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Serverfiles Metin2 serverfiles for resources

TeoDoR

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#ifndef __INC_METIN2_COMMON_DEFINES_H__
#define __INC_METIN2_COMMON_DEFINES_H__

enum eCommonDefines {
MAP_ALLOW_LIMIT = 64, // 32 default
};

#define ENABLE_PLAYER_PER_ACCOUNT5
#define ENABLE_PORT_SECURITY

/* SYSTEME PRINCIPALE JUCATORI*/
#define __WJ_SHOW_MOB_INFO__
#define __SEND_TARGET_INFO__
#define __SPECIAL_STORAGE__
#define __7AND8TH_SKILLS__
#define __TITLE_SYSTEM__
#define __TIMER_ELIXIR__
#define __SASH_SYSTEM__
#define __MULTI_SHOP__
#define __BIOLOG_TIME__
#define __BIOLOG_SYSTEM__
#define __CHANGE_SEX_WR__
#define __REFINE_SYSTEM__
#define __CHANGELOOK_SYSTEM__
#define __CHANGELOOK_EXTEND__
#define __EXTENDED_ITEM_NAME__
#define __EXPANDED_BOOK_NAME__
#define __WEAPON_COSTUME_SYSTEM__
#define __COSTUME_ATTR_SYSTEM__
#define __COSTUME_RING_SYSTEM__
#define __SEQUENCE_SYSTEM__
#define __SHOW_CHEST_DROP__
#define __ATTENDANCE_EVENT__
#define __ENABLE_BATTLE_FIELD__
#define __DUNGEON_INFO_SYSTEM__
#define __SKILLS_LEVEL_OVER_P__
#define __VIEW_TARGET_PLAYER_HP__
#define __VIEW_TARGET_DECIMAL_HP__


// #ifndef ENABLE_ANNOUNCEMENT_REFINE_SUCCES
// #define ENABLE_ANNOUNCEMENT_REFINE_SUCCES
// #define ENABLE_ANNOUNCEMENT_REFINE_SUCCES_MIN_LEVEL 9
// #endif

#define ENABLE_NEW_QUICK_SLOT_SYSTEM
//#define WJ_GUILD_LEADER_SYSTEM
#define WJ_ENABLE_PICKUP_ITEM_EFFECT
#define WJ_ENABLE_TRADABLE_ICON

#define ENABLE_CHANGE_CHANNEL
#define ENABLE_ANTIEXP_RENEWAL
#define ENABLE_SORT_INVENTORY
#define ENABLE_CUBE_RENEWAL
#define ENABLE_DICE_SYSTEM
#define ENABLE_GLOBAL_CHAT
#define ENABLE_FISH_EVENT
#define ENABLE_GEM_SYSTEM
#define ENABLE_NEWSTUFF
#define ENABLE_PET_SLOT
#define NEW_PET_SYSTEM
#define NEW_PET_SUMMON

#define ENABLE_MOUNT_COSTUME_SYSTEM
#define ENABLE_SUPPORT_SYSTEM
#define ENABLE_AGGREGATE_MONSTER_EFFECT
#define ITEM_REMAINING


/* SYSTEME PENTRU ADMINISTRARE*/
#define __WHISPER_ADMIN__
#define __ADMIN_MANAGER__


/* OFFLINE SHOPS */
#define OFFLINE_SHOP // Offline shops system
#define GIFT_SYSTEM // gift system enable
#define FULL_YANG // Enable support for yang type long long
#define SHOP_TIME_REFRESH 1*60 // time for cycle checking older shops
#define SHOP_BLOCK_GAME99 //Blocking create shops on channel 99
//#define SHOP_DISTANCE // Show shops in pos distance like WoM2
#define SHOP_AUTO_CLOSE //Enable auto closing shop after sell last item
//#define SHOP_ONLY_ALLOWED_INDEX //Enable limiting for other map index which is not defined in player.shop_limit
//#define SHOP_HIDE_NAME // Enable hidding shop npc names like "Player's shop"
#define SHOP_GM_PRIVILEGES GM_IMPLEMENTOR //Minimum GM privileges to using Shop GM Panel
#define ENABLE_OFFLINE_SHOP_HIDE
#define SHOP_SEARCH
#define SHOP_SEARCH_PRICE_MIN //Price in gui is a minimum eq. price >= item_price if is commented price in gui is a maximum
/* END OFFLINE SHOPS */

