define ENABLE_NEW_DROP_DIALOG // New drop dialog with remove item option
#define ENABLE_SWAP_SLOT_SYSTEM // Swap item slot
#ifdef ENABLE_SWAP_SLOT_SYSTEM
#define ENABLE_SWAP_SLOT_DIFFUSE_COLOR // Swap item slot diffuse color on over event
#endif
#define ENABLE_GUILD_LEADER_GRADE_NAME // Shows guild leader grade name on text tail
#define ENABLE_SPECIAL_INVENTORY_SYSTEM // Special K inventory 5 pages
#define ENABLE_DS_GRADE_MYTH // Dragon soul mythical grade
#define ENABLE_DS_SET // Dragon soul table handling
#define ENABLE_67TH_BONUS // 6th and 7th rare bonus (classic)
#define ENABLE_MOVE_CHANNEL // Move game channel
#define ENABLE_HIDE_COSTUME_SYSTEM // Hide costume parts
#define ENABLE_VIEW_TARGET_DECIMAL_HP // View targets decimal hp
#ifdef ENABLE_VIEW_TARGET_DECIMAL_HP
#define ENABLE_VIEW_TARGET_PLAYER_HP // View target player's hp
#endif
#define ENABLE_MINI_GAME_OKEY // Mini game rumi (okey)
#define ENABLE_MINI_GAME_CATCH_KING // Mini game catch king
#define ENABLE_PENDANT_SYSTEM // Talismans of elements
#define ENABLE_ELEMENT_ADD // Monsters element
#define ENABLE_SEND_TARGET_INFO // Monsters information
#define ENABLE_DETAILS_UI // Character details (bonus page)
#define ENABLE_CHANGE_LOOK_SYSTEM // Change look of item
#define ENABLE_CHANGE_LOOK_MOUNT_SYSTEM // Change look of mount
#define ENABLE_EXTENDED_DS_INVENTORY // 2 pages ds inventory
#define ENABLE_TAB_NEXT_TARGET // Enable next target on key tab
#define ENABLE_REFINE_RENEWAL // Auto refinement option
#define ENABLE_GENDER_ALIGNMENT // Gender alignment (m, f)
#define ENABLE_LOADING_TIP // Loading text info
#define ENABLE_REFINE_FAIL_TYPE // Extended refine fail message
#define ENABLE_QUIVER_SYSTEM // Quiver
#define ENABLE_MAP_LOCATION_APP_NAME // Enable map location on the app name
#define ENABLE_NEW_BLEND_AFFECT // New blend affects with icon
#define ENABLE_ITEM_SOCKET5 // Extend item sockets
#define ENABLE_EXTENDED_BLEND_AFFECT // Extended blend item affect
#define ENABLE_DSS_EXTENDED_RECHARGE // Dragon soul extended recharge
#define ENABLE_OFFLINE_SHOP_SYSTEM // Offline private shop
#define ENABLE_PRIVATE_SHOP_SEARCH_SYSTEM // Private shop search
#define ENABLE_WON_EXCHANGE_WINDOW // Won exchange window with Yang
#define ENABLE_ATTR_METIN_BOSS // New attr metin & boss
#define ENABLE_QUEST_RENEWAL // Quest page renewal
#define ENABLE_SOUL_BIND_SYSTEM // Soul bind items
/* System Enable */

/* Official System */
#define ENABLE_OFFICIAL_GLOVE_SYSTEM // Official glove System
#define ENABLE_9THSKILL // 9th skill's
#define ENABLE_UPDATE_GYEONGGONG_SKILL // Official assassin bow skill update
/* Official System */

/* WJ */
#define WJ_SHOW_ALL_CHANNEL // Show all channel
#define WJ_ENABLE_TRADABLE_ICON // Block un-tradable items
#define WJ_SHOW_MOB_INFO // Show monsters level & aggressive flag
#define WJ_ENABLE_PICKUP_ITEM_EFFECT // Pickup item effect
#define WJ_SAFEBOX_CHECKOUT_UPDATE // Simple right click safebox
#define WJ_SORT_LASTPLAYTIME // Play last time
#define WJ_ENABLE_HIDE_EFFECT // Hide effect buff, skill
#define WJ_MULTI_TEXTLINE // Multi textline
#define WJ_REMOTE_SHOP // Buying at a distance
#define WJ_WEATHER_INFO // Dynamic weather
/* WJ */

