VDI:
login : root
password: dev
MySQL password : koridev
Source dictionary : /metin2/Server
Compiling : cleandb cleangame
New Defines / Systems:
+ add #define ENABLE_AUTODETECT_INTERNAL_IP // autodetect internal ip
+ add #define ENABLE_PORT_SECURITY // fix remote adminpage exploits
+ Add #define ENABLE_AGGREGATE_MONSTER_EFFECT ( cape effect )
+ add #define ENABLE_PRIVATE_SHOP_AUTO_CLOSE ( close empty shops )
+ add #define __IMMUNE_100PERCENT__
+ add #define WJ_ENABLE_TRADABLE_ICON
+ add #define WJ_ENABLE_COSTUME_MOUNT
+ add #define ENABLE_COSTUME_WEAPON
+ add #define ENABLE_LEVEL_ON_STONE ( not working now )
+ add #define __SASH_SYSTEM__
+ add #define ENABLE_SHOP_ATTACK_FIX
+ add #define ENABLE_BUG_AURA_WITHOUT_WEAPON_FIX
+ add #define ENABLE_QUICK_SLOT_ITEM_FIX
+ add #define ENABLE_MOB_SAFEZONE_FIX
+ add #define ENABLE_IGNORE_LOWER_BUFFS
+ add #define SLOT_HIGHLIGHT
+ add Global Config
+ Mounts.txt add ( Add new mounts without edit the src for the dmg )
+ /reload m ( reload the Mounts.txt )
+ Add mark not tradeable items
+ add new gm command ( /gm_list )
+ add bann command ( /bann <name> <time in h> <reason>)
+ add unban command ( /unbann <name> )
+ add coints items ( 80014-80017 ( settings in source ))
+ add group buff system
New Fixes:
+map/index core crach fixxed ( newline )
+ guild_add_member ( check is ns npc or mob )
+ when player die is the hp after not negative ( Offical like )
+ can't swap equipment when inv. is full
+ mount backport fix
+ fixed the unsigned bug ( do_war )
+ material skip exploit
+ kick Player when use Ghostmode
+ kick Player when use Wallhack
+ Player can not use DropHack
+ Yangdrop EXPLOIT fixed
+ Guildname fixed in the guild window
+ Guild Land Fixeds
+ false questname coredowner fix
+ skill group fix after change
+ Boss kick into walls fix
+ Change empire fix for guild
+ Fixed Emotions with color pen ( Kiss, Dance .... )
+ Fixed wedding map npc´s and little more about wedding
+ change sex without relog
+ instand flash ( fix lost items )
+ fixed shaman buff without group
+ fixed guild create yang
+ Enchanted Blade fix
+ Faster disappearance of killed monsters. ( 2 sec ) later with config
+ Invisible character fix
+ stack items you drop for Other guys in your party
+ Set/Get QuestFlag
+ 100% immune fix update with /full command fix
+ Fixed Yang bug in cube and guild buildings
+ fixes server crash with view Equipment
New Questfunctions:
+ set_attr
+ get_attr_type
+ get_attr_value
Removed Code:
+ removed vcard
+ removed auth_brazil
+ removed ROULETTE
+ Removed unused Packets
+ Removed all AUCTION
+ removed some useless syserr
- New Defines / Systems
+ add #define PYTHON_UPDATE ( 2.7 )
+ add #define GRANNY_UPDATE ( 2.11 )
+ add #define WJ_ENABLE_BOSS_EFFECT
+ add #define WJ_ENABLE_COSTUME_MOUNT
+ add #define WJ_ENABLE_TRADABLE_ICON
+ add #define ENABLE_TAB_NEXT_TARGET
+ add #define WJ_ENABLE_OFFICAL_BONUS_BOARD
+ Add #define PYTHON_SCROLL_NEW system ( OnRunMouseWheelEvent )
+ Add #define ENABLE_SHINING_SYSTEM system
+ Add #define FIX_CAMERA_FREEZE
+ Add #define ENABLE_COSTUME_WEAPON
+ Add #define WORLD_EDITOR ( CMapOutdoor::Load - LoadMonsterAreaInfo )
+ Add #define ENABLE_TEXTURESET_FIX
+ Add #define ENABLE_AGGREGATE_MONSTER_EFFECT ( Cape effect )
+ Add #define TRAGET_RENDER ( Shop Deco code is only for Test and for later updates )
+ Add #define LAVA_AS_WATER add in MapSetting.txt "IsLavamap 1" to use this
+ Add #define WJ_ENABLE_VERSION_INFO ( Like Offical )
+ Add #define RACE_HEIGHT_FIX ( Name jumping after ride or unride )
