i have one big problem about one crash.
if somebody know how i can fix this , please say me in pm or reply with skype/discord id for contact
i pay for this fix (how much you want) . Please , just if you know fix.
item_manager.cpp
void ITEM_MANAGER:elayedSave(LPITEM item)
{
if (item->GetID() != 0)
m_set_pkItemForDelayedSave.insert(item);
}
void ITEM_MANAGER::FlushDelayedSave(LPITEM item)
{
TR1_NS::unordered_set<LPITEM>::iterator it = m_set_pkItemForDelayedSave.find(item);
if (it == m_set_pkItemForDelayedSave.end())
{
return;
}
m_set_pkItemForDelayedSave.erase(it);
SaveSingleItem(item);
}
void ITEM_MANAGER::SaveSingleItem(LPITEM item)
{
if(!item)
{
sys_err("item from SaveSingleItem is NULL!!!");
//return;
}
//if(!item->GetID())
// return;
if (!item->GetOwner())
//if (!item->GetOwner() || !item->GetCount())
{
DWORD dwID = item->GetID();
DWORD dwOwnerID = item->GetLastOwnerPID();
db_clientdesc->DBPacketHeader(HEADER_GD_ITEM_DESTROY, 0, sizeof(DWORD) + sizeof(DWORD));
db_clientdesc->Packet(&dwID, sizeof(DWORD));
db_clientdesc->Packet(&dwOwnerID, sizeof(DWORD));
sys_log(1, "ITEM_DELETE %s:%u", item->GetName(), dwID);
return;
}
sys_log(1, "ITEM_SAVE %s:%d in %s window %d", item->GetName(), item->GetID(), item->GetOwner()->GetName(), item->GetWindow());
TPlayerItem t;
t.id = item->GetID();
t.window = item->GetWindow();
t.pos = t.window == EQUIPMENT ? item->GetCell() - INVENTORY_MAX_NUM : item->GetCell();
t.count = item->GetCount();
t.vnum = item->GetOriginalVnum();
#ifdef TRANSMUTE_SYSTEM
t.look = item->GetLook();
#endif
t.owner = (t.window == SAFEBOX || t.window == MALL) ? item->GetOwner()->GetDesc()->GetAccountTable().id : item->GetOwner()->GetPlayerID();
thecore_memcpy(t.alSockets, item->GetSockets(), sizeof(t.alSockets));
thecore_memcpy(t.aAttr, item->GetAttributes(), sizeof(t.aAttr));
db_clientdesc->DBPacketHeader(HEADER_GD_ITEM_SAVE, 0, sizeof(TPlayerItem));
db_clientdesc->Packet(&t, sizeof(TPlayerItem));
}
void ITEM_MANAGER::Update()
{
TR1_NS::unordered_set<LPITEM>::iterator it = m_set_pkItemForDelayedSave.begin();
TR1_NS::unordered_set<LPITEM>::iterator this_it;
while (it != m_set_pkItemForDelayedSave.end())
{
this_it = it++;
LPITEM item = *this_it;
// SLOW_QUERY 플래그가 있는 것은 종료시에만 저장한다.