/* Costume Enable */
#define ENABLE_WEAPON_COSTUME_SYSTEM // Weapon costume system
#ifdef ENABLE_WEAPON_COSTUME_SYSTEM
#define USE_WEAPON_COSTUME_WITH_EFFECT // Weapon costume with effect +9
#endif
#define ENABLE_ACCE_COSTUME_SYSTEM // Acce costume system
#define ENABLE_COSTUME_SYSTEM // Costume system
#define ENABLE_MOUNT_COSTUME_SYSTEM // Mount costume system
#define ENABLE_COSTUME_ATTR_SYSTEM // Costume attributes
/* Costume Enable */

/* Modification & Correction */
#define ENABLE_EXTENDED_ITEM_COUNT // Extend the amount of items
#define ENABLE_NO_RECV_GAME_LIMIT // No limit recv game
// #define ENABLE_SIDEBAR_INVENTORY // Inventory sidebar
#define SIMPLE_REFINED_EFFECT_CHECK // Simple refined effect check
#define USE_BODY_COSTUME_WITH_EFFECT // Body costume with effect
#define REMOVE_MOUNTS_COLLISION // Remove mounts collision
#define REMOVE_PETS_COLLISION // Remove pets collision
#define REMOVE_SHOPS_COLLISION // Remove shops collision
#define REMOVE_SAFEZONE_COLLISION // Remove safezone collision
#define REMOVE_OX_PLAYER_COLLISION // Remove ox player collision
#define ENABLE_DRAGON_SOUL_EFFECT // Ds effect
#define ENABLE_AUTO_REFINE_DS // Auto refine button ds
#define ENABLE_FLAG_ON_NAME // Flag on name
#define ENABLE_EMOJI_IN_TEXT // Emoji in text
#define LOGIN_COUNT_DOWN_UI_MODIFY // Login count down ui modify
#define ENABLE_SKILL_COOLTIME_UPDATE // Refresh skill cooldown after death
#define ENABLE_SHAMAN_ATTACK_FIX // Shaman attack with horse/mount
#define ENABLE_IMPROVED_LOGOUT_POINTS // Enable improved logout points which shows the last player status points and parts on intro select
/* Modification & Correction */

/* Wolfman */
#define ENABLE_WOLFMAN_CHARACTER // Enable Wolfman character
#ifdef ENABLE_WOLFMAN_CHARACTER
// #define DISABLE_WOLFMAN_CREATION // Disable Wolfman create
#define ENABLE_PLAYER_PER_ACCOUNT5 // Enable 5 players per account
#endif
/* Wolfman */

/* Enable for debug mod packet */
// #define ENABLE_PRINT_RECV_PACKET_DEBUG // Debug recv packet debug
/* Enable for debug mod packet */

Screenshot:

54626_b02b9f2ce7809d28260e585fd774987f.jpg



54627_e6b00ac40fbc73ee91acde53d501b6e4.jpg


54628_30c1680bde6b0847031fee35687e9238.jpg


54630_f6de8ab7d422ef752672922e6d0bd224.jpg


54629_88c642e9d88fc6a4b53df5ec5c51d3d4.jpg


54631_f91ab94eda00997477de17d67b0c7760.jpg


54637_08f413fdb569783a6de3130150d80234.png




Download:


*** Hidden text: cannot be quoted. ***


If I can get it to work, it could be a great files server.
good?
 
#pragma once

/*
__author__ : Kuroko
__version__ : 2.0.0
*/

/* Ymir Service */
#define LOCALE_SERVICE_EUROPE // Locale service EU
/* Ymir Service */

/* General */
#define ENABLE_PACK_GET_CHECK // Pack get check
#define ENABLE_CANSEEHIDDENTHING_FOR_GM // Can see hidden thing for gm
#define ENABLE_NO_MOUNT_CHECK // No mount check
#define ENABLE_EXTEND_INVEN_SYSTEM // 4 inventory
#define ENABLE_PROTOSTRUCT_AUTODETECT // Proto struck auto detect
#define ENABLE_DISCORD_RPC // Discord presences
/* General */

