Hello!
You know when you select the character, if the armor worn is +7, +8 or +9 or if it is the armor of level 80 with the blue effect, none of this is visible?
In my client I needed to show these effects. So I decided to share with you the procedure (very simple).
Unpack root
Open introselect.py
Search
Immediately add to the next line.
In this way all the effects will be loaded (and visible, for all the armor, also those that will be implemented in the future).
If someone interested can also explain how to show the weapon worn (more complex procedure, because each player will have to assume the position of his weapon).
You know when you select the character, if the armor worn is +7, +8 or +9 or if it is the armor of level 80 with the blue effect, none of this is visible?
In my client I needed to show these effects. So I decided to share with you the procedure (very simple).
Unpack root
Open introselect.py
Search
Python:
playerSettingModule.LoadGameData("INIT")
Python:
playerSettingModule.LoadGameData("EFFECT")
If someone interested can also explain how to show the weapon worn (more complex procedure, because each player will have to assume the position of his weapon).