+ Add #define ENABLE_SASH_SYSTEM ( Offical Sash System )
+ Add #define WJ_FOG_UPDATE ( New Fog Settings from Offical GF )
# Add #define SLOT_HIGHLIGHT
Fixes:
+ Add Mounts with Python ( Mounts.py )
+ Add mark not tradeable items
+ Add Offical Tab Traging System
+ add Mob Level ( without Systemsetting)
+ add mob * for aggresive
+ add level on trade
- New Fixes
+ Fix the client shutdown without sys when texturesette is a space
+ Invisibility and Skill Affect Eunhyeong Fix
+ Fix for sell items to npc
+ Tooltip Fix in Inventory
+ Fix Delete Item on Inventory
+ Fix ENTER button in characterselect
+ Fix Emotions with color pen ( Shift+1 to shift+6 )
+ Inventar Item Drop Bug fix
+ Costume (Inventar) fix
+ CMapOutdoor::Load - LoadMonsterAreaInfo ERROR disabled
+ skill on the ground fix
+ fixed dropdialog close with esc
+ fixed traget ring on stones
+ Memory leak fix
+ Shaman buff target visual bug fix
+ Introselect fix ( Python )
+ Fixed Dragon buff icons
+ Fixed script hooking with
Drive
+ Level instand refresh
Removed Code:
+ Removed all AUCTION
+ removed __20040725_CAMERA_WORK__
+ removed CHECK_LATEST_DATA_FILES
+ removed ATTACK_TIME_LOG
General Informations:
+ Every npc, mount, pet and mobs have a motlist.txt
+ All gr2 models updated to 2.11 and compressed ( smaller )
+ Maps, Mobs, Npcs and more Update to Version 19.1 thanks to Gantur
+ Add gloss changed thanks to Xayah
+ DirectX 9 Update
New Systems Client Python:
+ Add Material Info on refine ( ENABLE_REFINE_ITEM_DESCRIPTION = 1/0 )
+ add Eqipment viewer with congig.py
+ add Teleport System with config.py
+ add Sidebar with config.py
+ add Split Affectshowner after 5 images
Client general changes:
changed code for serverinfo ( smaller )
changed code for constInfo ( smaller )
changed code for uisystem ( smaller )
login : root
password: dev
MySQL password : koridev
Source dictionary : /metin2/Server
Compiling : cleandb cleangame
New Defines / Systems:
+ add #define ENABLE_AUTODETECT_INTERNAL_IP // autodetect internal ip
+ add #define ENABLE_PORT_SECURITY // fix remote adminpage exploits
+ Add #define ENABLE_AGGREGATE_MONSTER_EFFECT ( cape effect )
+ add #define ENABLE_PRIVATE_SHOP_AUTO_CLOSE ( close empty shops )
+ add #define __IMMUNE_100PERCENT__
+ add #define WJ_ENABLE_TRADABLE_ICON
+ add #define WJ_ENABLE_COSTUME_MOUNT
+ add #define ENABLE_COSTUME_WEAPON
+ add #define ENABLE_LEVEL_ON_STONE ( not working now )
+ add #define __SASH_SYSTEM__
+ add #define ENABLE_SHOP_ATTACK_FIX
+ add #define ENABLE_BUG_AURA_WITHOUT_WEAPON_FIX
+ add #define ENABLE_QUICK_SLOT_ITEM_FIX
+ add #define ENABLE_MOB_SAFEZONE_FIX
+ add #define ENABLE_IGNORE_LOWER_BUFFS
+ add #define SLOT_HIGHLIGHT
+ add Global Config
+ Mounts.txt add ( Add new mounts without edit the src for the dmg )
+ /reload m ( reload the Mounts.txt )
+ Add mark not tradeable items
+ add new gm command ( /gm_list )
+ add bann command ( /bann <name> <time in h> <reason>)
+ add unban command ( /unbann <name> )
+ add coints items ( 80014-80017 ( settings in source ))
+ add group buff system
New Fixes:
+map/index core crach fixxed ( newline )
+ guild_add_member ( check is ns npc or mob )
+ when player die is the hp after not negative ( Offical like )
+ can't swap equipment when inv. is full
+ mount backport fix
+ fixed the unsigned bug ( do_war )
+ material skip exploit
+ kick Player when use Ghostmode
+ kick Player when use Wallhack
+ Player can not use DropHack
+ Yangdrop EXPLOIT fixed
+ Guildname fixed in the guild window
+ Guild Land Fixeds
+ false questname coredowner fix
+ skill group fix after change
