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Tutorial FIX sectree bug in syerr of server

4peppe

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7
Open the file
building.cpp
src/game)

Look for this line:
if (! map_allow_find (pTable-> lMapIndex))

Add or uncomment this:

bool CManager::LoadObject(TObject * pTable, bool isBoot)
{
if (!map_allow_find(pTable->lMapIndex))
return false;
 
Open the file
building.cpp
src/game)

Look for this line:
if (! map_allow_find (pTable-> lMapIndex))

Add or uncomment this:

bool CManager::LoadObject(TObject * pTable, bool isBoot)
{
if (!map_allow_find(pTable->lMapIndex))
return false;
the line to look for is this CLand * CManager::FindLandByGuild(DWORD GID)
and add after

return NULL;
}
 
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