This function will prevent players to auto-attack on other players
Open UserInterface / PythonPlayerInput.cpp and search:
Code:
void CPythonPlayer :: __ SetAutoAttackTargetActorID (DWORD dwVID)
Code:
CInstanceBase * pkInstVictim = NEW_FindActorPtr (dwVID); if (pkInstVictim && pkInstVictim-> IsPC ()) return;