+ Boss kick into walls fix
+ Change empire fix for guild
+ Fixed Emotions with color pen ( Kiss, Dance .... )
+ Fixed wedding map npc´s and little more about wedding
+ change sex without relog
+ instand flash ( fix lost items )
+ fixed shaman buff without group
+ fixed guild create yang
+ Enchanted Blade fix
+ Faster disappearance of killed monsters. ( 2 sec ) later with config
+ Invisible character fix
+ stack items you drop for Other guys in your party
+ Set/Get QuestFlag
+ 100% immune fix update with /full command fix
+ Fixed Yang bug in cube and guild buildings
+ fixes server crash with view Equipment
New Questfunctions:
+ set_attr
+ get_attr_type
+ get_attr_value
Removed Code:
+ removed vcard
+ removed auth_brazil
+ removed ROULETTE
+ Removed unused Packets
+ Removed all AUCTION
+ removed some useless syserr
- New Defines / Systems
+ add #define PYTHON_UPDATE ( 2.7 )
+ add #define GRANNY_UPDATE ( 2.11 )
+ add #define WJ_ENABLE_BOSS_EFFECT
+ add #define WJ_ENABLE_COSTUME_MOUNT
+ add #define WJ_ENABLE_TRADABLE_ICON
+ add #define ENABLE_TAB_NEXT_TARGET
+ add #define WJ_ENABLE_OFFICAL_BONUS_BOARD
+ Add #define PYTHON_SCROLL_NEW system ( OnRunMouseWheelEvent )
+ Add #define ENABLE_SHINING_SYSTEM system
+ Add #define FIX_CAMERA_FREEZE
+ Add #define ENABLE_COSTUME_WEAPON
+ Add #define WORLD_EDITOR ( CMapOutdoor::Load - LoadMonsterAreaInfo )
+ Add #define ENABLE_TEXTURESET_FIX
+ Add #define ENABLE_AGGREGATE_MONSTER_EFFECT ( Cape effect )
+ Add #define TRAGET_RENDER ( Shop Deco code is only for Test and for later updates )
+ Add #define LAVA_AS_WATER add in MapSetting.txt "IsLavamap 1" to use this
+ Add #define WJ_ENABLE_VERSION_INFO ( Like Offical )
+ Add #define RACE_HEIGHT_FIX ( Name jumping after ride or unride )
+ Add #define ENABLE_SASH_SYSTEM ( Offical Sash System )
+ Add #define WJ_FOG_UPDATE ( New Fog Settings from Offical GF )
# Add #define SLOT_HIGHLIGHT
Fixes:
+ Add Mounts with Python ( Mounts.py )
+ Add mark not tradeable items
+ Add Offical Tab Traging System
+ add Mob Level ( without Systemsetting)
+ add mob * for aggresive
+ add level on trade
- New Fixes
+ Fix the client shutdown without sys when texturesette is a space
+ Invisibility and Skill Affect Eunhyeong Fix
+ Fix for sell items to npc
+ Tooltip Fix in Inventory
+ Fix Delete Item on Inventory
+ Fix ENTER button in characterselect
+ Fix Emotions with color pen ( Shift+1 to shift+6 )
+ Inventar Item Drop Bug fix
+ Costume (Inventar) fix
+ CMapOutdoor::Load - LoadMonsterAreaInfo ERROR disabled
+ skill on the ground fix
+ fixed dropdialog close with esc
+ fixed traget ring on stones
+ Memory leak fix
+ Shaman buff target visual bug fix
+ Introselect fix ( Python )
+ Fixed Dragon buff icons
+ Fixed script hooking with
+ Level instand refresh
Removed Code:
+ Removed all AUCTION
+ removed __20040725_CAMERA_WORK__
+ removed CHECK_LATEST_DATA_FILES
+ removed ATTACK_TIME_LOG
General Informations:
+ Every npc, mount, pet and mobs have a motlist.txt
+ All gr2 models updated to 2.11 and compressed ( smaller )
+ Maps, Mobs, Npcs and more Update to Version 19.1 thanks to Gantur
+ Add gloss changed thanks to Xayah
+ DirectX 9 Update
New Systems Client Python:
+ Add Material Info on refine ( ENABLE_REFINE_ITEM_DESCRIPTION = 1/0 )
+ add Eqipment viewer with congig.py
+ add Teleport System with config.py
+ add Sidebar with config.py
+ add Split Affectshowner after 5 images
Client general changes:
changed code for serverinfo ( smaller )
changed code for constInfo ( smaller )
changed code for uisystem ( smaller )