if (item->GetOwner() && IS_SET(item->GetFlag(), ITEM_FLAG_SLOW_QUERY))
continue;
SaveSingleItem(item);
m_set_pkItemForDelayedSave.erase(this_it);
}
}
void ITEM_MANAGER::RemoveItem(LPITEM item, const char * c_pszReason)
{
LPCHARACTER o;
if ((o = item->GetOwner()))
{
#ifdef __NEW_PET_SYSTEM_SCALING__
if(item->GetVnum() >= 53041 && item->GetVnum() <= 53048 && o)
{
CScalingPetSystem* petsys = o->GetScalingPetSystem();
if(petsys->GetScalingPetActor())
{
petsys->Unsummon();
}
}
#endif
char szHint[64];
snprintf(szHint, sizeof(szHint), "%s %u ", item->GetName(), item->GetCount());
LogManager::instance().ItemLog(o, item, c_pszReason ? c_pszReason : "REMOVE", szHint);
if (item->GetWindow() == MALL || item->GetWindow() == SAFEBOX)
{
CSafebox* pSafebox = item->GetWindow() == MALL ? o->GetMall() : o->GetSafebox();
if (pSafebox)
{
pSafebox->Remove(item->GetCell());
}
}
else
{
o->SyncQuickslot(QUICKSLOT_TYPE_ITEM, item->GetCell(), 255);
item->RemoveFromCharacter();
}
}
M2_DESTROY_ITEM(item);
}
item.cpp
DWORD CItem::GetCount()
{
#ifdef ENABLE_CHEQUE_SYSTEM
if (GetType() == ITEM_ELK || GetType() == ITEM_CHEQUE) return MIN(m_dwCount, INT_MAX);
#else
if (GetType() == ITEM_ELK) return MIN(m_dwCount, INT_MAX);
#endif
else
{
return MIN(m_dwCount, 200);
}
}
bool CItem::SetCount(DWORD count)
{
#ifdef ENABLE_CHEQUE_SYSTEM
if (GetType() == ITEM_ELK || GetType() == ITEM_CHEQUE)
#else
if (GetType() == ITEM_ELK)
#endif
{
m_dwCount = MIN(count, INT_MAX);
}
else
{
m_dwCount = MIN(count, ITEM_MAX_COUNT);
}
if (count == 0 && m_pOwner)
{
if (GetSubType() == USE_ABILITY_UP || GetSubType() == USE_POTION || GetVnum() == 70020)
{
LPCHARACTER pOwner = GetOwner();
WORD wCell = GetCell();
RemoveFromCharacter();
if (!IsDragonSoul())
{
LPITEM pItem = pOwner->FindSpecifyItem(GetVnum());
if (NULL != pItem)
{
pOwner->ChainQuickslotItem(pItem, QUICKSLOT_TYPE_ITEM, wCell);
}
else
{
pOwner->SyncQuickslot(QUICKSLOT_TYPE_ITEM, wCell, 255);
}
}
M2_DESTROY_ITEM(this);
}
else
{
if (!IsDragonSoul())
{
m_pOwner->SyncQuickslot(QUICKSLOT_TYPE_ITEM, m_wCell, 255);
}
M2_DESTROY_ITEM(RemoveFromCharacter());
}
return false;
}
UpdatePacket();
Save();
return true;
}
db when crash , appear this item...
i don't know when crash or how crash. shop offline from great.
if somebody know how i can fix this , please say me in pm or reply with skype/discord id for contact
i pay for this fix (how much you want) . Please , just if you know fix.
item_manager.cpp
void ITEM_MANAGER:elayedSave(LPITEM item)
{
if (item->GetID() != 0)
m_set_pkItemForDelayedSave.insert(item);
}
void ITEM_MANAGER::FlushDelayedSave(LPITEM item)
{
TR1_NS::unordered_set<LPITEM>::iterator it = m_set_pkItemForDelayedSave.find(item);
if (it == m_set_pkItemForDelayedSave.end())
{
return;
}
m_set_pkItemForDelayedSave.erase(it);
SaveSingleItem(item);
}
void ITEM_MANAGER::SaveSingleItem(LPITEM item)
{
if(!item)
{
sys_err("item from SaveSingleItem is NULL!!!");
//return;
}
//if(!item->GetID())
// return;
if (!item->GetOwner())
//if (!item->GetOwner() || !item->GetCount())
{
DWORD dwID = item->GetID();
DWORD dwOwnerID = item->GetLastOwnerPID();
db_clientdesc->DBPacketHeader(HEADER_GD_ITEM_DESTROY, 0, sizeof(DWORD) + sizeof(DWORD));
db_clientdesc->Packet(&dwID, sizeof(DWORD));
db_clientdesc->Packet(&dwOwnerID, sizeof(DWORD));
sys_log(1, "ITEM_DELETE %s:%u", item->GetName(), dwID);
return;
}
sys_log(1, "ITEM_SAVE %s:%d in %s window %d", item->GetName(), item->GetID(), item->GetOwner()->GetName(), item->GetWindow());
TPlayerItem t;
t.id = item->GetID();
t.window = item->GetWindow();
t.pos = t.window == EQUIPMENT ? item->GetCell() - INVENTORY_MAX_NUM : item->GetCell();
t.count = item->GetCount();
t.vnum = item->GetOriginalVnum();
#ifdef TRANSMUTE_SYSTEM
t.look = item->GetLook();
#endif
t.owner = (t.window == SAFEBOX || t.window == MALL) ? item->GetOwner()->GetDesc()->GetAccountTable().id : item->GetOwner()->GetPlayerID();
thecore_memcpy(t.alSockets, item->GetSockets(), sizeof(t.alSockets));
thecore_memcpy(t.aAttr, item->GetAttributes(), sizeof(t.aAttr));
db_clientdesc->DBPacketHeader(HEADER_GD_ITEM_SAVE, 0, sizeof(TPlayerItem));
db_clientdesc->Packet(&t, sizeof(TPlayerItem));
}
void ITEM_MANAGER::Update()
{
TR1_NS::unordered_set<LPITEM>::iterator it = m_set_pkItemForDelayedSave.begin();
TR1_NS::unordered_set<LPITEM>::iterator this_it;
while (it != m_set_pkItemForDelayedSave.end())
{
this_it = it++;
LPITEM item = *this_it;
// SLOW_QUERY 플래그가 있는 것은 종료시에만 저장한다.
