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Martysama v6.5

Sonia

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Administrator
Credits
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Martysama v6.5 are 100% Official Source files.
Code:
#ifndef __INC_METIN2_COMMON_DEFINES_H__
#define __INC_METIN2_COMMON_DEFINES_H__

//////////////////////////////////////////////////////////////////////////
// ### General Features ###
//#define ENABLE_QUEST_CATEGORY
#define ENABLE_D_NJGUILD
#define ENABLE_FULL_NOTICE
#define ENABLE_NEWSTUFF
#define ENABLE_PORT_SECURITY
#define ENABLE_BELT_INVENTORY_EX
#define ENABLE_USE_COSTUME_ATTR
// #define ENABLE_ITEM_ATTR_COSTUME
#define ENABLE_CMD_WARP_IN_DUNGEON
enum eCommonDefines {
    EVENT_MOB_RATE_LIMIT = 1000, // 1000 default
    MAP_ALLOW_LIMIT = 32, // 32 default
    PRIV_EMPIRE_RATE_LIMIT = 200, // 200 default
    PRIV_EMPIRE_TIME_LIMIT = 60*60*24*7, // 1 week default
    PRIV_GUILD_RATE_LIMIT = 50, // 50 default
    PRIV_GUILD_TIME_LIMIT = 60*60*24*7, // 1 week default
    PRIV_PLAYER_RATE_LIMIT = 100, // 100 default
};
// ### General Features ###
//////////////////////////////////////////////////////////////////////////

//////////////////////////////////////////////////////////////////////////
// ### CommonDefines Systems ###
#define ENABLE_WOLFMAN_CHARACTER
#ifdef ENABLE_WOLFMAN_CHARACTER
#define USE_MOB_BLEEDING_AS_POISON
#define USE_MOB_CLAW_AS_DAGGER
// #define USE_ITEM_BLEEDING_AS_POISON
// #define USE_ITEM_CLAW_AS_DAGGER
#define USE_WOLFMAN_STONES
#define USE_WOLFMAN_BOOKS
#endif

#define ENABLE_PLAYER_PER_ACCOUNT5
#define ENABLE_DICE_SYSTEM
// #define ENABLE_EXTEND_INVEN_SYSTEM

#define ENABLE_MOUNT_COSTUME_SYSTEM
#define ENABLE_WEAPON_COSTUME_SYSTEM

// #define ENABLE_MAGIC_REDUCTION_SYSTEM
#ifdef ENABLE_MAGIC_REDUCTION_SYSTEM
// #define USE_MAGIC_REDUCTION_STONES
#endif
// ### CommonDefines Systems ###
//////////////////////////////////////////////////////////////////////////

#endif

Things to do:
- Alchemy system update (like rubinum, New myth class)
- Won System
- Kusak System
- Tracking Mount System
- Gcc 49
- Tilsim System
- For new slot pads
- TR pet system
- Inventory K

changelog:
Code:
Changelog v0.0.1

What I've done:

- New seamless MySQL tabellolur was installed (Martynin have special tabellolular)
- Serverfiles (infrastructure Arven2 - Best Prod. V5)
- I miss a few Quest mistakes
- I've built dump_proto
- In the end I added Calisan item_proto / mob_proto (suanda start prototypes 2018)
- I found Extern files and fixed the issues
- I fixledim the petler.
- Granny v2.4 -> v2.9 upgrade
- Mani added Manu vln as Mount
- I added new TR armors, pads, costumes
- I didn't ride a ride
- I'm using official locale
- Equiped him not seemed to be
- TR style Quests
- TR style Drops / Sandik drops

The first version of Community Filesin will be released within 5 days.

From now on I will try to save almost all of my changes so you can always read what has changed.