/* System Enable */
#define ENABLE_NEW_EQUIPMENT_SYSTEM // Belt equip
#define ENABLE_DICE_SYSTEM // Dice
#define ENABLE_OBJ_SCALLING // OBJ scaling
#define ENABLE_ENERGY_SYSTEM // Energy system
#define ENABLE_DRAGON_SOUL_SYSTEM // DS system
#define ENABLE_GACHA_SYSTEM // ENABLE_BOSS_BOX Gacha boxes
#define ENABLE_CHEQUE_SYSTEM // New currency (cheque)
#define ENABLE_GEM_SYSTEM // Gem market and new curreny (gaya)
#define ENABLE_FOV_OPTION // Enable extended field of view game option
#define ENABLE_MAILBOX_SYSTEM // Mailbox system
#if defined(ENABLE_MAILBOX_SYSTEM)
#define ENABLE_PORTABLE_MAILBOX // Enable portable Mailbox system
#endif
#define ENABLE_NEW_DROP_DIALOG // New drop dialog with remove item option
#define ENABLE_SWAP_SLOT_SYSTEM // Swap item slot
#ifdef ENABLE_SWAP_SLOT_SYSTEM
#define ENABLE_SWAP_SLOT_DIFFUSE_COLOR // Swap item slot diffuse color on over event
#endif
#define ENABLE_GUILD_LEADER_GRADE_NAME // Shows guild leader grade name on text tail
#define ENABLE_SPECIAL_INVENTORY_SYSTEM // Special K inventory 5 pages
#define ENABLE_DS_GRADE_MYTH // Dragon soul mythical grade
#define ENABLE_DS_SET // Dragon soul table handling
#define ENABLE_67TH_BONUS // 6th and 7th rare bonus (classic)
#define ENABLE_MOVE_CHANNEL // Move game channel
#define ENABLE_HIDE_COSTUME_SYSTEM // Hide costume parts
#define ENABLE_VIEW_TARGET_DECIMAL_HP // View targets decimal hp
#ifdef ENABLE_VIEW_TARGET_DECIMAL_HP
#define ENABLE_VIEW_TARGET_PLAYER_HP // View target player's hp
#endif
#define ENABLE_MINI_GAME_OKEY // Mini game rumi (okey)
#define ENABLE_MINI_GAME_CATCH_KING // Mini game catch king
#define ENABLE_PENDANT_SYSTEM // Talismans of elements
#define ENABLE_ELEMENT_ADD // Monsters element
#define ENABLE_SEND_TARGET_INFO // Monsters information
#define ENABLE_DETAILS_UI // Character details (bonus page)
#define ENABLE_CHANGE_LOOK_SYSTEM // Change look of item
#define ENABLE_CHANGE_LOOK_MOUNT_SYSTEM // Change look of mount
#define ENABLE_EXTENDED_DS_INVENTORY // 2 pages ds inventory
#define ENABLE_TAB_NEXT_TARGET // Enable next target on key tab
#define ENABLE_REFINE_RENEWAL // Auto refinement option
#define ENABLE_GENDER_ALIGNMENT // Gender alignment (m, f)
#define ENABLE_LOADING_TIP // Loading text info
#define ENABLE_REFINE_FAIL_TYPE // Extended refine fail message
#define ENABLE_QUIVER_SYSTEM // Quiver
#define ENABLE_MAP_LOCATION_APP_NAME // Enable map location on the app name
#define ENABLE_NEW_BLEND_AFFECT // New blend affects with icon
#define ENABLE_ITEM_SOCKET5 // Extend item sockets
#define ENABLE_EXTENDED_BLEND_AFFECT // Extended blend item affect
#define ENABLE_DSS_EXTENDED_RECHARGE // Dragon soul extended recharge
#define ENABLE_OFFLINE_SHOP_SYSTEM // Offline private shop
#define ENABLE_PRIVATE_SHOP_SEARCH_SYSTEM // Private shop search
#define ENABLE_WON_EXCHANGE_WINDOW // Won exchange window with Yang
#define ENABLE_ATTR_METIN_BOSS // New attr metin & boss
#define ENABLE_QUEST_RENEWAL // Quest page renewal
#define ENABLE_SOUL_BIND_SYSTEM // Soul bind items
/* System Enable */