if (item->GetOwner() && IS_SET(item->GetFlag(), ITEM_FLAG_SLOW_QUERY))
continue;
SaveSingleItem(item);
m_set_pkItemForDelayedSave.erase(this_it);
}
}
void ITEM_MANAGER::RemoveItem(LPITEM item, const char * c_pszReason)
{
LPCHARACTER o;
if ((o = item->GetOwner()))
{
#ifdef __NEW_PET_SYSTEM_SCALING__
if(item->GetVnum() >= 53041 && item->GetVnum() <= 53048 && o)
{
CScalingPetSystem* petsys = o->GetScalingPetSystem();
if(petsys->GetScalingPetActor())
{
petsys->Unsummon();
}
}
#endif
char szHint[64];
snprintf(szHint, sizeof(szHint), "%s %u ", item->GetName(), item->GetCount());
LogManager::instance().ItemLog(o, item, c_pszReason ? c_pszReason : "REMOVE", szHint);
if (item->GetWindow() == MALL || item->GetWindow() == SAFEBOX)
{
CSafebox* pSafebox = item->GetWindow() == MALL ? o->GetMall() : o->GetSafebox();
if (pSafebox)
{
pSafebox->Remove(item->GetCell());
}
}
else
{
o->SyncQuickslot(QUICKSLOT_TYPE_ITEM, item->GetCell(), 255);
item->RemoveFromCharacter();
}
}
M2_DESTROY_ITEM(item);
}
item.cpp
DWORD CItem::GetCount()
{
#ifdef ENABLE_CHEQUE_SYSTEM
if (GetType() == ITEM_ELK || GetType() == ITEM_CHEQUE) return MIN(m_dwCount, INT_MAX);
#else
if (GetType() == ITEM_ELK) return MIN(m_dwCount, INT_MAX);
#endif
else
{
return MIN(m_dwCount, 200);
}
}
bool CItem::SetCount(DWORD count)
{
#ifdef ENABLE_CHEQUE_SYSTEM
if (GetType() == ITEM_ELK || GetType() == ITEM_CHEQUE)
#else
if (GetType() == ITEM_ELK)
#endif
{
m_dwCount = MIN(count, INT_MAX);
}
else
{
m_dwCount = MIN(count, ITEM_MAX_COUNT);
}
if (count == 0 && m_pOwner)
{
if (GetSubType() == USE_ABILITY_UP || GetSubType() == USE_POTION || GetVnum() == 70020)
{
LPCHARACTER pOwner = GetOwner();
WORD wCell = GetCell();
RemoveFromCharacter();
if (!IsDragonSoul())
{
LPITEM pItem = pOwner->FindSpecifyItem(GetVnum());
if (NULL != pItem)
{
pOwner->ChainQuickslotItem(pItem, QUICKSLOT_TYPE_ITEM, wCell);
}
else
{
pOwner->SyncQuickslot(QUICKSLOT_TYPE_ITEM, wCell, 255);
}
}
M2_DESTROY_ITEM(this);
}
else
{
if (!IsDragonSoul())
{
m_pOwner->SyncQuickslot(QUICKSLOT_TYPE_ITEM, m_wCell, 255);
}
M2_DESTROY_ITEM(RemoveFromCharacter());
}
return false;
}
UpdatePacket();
Save();
return true;
}
db when crash , appear this item...
i don't know when crash or how crash. shop offline from great.