Locale_inc.h
Code:
#pragma once
//////////////////////////////////////////////////////////////////////////
// ### Default Ymir Macros ###
#define LOCALE_SERVICE_EUROPE
#define ENABLE_COSTUME_SYSTEM
#define ENABLE_ENERGY_SYSTEM
#define ENABLE_DRAGON_SOUL_SYSTEM
#define ENABLE_NEW_EQUIPMENT_SYSTEM
// ### Default Ymir Macros ###
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
// ### New From LocaleInc ###
#define ENABLE_PACK_GET_CHECK
#define ENABLE_CANSEEHIDDENTHING_FOR_GM
#define ENABLE_PROTOSTRUCT_AUTODETECT
#define ENABLE_PLAYER_PER_ACCOUNT5
#define ENABLE_LEVEL_IN_TRADE
#define ENABLE_DICE_SYSTEM
#define ENABLE_EXTEND_INVEN_SYSTEM
#define ENABLE_LVL115_ARMOR_EFFECT
#define ENABLE_SLOT_WINDOW_EX
#define ENABLE_TEXT_LEVEL_REFRESH
#define ENABLE_USE_COSTUME_ATTR
#define WJ_SHOW_MOB_INFO
#ifdef WJ_SHOW_MOB_INFO
#define ENABLE_SHOW_MOBAIFLAG
#define ENABLE_SHOW_MOBLEVEL
#endif
// ### New From LocaleInc ###
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
// ### From GameLib ###
//#define ENABLE_WOLFMAN_CHARACTER
// #define ENABLE_MAGIC_REDUCTION_SYSTEM
#define ENABLE_MOUNT_COSTUME_SYSTEM
#define ENABLE_WEAPON_COSTUME_SYSTEM
// ### From GameLib ###
//////////////////////////////////////////////////////////////////////////
/*
### New System Defines - Extended Version ###
*/
// if is define ENABLE_ACCE_SYSTEM the players can use shoulder sash
// if you want to use object scaling function you must defined ENABLE_OBJ_SCALLING
#define ENABLE_ACCE_SYSTEM
#define ENABLE_OBJ_SCALLING
// if you want use SetMouseWheelScrollEvent or you want use mouse wheel to move the scrollbar
#define ENABLE_MOUSEWHEEL_EVENT
//if you want to see highlighted a new item when dropped or when exchanged
#define ENABLE_HIGHLIGHT_NEW_ITEM
//////////////////////////////////////////////////////////////////////////
// ### From EterLib ###
//#define ENABLE_SEQUENCE_SYSTEM
// ### From EterLib ###
//////////////////////////////////////////////////////////////////////////
/*
### New Debugging Defines
*/
#define ENABLE_PRINT_RECV_PACKET_DEBUG
#define ENABLE_CHAT // Flag on Chat System
#define ENABLE_EXTENDED_ITEMNAME // Extended Item Name System
#define ENABLE_TARGET_INFORMATION_SYSTEM // Target Information System
#define ENABLE_HEALTH_BOARD_SYSTEM // Health Board System
#define ENABLE_VIEW_TARGET_MONSTER_HP // Target Hp Percent System
#define ENABLE_DAMAGE_BAR // Damage Bar System
#define ENABLE_HEALTH_PERCENT_SYSTEM // Target Hp Percent Sysetm
#define ENABLE_DS_GRADE_MYTH
#define ENABLE_EMOJI_UPDATE // Emoji update.
#define ENABLE_CHANNEL_SWITCH_SYSTEM // Channel Switcher System
#define ENABLE_CHANNEL_INFO_UPDATE
//////////////////////////////
#define ENABLE_CRASH_MINIDUMP
#define ENABLE_CRC32_CHECK
#define ENABLE_PETS_WITHOUT_COLLISIONS
#define ENABLE_SHOPS_WITHOUT_COLLISIONS
#define ENABLE_MOUNTS_WITHOUT_COLLISIONS
#define ENABLE_LOAD_ALTER_ITEMICON
#define ENABLE_SKIN_EXTENDED
// #define ENABLE_NO_MOUNT_CHECK
// #define ENABLE_SIMPLE_REFINED_EFFECT_CHECK
// #define USE_WEAPON_COSTUME_WITH_EFFECT
// #define USE_BODY_COSTUME_WITH_EFFECT
#define ENABLE_ATLASINFO_FROM_ROOT
#define ENABLE_NEW_ATLAS_MARK_INFO
// #define ENABLE_NEW_MOB_PROTO_STRUCT_20141125 // bleeding resistance 2014/11/25
// #define ENABLE_NEW_MOB_PROTO_STRUCT_20151020 // claw resistance 2015/10/20
#define ENABLE_NO_PICKUP_LIMIT
/*******************************************************************/
/*** Security Macros ***/
/*******************************************************************/
#define ENABLE_FOX_FS // Fox FS Pack Sistem
// #define __USE_CYTHON__
// #define __USE_EXTRA_CYTHON__
// #define ENABLE_DAEMONPROTECTION
#define ENABLE_PYLIB_CHECK
#define ENABLE_MILES_CHECK
/*******************************************************************/
/*** sistemas Macros ***/
/*******************************************************************/
#define ELEMENT_TARGET // Shows the boss element.