Build error or warning does not appear!
Changelog 0.0.2

It has been added:
Added a new font (Binary)

Code:
TextLine = ui.TextLine ()
TextLine.SetDefaultFontName () # Default, you don't need to use this btw
TextLine.SetFontName (localeInfo.UI_BOLD_FONT) # Default bolded style
TextLine.SetFontName (localeInfo.UI_ITALIC_FONT) # Default italic style

locale_game.txt resources:


UI_BOLD_FONT Tahoma: 12b
UI_BOLD_FONT_LARGE Tahoma: 14b
UI_BOLD_FONT_SMALL Tahoma: 9b
UI_DEF_FONT Tahoma: 12
UI_DEF_FONT_LARGE Tahoma: 14
UI_DEF_FONT_SMALL Tahoma: 9
UI_ITALIC_FONT Tahoma: 12i
UI_ITALIC_FONT_LARGE Tahoma: 14i
UI_ITALIC_FONT_SMALL Tahoma: 9i

Several new Event functions (official TR's):

1.) event.SetVisibleLineCount (descIndex, iCount) - This is the textbox. Used in battlefield and minigames.
2.) event.GetLineHeight (descIndex) - Gives back the height of the textline. Used in battlefield and minigames.
3.) event.SetYPosition (descIndex, iY) - Sets the Y position of the texts. Used for nothing.
4.) event.GetProcessedLineCount (descIndex) - Gives back Used in battlefield and minigames.
5.) event.GetTotalLineCount (descIndex) - Gives back the total line of the textbox. Used for new char-select and create, battlefield and minigames.


- Search speed of quests reset
- TR style 10 Seconds Cooldown is added (If you add friends, invite someone to Grupa)
- TR style! ITEM_APPLY_MAX_NUM has been upgraded from 3 to 4
- LAST ITEM_PROTO RUNNING
- MASK_ITEM_TYPE / MASK_ITEM_SUB_TYPE IS ADDED AND WITHOUT ISSUE
- WON SYSTEM ADDED (SHARE AN ORIGINAL WON QUEST IN MY COMPUTER?)
- GACHA SYSTEM ADDED
- TILSIM SISTEMI ADDED;)


 
Last edited:
Hello Sonia,
i hope i can download this soon cause i really need clean
source to work with it. So Thank you and your Community
for Release such thinks. I know it's not fair for the creators
but not everybody have cash :)
 
Martysama v6.5 are 100% Official Source files.
Code:
#ifndef __INC_METIN2_COMMON_DEFINES_H__
#define __INC_METIN2_COMMON_DEFINES_H__

//////////////////////////////////////////////////////////////////////////
// ### General Features ###
//#define ENABLE_QUEST_CATEGORY
#define ENABLE_D_NJGUILD
#define ENABLE_FULL_NOTICE
#define ENABLE_NEWSTUFF
#define ENABLE_PORT_SECURITY
#define ENABLE_BELT_INVENTORY_EX
#define ENABLE_USE_COSTUME_ATTR
// #define ENABLE_ITEM_ATTR_COSTUME
#define ENABLE_CMD_WARP_IN_DUNGEON
enum eCommonDefines {
    EVENT_MOB_RATE_LIMIT = 1000, // 1000 default
    MAP_ALLOW_LIMIT = 32, // 32 default
    PRIV_EMPIRE_RATE_LIMIT = 200, // 200 default
    PRIV_EMPIRE_TIME_LIMIT = 60*60*24*7, // 1 week default
    PRIV_GUILD_RATE_LIMIT = 50, // 50 default
    PRIV_GUILD_TIME_LIMIT = 60*60*24*7, // 1 week default
    PRIV_PLAYER_RATE_LIMIT = 100, // 100 default
};
// ### General Features ###
//////////////////////////////////////////////////////////////////////////

//////////////////////////////////////////////////////////////////////////
// ### CommonDefines Systems ###
#define ENABLE_WOLFMAN_CHARACTER
#ifdef ENABLE_WOLFMAN_CHARACTER
#define USE_MOB_BLEEDING_AS_POISON
#define USE_MOB_CLAW_AS_DAGGER
// #define USE_ITEM_BLEEDING_AS_POISON
// #define USE_ITEM_CLAW_AS_DAGGER
#define USE_WOLFMAN_STONES
#define USE_WOLFMAN_BOOKS
#endif