/* SYSTEME TEMNITE */
#define __VERSION_162__
#ifdef __VERSION_162__
#define HEALING_SKILL_VNUM 265
#endif

#define __DUNGEON_FOR_GUILD__
#ifdef __DUNGEON_FOR_GUILD__
#define __MELEY_LAIR_DUNGEON__
#ifdef __MELEY_LAIR_DUNGEON__
#define __DESTROY_INFINITE_STATUES_GM__
#define __LASER_EFFECT_ON_75HP__
#define __LASER_EFFECT_ON_50HP__
#endif
#endif
/* END SYSTEME TEMNITE */

#endif

Server language: Romanian
This game use GCC4.9
Lib required to start the serverfile:
This serverfile have bind in config! You must open all of game CONFIG and change IP address from BIND_IP with IP address from your server.


Images:
Download:


Fix login window:

 
Last edited:
Thank you :) Im going to test it :)

EDIT: Someone know how to disable that Python Injection protection? Because I cant start client.. everytime I want to start it I get this ERROR: Python Path Injection. Delete or Rename D:\ymir work path please.
 
Last edited:
Thank you for your input, I am a happy test I hope you can server as well as the announcement says to put together a project and I hope it does not contain greetings errors :)
 
#ifndef __INC_METIN2_COMMON_DEFINES_H__
#define __INC_METIN2_COMMON_DEFINES_H__

enum eCommonDefines {
MAP_ALLOW_LIMIT = 64, // 32 default
};

#define ENABLE_PLAYER_PER_ACCOUNT5
#define ENABLE_PORT_SECURITY

/* SYSTEME PRINCIPALE JUCATORI*/
#define __WJ_SHOW_MOB_INFO__
#define __SEND_TARGET_INFO__
#define __SPECIAL_STORAGE__
#define __7AND8TH_SKILLS__
#define __TITLE_SYSTEM__
#define __TIMER_ELIXIR__
#define __SASH_SYSTEM__
#define __MULTI_SHOP__
#define __BIOLOG_TIME__
#define __BIOLOG_SYSTEM__
#define __CHANGE_SEX_WR__
#define __REFINE_SYSTEM__
#define __CHANGELOOK_SYSTEM__
#define __CHANGELOOK_EXTEND__
#define __EXTENDED_ITEM_NAME__
#define __EXPANDED_BOOK_NAME__
#define __WEAPON_COSTUME_SYSTEM__
#define __COSTUME_ATTR_SYSTEM__
#define __COSTUME_RING_SYSTEM__
#define __SEQUENCE_SYSTEM__
#define __SHOW_CHEST_DROP__
#define __ATTENDANCE_EVENT__
#define __ENABLE_BATTLE_FIELD__
#define __DUNGEON_INFO_SYSTEM__
#define __SKILLS_LEVEL_OVER_P__
#define __VIEW_TARGET_PLAYER_HP__
#define __VIEW_TARGET_DECIMAL_HP__


// #ifndef ENABLE_ANNOUNCEMENT_REFINE_SUCCES
// #define ENABLE_ANNOUNCEMENT_REFINE_SUCCES
// #define ENABLE_ANNOUNCEMENT_REFINE_SUCCES_MIN_LEVEL 9
// #endif

#define ENABLE_NEW_QUICK_SLOT_SYSTEM
//#define WJ_GUILD_LEADER_SYSTEM
#define WJ_ENABLE_PICKUP_ITEM_EFFECT
#define WJ_ENABLE_TRADABLE_ICON

#define ENABLE_CHANGE_CHANNEL
#define ENABLE_ANTIEXP_RENEWAL
#define ENABLE_SORT_INVENTORY
#define ENABLE_CUBE_RENEWAL
#define ENABLE_DICE_SYSTEM
#define ENABLE_GLOBAL_CHAT
#define ENABLE_FISH_EVENT
#define ENABLE_GEM_SYSTEM
#define ENABLE_NEWSTUFF
#define ENABLE_PET_SLOT
#define NEW_PET_SYSTEM
#define NEW_PET_SUMMON

#define ENABLE_MOUNT_COSTUME_SYSTEM
#define ENABLE_SUPPORT_SYSTEM
#define ENABLE_AGGREGATE_MONSTER_EFFECT
#define ITEM_REMAINING


