Game-Db Source / Server / common / service.h
Enter Game-Db Source / Server / game / src / entity_view.cpp and add it to the section where it contains;
then search;
add below;
Good luck
C++:
#define HIDDEN_OX
C++:
#include "OXEvent.h"
C++:
void operator () (LPENTITY ent)
{
if (!ent->IsType(ENTITY_OBJECT))
if (DISTANCE_APPROX(ent->GetX() - m_me->GetX(), ent->GetY() - m_me->GetY()) > dwViewRange)
return;
C++:
#ifdef HIDDEN_OX
if (ent->IsType(ENTITY_CHARACTER) && m_me->IsType(ENTITY_CHARACTER))
{
const LPCHARACTER chMe = static_cast<LPCHARACTER>(m_me);
const LPCHARACTER chEnt = static_cast<LPCHARACTER>(ent);
if (chMe->GetMapIndex() == OXEVENT_MAP_INDEX && !chMe->IsGM() && !chEnt->IsGM())
return;
}
#endif
Good luck