#define ENABLE_DETAILS_UI // Pagina de Bonus Oficial.
#define ENABLE_CUBE_RENEWAL_WORLDARD // New cube sistem. by: WORLDARD
#define ENABLE_SPECIAL_INVENTORY // Inventar special. by: Sanii
#define ENABLE_SWITCHBOT // Boot sistem. by: Sanii
#define ENABLE_INVENTORY_SORT // Organize Inventario.
#define ENABLE_GRAPHIC_ON_OFF // Show /hide Pet´s - Npc.
/*******************************************************************/
/*** eventos Macros ***/
/*******************************************************************/
#define ENABLE_LEGENDS_ARENA
#ifdef ENABLE_LEGENDS_ARENA
#define ARENA_HIDE_CHARACTER_TEXTTAIL
#endif
#define WJ_COMBAT_ZONE
#define WJ_COMBAT_ZONE_HIDE_INFO_USER // Disable if you want people to be able to see player names, align, level on the map, target, minimap name, etc.
//////////////////////////////////////////////////////////////////////////
Code:
#define _IMPROVED_PACKET_ENCRYPTION_
//#define __AUCTION__
#define __PET_SYSTEM__
#define __UDP_BLOCK__
//////////////////////////////////////////////////////////////////////////
// ### General Features ###
//#define ENABLE_QUEST_CATEGORY
#define ENABLE_D_NJGUILD
#define ENABLE_FULL_NOTICE
#define ENABLE_NEWSTUFF
#define ENABLE_PORT_SECURITY
#define ENABLE_BELT_INVENTORY_EX
#define ENABLE_CMD_WARP_IN_DUNGEON
// #define ENABLE_ITEM_ATTR_COSTUME
// #define ENABLE_SEQUENCE_SYSTEM
#define MAP_ALLOW_LIMIT 32
// ### General Features ###
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
// ### Lycan ###
#define ENABLE_WOLFMAN_CHARACTER
#ifdef ENABLE_WOLFMAN_CHARACTER
#define USE_MOB_BLEEDING_AS_POISON
#define USE_MOB_CLAW_AS_DAGGER
// #define USE_ITEM_BLEEDING_AS_POISON
// #define USE_ITEM_CLAW_AS_DAGGER
#define USE_WOLFMAN_STONES
#define USE_WOLFMAN_BOOKS
#endif
// ### Lycan ###
//////////////////////////////////////////////////////////////////////////
#define ENABLE_PLAYER_PER_ACCOUNT5
#define ENABLE_DICE_SYSTEM
#define ENABLE_EXTEND_INVEN_SYSTEM
#define ENABLE_MOUNT_COSTUME_SYSTEM
#define ENABLE_WEAPON_COSTUME_SYSTEM
#define ENABLE_MAGIC_REDUCTION_SYSTEM
#ifdef ENABLE_MAGIC_REDUCTION_SYSTEM
#define USE_MAGIC_REDUCTION_STONES
#endif
#define DISABLE_STOP_RIDING_WHEN_DIE // if DISABLE_TOP_RIDING_WHEN_DIE is defined , the player does not lose the horse after his death
#define ENABLE_ACCE_SYSTEM //fixed version
#define ENABLE_HIGHLIGHT_NEW_ITEM //if you want to see highlighted a new item when dropped or when exchanged
#define __ENABLE_KILL_EVENT_FIX__ //if you want to fix the 0 exp problem about the when kill lua event (recommended)
#define ENABLE_SYSLOG_PACKET_SENT
// ### CommonDefines Systems ###
//////////////////////////////////////////////////////////////////////////
#define ENABLE_CHAT // Flag on Chat System.