/* SYSTEME PENTRU ADMINISTRARE*/
#define __WHISPER_ADMIN__
#define __ADMIN_MANAGER__


/* OFFLINE SHOPS */
#define OFFLINE_SHOP // Offline shops system
#define GIFT_SYSTEM // gift system enable
#define FULL_YANG // Enable support for yang type long long
#define SHOP_TIME_REFRESH 1*60 // time for cycle checking older shops
#define SHOP_BLOCK_GAME99 //Blocking create shops on channel 99
//#define SHOP_DISTANCE // Show shops in pos distance like WoM2
#define SHOP_AUTO_CLOSE //Enable auto closing shop after sell last item
//#define SHOP_ONLY_ALLOWED_INDEX //Enable limiting for other map index which is not defined in player.shop_limit
//#define SHOP_HIDE_NAME // Enable hidding shop npc names like "Player's shop"
#define SHOP_GM_PRIVILEGES GM_IMPLEMENTOR //Minimum GM privileges to using Shop GM Panel
#define ENABLE_OFFLINE_SHOP_HIDE
#define SHOP_SEARCH
#define SHOP_SEARCH_PRICE_MIN //Price in gui is a minimum eq. price >= item_price if is commented price in gui is a maximum
/* END OFFLINE SHOPS */

/* SYSTEME TEMNITE */
#define __VERSION_162__
#ifdef __VERSION_162__
#define HEALING_SKILL_VNUM 265
#endif

#define __DUNGEON_FOR_GUILD__
#ifdef __DUNGEON_FOR_GUILD__
#define __MELEY_LAIR_DUNGEON__
#ifdef __MELEY_LAIR_DUNGEON__
#define __DESTROY_INFINITE_STATUES_GM__
#define __LASER_EFFECT_ON_75HP__
#define __LASER_EFFECT_ON_50HP__
#endif
#endif
/* END SYSTEME TEMNITE */

#endif

Server language: Romanian
This game use GCC4.9
Lib required to start the serverfile: No quote
This serverfile have bind in config! You must open all of game CONFIG and change IP address from BIND_IP with IP address from your server.


Images:
Download:

No quote

Fix login window:
No quote
No quote
Awesome. Thanks for your work!
 
Anyone know Spanish? and know how to install these filez? I would appreciate your cooperation, and I appreciate your publication, I hope to understand more these happy since they are more updated version so I see greetings
 
Awesome. Thanks for your work!
Isn't my work :) but you're welcome :p

Anyone know Spanish? and know how to install these filez? I would appreciate your cooperation, and I appreciate your publication, I hope to understand more these happy since they are more updated version so I see greetings
Hello bastian244, let's learn ;)

  1. Here are the files -> https://prnt.sc/p82e8q
  2. To modify files you must open the client unpacked(Client) folder
  3. To pack the files you must open the Encryper(FR_Nova) folder and open create_byname.bat (Will open a windows with cmd and to encrypt you just need to write the modified file name from the unpacked(Client) folder.
  4. WARNING! To successfully encrypt, you don't have to change the Metin2 folder name.
Good luck! :coffee:
 
Last edited:
How quest is supposed to load lua found in lso filez? when putting ./qz (quest.lua) nno the charges also that are in another route example: quest / quest_lua / npc of which the quest that I need to translate is in another route and I can not translate it who knows how to load it after translating? or how are they loaded in general?
 
How quest is supposed to load lua found in lso filez? when putting ./qz (quest.lua) nno the charges also that are in another route example: quest / quest_lua / npc of which the quest that I need to translate is in another route and I can not translate it who knows how to load it after translating? or how are they loaded in general?

The qc file has a different name. You must go to the directory where is normally located the qc file , look for qc_64 and rename it to qc.
 
The qc file has a different name. You must go to the directory where is normally located the qc file , look for qc_64 and rename it to qc.

The question is how it is supposed that when translating the quest that is in the npc folder, it will take effect when translating it as then the charge to later put reload q?


because in other filesz it is simple one puts ./qc nombrequest.lua but here the quest are in other separate folders not in quest.
 
The question is how it is supposed that when translating the quest that is in the npc folder, it will take effect when translating it as then the charge to later put reload q?


because in other filesz it is simple one puts ./qc nombrequest.lua but here the quest are in other separate folders not in quest.

This isn't a support section. I told you clearly what to do, for help you can open a thread in the Support section. I'm sure someone will help you.
 

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