/* Official System */
#define ENABLE_OFFICIAL_GLOVE_SYSTEM // Official glove System
#define ENABLE_9THSKILL // 9th skill's
#define ENABLE_UPDATE_GYEONGGONG_SKILL // Official assassin bow skill update
/* Official System */

/* WJ */
#define WJ_SHOW_ALL_CHANNEL // Show all channel
#define WJ_ENABLE_TRADABLE_ICON // Block un-tradable items
#define WJ_SHOW_MOB_INFO // Show monsters level & aggressive flag
#define WJ_ENABLE_PICKUP_ITEM_EFFECT // Pickup item effect
#define WJ_SAFEBOX_CHECKOUT_UPDATE // Simple right click safebox
#define WJ_SORT_LASTPLAYTIME // Play last time
#define WJ_ENABLE_HIDE_EFFECT // Hide effect buff, skill
#define WJ_MULTI_TEXTLINE // Multi textline
#define WJ_REMOTE_SHOP // Buying at a distance
#define WJ_WEATHER_INFO // Dynamic weather
/* WJ */

/* Costume Enable */
#define ENABLE_WEAPON_COSTUME_SYSTEM // Weapon costume system
#ifdef ENABLE_WEAPON_COSTUME_SYSTEM
#define USE_WEAPON_COSTUME_WITH_EFFECT // Weapon costume with effect +9
#endif
#define ENABLE_ACCE_COSTUME_SYSTEM // Acce costume system
#define ENABLE_COSTUME_SYSTEM // Costume system
#define ENABLE_MOUNT_COSTUME_SYSTEM // Mount costume system
#define ENABLE_COSTUME_ATTR_SYSTEM // Costume attributes
/* Costume Enable */

/* Modification & Correction */
#define ENABLE_EXTENDED_ITEM_COUNT // Extend the amount of items
#define ENABLE_NO_RECV_GAME_LIMIT // No limit recv game
// #define ENABLE_SIDEBAR_INVENTORY // Inventory sidebar
#define SIMPLE_REFINED_EFFECT_CHECK // Simple refined effect check
#define USE_BODY_COSTUME_WITH_EFFECT // Body costume with effect
#define REMOVE_MOUNTS_COLLISION // Remove mounts collision
#define REMOVE_PETS_COLLISION // Remove pets collision
#define REMOVE_SHOPS_COLLISION // Remove shops collision
#define REMOVE_SAFEZONE_COLLISION // Remove safezone collision
#define REMOVE_OX_PLAYER_COLLISION // Remove ox player collision
#define ENABLE_DRAGON_SOUL_EFFECT // Ds effect
#define ENABLE_AUTO_REFINE_DS // Auto refine button ds
#define ENABLE_FLAG_ON_NAME // Flag on name
#define ENABLE_EMOJI_IN_TEXT // Emoji in text
#define LOGIN_COUNT_DOWN_UI_MODIFY // Login count down ui modify
#define ENABLE_SKILL_COOLTIME_UPDATE // Refresh skill cooldown after death
#define ENABLE_SHAMAN_ATTACK_FIX // Shaman attack with horse/mount
#define ENABLE_IMPROVED_LOGOUT_POINTS // Enable improved logout points which shows the last player status points and parts on intro select
/* Modification & Correction */

/* Wolfman */
#define ENABLE_WOLFMAN_CHARACTER // Enable Wolfman character
#ifdef ENABLE_WOLFMAN_CHARACTER
// #define DISABLE_WOLFMAN_CREATION // Disable Wolfman create
#define ENABLE_PLAYER_PER_ACCOUNT5 // Enable 5 players per account
#endif
/* Wolfman */

/* Enable for debug mod packet */
// #define ENABLE_PRINT_RECV_PACKET_DEBUG // Debug recv packet debug
/* Enable for debug mod packet */

Screenshot:

54626_b02b9f2ce7809d28260e585fd774987f.jpg



54627_e6b00ac40fbc73ee91acde53d501b6e4.jpg


54628_30c1680bde6b0847031fee35687e9238.jpg


54630_f6de8ab7d422ef752672922e6d0bd224.jpg


54629_88c642e9d88fc6a4b53df5ec5c51d3d4.jpg


54631_f91ab94eda00997477de17d67b0c7760.jpg


54637_08f413fdb569783a6de3130150d80234.png




Download:


*** Hidden text: cannot be quoted. ***


thanks
 
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