#define ENABLE_EXTENDED_ITEMNAME // Extended Item Name System
#define ENABLE_TARGET_INFORMATION_SYSTEM // Target Information System
#define ENABLE_HEALTH_BOARD_SYSTEM // Health Board System
#define ENABLE_VIEW_TARGET_MONSTER_HP // Target Hp Percent System
#define ENABLE_FALL_FIX
#define ENABLE_GOLD_REWARD_RENEWAL
#define ENABLE_DS_GRADE_MYTH
#define ENABLE_EMOJI_UPDATE // Emoji update.
#define ENABLE_CHANNEL_SWITCH_SYSTEM // Channel Switcher System
//#define ENABLE_ORE_DROP_FROM_MINING
//#define ENABLE_PTLOG
#define ENABLE_DEFAULT_PRIV
#define ENABLE_ITEMAWARD_REFRESH
#define ENABLE_PROTO_FROM_DB
#define ENABLE_AUTODETECT_VNUMRANGE
#define ENABLE_GOHOME_IF_MAP_NOT_ALLOWED
#define ENABLE_ANTI_CMD_FLOOD
#define ENABLE_OPEN_SHOP_WITH_ARMOR
#define ENABLE_EFFECT_PENETRATE
#define GetGoldMultipler() (1)
#define GetExpMultipler() (1)
#define ENABLE_NEWEXP_CALCULATION
#define ENABLE_EFFECT_EXTRAPOT
#define ENABLE_BOOKS_STACKFIX
#define ENABLE_ADDSTONE_FAILURE
//#define ENABLE_FIREWORK_STUN
//#define ENABLE_BLOCK_CMD_SHORTCUT
#define ENABLE_CMD_IPURGE_EX
#define ENABLE_SET_STATE_WITH_TARGET
#define ENABLE_STATPLUS_NOLIMIT
#define ENABLE_AUTODETECT_INTERNAL_IP
#define ENABLE_CMD_PLAYER
#define ENABLE_EXPTABLE_FROMDB
// #define ENABLE_GENERAL_CMD
// #define ENABLE_GENERAL_CONFIG
// #define ENABLE_IMMUNE_PERC
#define ENABLE_FORCE2MASTERSKILL
// #define ENABLE_MOUNTSKILL_CHECK
// #define ENABLE_NULLIFYAFFECT_LIMIT
// #define ENABLE_MASTER_SKILLBOOK_NO_STEPS
// #define ENABLE_SPAMDB_REFRESH
#define ENABLE_FISHINGROD_RENEWAL
// #define ENABLE_NEWGUILDMAKE
// #define ENABLE_INFINITE_HORSE_HEALTH_STAMINA
// #define ENABLE_ACCOUNT_W_SPECIALCHARS
#define ENABLE_GOHOME_IF_MAP_NOT_EXIST
//#define ENABLE_SHOP_BLACKLIST
#define ENABLE_PARTYKILL
// #define ENABLE_LOCALECHECK_CHANGENAME
// #define ENABLE_PC_OPENSHOP
#define ENABLE_TRANSLATE_LUA
#define ENABLE_QUEST_DIE_EVENT
#define ENABLE_PICKAXE_RENEWAL
//#define ENABLE_LIMIT_TIME
#define ENABLE_CHAT_LOGGING
#define ENABLE_CHAT_SPAMLIMIT
#define ENABLE_WHISPER_CHAT_SPAMLIMIT
#define ENABLE_CHECK_GHOSTMODE
#define ENABLE_IMMUNE_FIX
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
// ### Eventos ###
#define ENABLE_LEGENDS_ARENA
#define WJ_COMBAT_ZONE // Activate the combat zone
#define WJ_COMBAT_ZONE_HIDE_INFO_USER // If you enable this on the server, players will not be able to use chat and shout on the combat zone map. (Disable with "//")
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
// ### Sistemas ###
#define ENABLE_SWITCHBOT
#define ELEMENT_TARGET
#define __QUEST_RENEWAL__ // Quest page renewal
#ifdef __QUEST_RENEWAL__
#define _QR_MS_ // Marty Sama
#endif
#define ENABLE_CUBE_RENEWAL_WORLDARD
#define ENABLE_SPECIAL_INVENTORY
#define ENABLE_INVENTORY_SORT
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
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