#define ENABLE_PLAYER_PER_ACCOUNT5
#define ENABLE_DICE_SYSTEM
// #define ENABLE_EXTEND_INVEN_SYSTEM

#define ENABLE_MOUNT_COSTUME_SYSTEM
#define ENABLE_WEAPON_COSTUME_SYSTEM

// #define ENABLE_MAGIC_REDUCTION_SYSTEM
#ifdef ENABLE_MAGIC_REDUCTION_SYSTEM
// #define USE_MAGIC_REDUCTION_STONES
#endif
// ### CommonDefines Systems ###
//////////////////////////////////////////////////////////////////////////

#endif

Things to do:
- Alchemy system update (like rubinum, New myth class)
- Won System
- Kusak System
- Tracking Mount System
- Gcc 49
- Tilsim System
- For new slot pads
- TR pet system
- Inventory K

changelog:
Code:
Changelog v0.0.1

What I've done:

- New seamless MySQL tabellolur was installed (Martynin have special tabellolular)
- Serverfiles (infrastructure Arven2 - Best Prod. V5)
- I miss a few Quest mistakes
- I've built dump_proto
- In the end I added Calisan item_proto / mob_proto (suanda start prototypes 2018)
- I found Extern files and fixed the issues
- I fixledim the petler.
- Granny v2.4 -> v2.9 upgrade
- Mani added Manu vln as Mount
- I added new TR armors, pads, costumes
- I didn't ride a ride
- I'm using official locale
- Equiped him not seemed to be
- TR style Quests
- TR style Drops / Sandik drops

The first version of Community Filesin will be released within 5 days.

From now on I will try to save almost all of my changes so you can always read what has changed.


Build error or warning does not appear!
Changelog 0.0.2

It has been added:
Added a new font (Binary)

Code:
TextLine = ui.TextLine ()
TextLine.SetDefaultFontName () # Default, you don't need to use this btw
TextLine.SetFontName (localeInfo.UI_BOLD_FONT) # Default bolded style
TextLine.SetFontName (localeInfo.UI_ITALIC_FONT) # Default italic style

locale_game.txt resources:


UI_BOLD_FONT Tahoma: 12b
UI_BOLD_FONT_LARGE Tahoma: 14b
UI_BOLD_FONT_SMALL Tahoma: 9b
UI_DEF_FONT Tahoma: 12
UI_DEF_FONT_LARGE Tahoma: 14
UI_DEF_FONT_SMALL Tahoma: 9
UI_ITALIC_FONT Tahoma: 12i
UI_ITALIC_FONT_LARGE Tahoma: 14i
UI_ITALIC_FONT_SMALL Tahoma: 9i

Several new Event functions (official TR's):

1.) event.SetVisibleLineCount (descIndex, iCount) - This is the textbox. Used in battlefield and minigames.
2.) event.GetLineHeight (descIndex) - Gives back the height of the textline. Used in battlefield and minigames.
3.) event.SetYPosition (descIndex, iY) - Sets the Y position of the texts. Used for nothing.
4.) event.GetProcessedLineCount (descIndex) - Gives back Used in battlefield and minigames.
5.) event.GetTotalLineCount (descIndex) - Gives back the total line of the textbox. Used for new char-select and create, battlefield and minigames.


- Search speed of quests reset
- TR style 10 Seconds Cooldown is added (If you add friends, invite someone to Grupa)
- TR style! ITEM_APPLY_MAX_NUM has been upgraded from 3 to 4
- LAST ITEM_PROTO RUNNING
- MASK_ITEM_TYPE / MASK_ITEM_SUB_TYPE IS ADDED AND WITHOUT ISSUE
- WON SYSTEM ADDED (SHARE AN ORIGINAL WON QUEST IN MY COMPUTER?)
- GACHA SYSTEM ADDED
- TILSIM SISTEMI ADDED;)


*** Hidden text: cannot be quoted. ***
Can't wait to download this.. I need more 45 messages haha
 
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