I've come back in the metin2 community after 2 years determined to make myself a server but because of the limited time that i have, the amount of $ i spent on the server and because i don't really have people to trust i decided to sell everything before finishing for good with everything that means metin2.
The files are worth more than 4000 euros
The files includes :
FULL HOMEPAGE + DESIGN + PSD - WORTH AT LEAST 400-500 EUROS CUSTOM MADE
SERVERFILES
SRC BINARY
SRC GAME/DB
CLIENT + UNPACKER / PACKER + DUMP PROTO
ITEMS/MAPS/EFFECTS FROM RIDACK WORTH AT LEAST 800-1000 EUROS
THE ORIGINAL SYSTEMS BOUGHT FROM DRACARYS ITSELF WORTH AT LEAST 600 EUROS
AND MORE THINGS
The serverfiles itself was 1000 euros when i bought it, it starts on creative-core and i had to spend 1000 more to fix everything that it had in the beginning
https://creative-core.dev/
If anyone needs proof of payments or any kind of proofs about the files or anything related to it i will gladly provide them because i don't have anything to hide
Define Binary >
Define game >
Discord > яαуzєη#2502
Discord server > https://discord.gg/4eGs3TBZ7U
WEB PREVIEW > https://mt2-aoa.com/
Payment method > Almost everything
The price is 600euros and will be sold to a limited amount of people
If you have any kind of questions or doubts you can just message me on discord or ask in the discord server.
The files are worth more than 4000 euros
The files includes :
FULL HOMEPAGE + DESIGN + PSD - WORTH AT LEAST 400-500 EUROS CUSTOM MADE
SERVERFILES
SRC BINARY
SRC GAME/DB
CLIENT + UNPACKER / PACKER + DUMP PROTO
ITEMS/MAPS/EFFECTS FROM RIDACK WORTH AT LEAST 800-1000 EUROS
THE ORIGINAL SYSTEMS BOUGHT FROM DRACARYS ITSELF WORTH AT LEAST 600 EUROS
AND MORE THINGS
The serverfiles itself was 1000 euros when i bought it, it starts on creative-core and i had to spend 1000 more to fix everything that it had in the beginning
https://creative-core.dev/
If anyone needs proof of payments or any kind of proofs about the files or anything related to it i will gladly provide them because i don't have anything to hide
Define Binary >
#define ENABLE_EXTRA_LOGIN_SECURITY_KEY "v1.6" // Securizare Login prin cheie client-server
#define ENABLE_MULTI_LANGUAGE // Permite traducerea serverului in 10 limbi
#define ENABLE_ADMIN_BAN_MANAGER // Tool pentru GM - baneaza jucatorii
#define ENABLE_WHISPER_ADMIN_SYSTEM // Tool pentru GM - trimite mesaje pe tot serverul
#define ENABLE_INVENTORY_VIEWER // Tool pentru GM - vede inventarele jucatorilor
#define ENABLE_HWID // Tool pentru GM - baneaza si vede HWID-ul jucatorilor
#define ENABLE_GET_INTERFACE_BINARY // Tool pentru GM - jocul citeste interfata din binary
#define ENABLE_WALL_FOR_GM // Tool pentru GM - poti trece prin orice obiect sau perete
#define ENABLE_ITEM_BLEND_SYSTEM // Sistemul de Roua permanenta/cu timp sau cu extindere
#define ENABLE_CHAT_STACK // Salveaza ultimul mesaj scris in chat la teleportare
#define CEF_BROWSER // Broswer Nou in game pentru itemshop ( Google Chrome )
#define ENABLE_DISCORD_RPC // Prezenta in joc este afisata pe discord
#define ENABLE_GLOBAL_RANKING_SYSTEM // Sistemul de Global Ranking
#ifdef ENABLE_GLOBAL_RANKING_SYSTEM
#define GLOBAL_RANKING_SYSTEM_LOAD_ALL
#endif
#define ENABLE_DUNGEON_EVENT_TIMER //Andun Temple
#define GUILD_RANK_SYSTEM // Sistemul de Guild Ranking
#define ENABLE_SLOT_PET_SYSTEM // Sistemul de Pet cu slot propriu
#define NEW_PET_SYSTEM // Sistemul de Insotitori
#define DISABLE_PET_AND_MOUNT_ON_MINIMAP // Dezactiveaza de pe minimap Mount / Insotitor / Pet
#define ENABLE_STOP_COLISSION_GLOBAL // Opreste Coliziunea cu Mount / Insotitor / Pet
#define ENABLE_STOP_COLLISION_PLAYER_OX // Opreste Coliziunea intre jucatori la OX
#define ENABLE_SKY_BOX_SYSTEM // Permite modificarea cerului din Optiuni Joc
#define ENABLE_VIEW_TARGET_PLAYER_HP // Permite vizualizarea HP-ului tuturor
#define ENABLE_VIEW_TARGET_DECIMAL_HP // Permite vizualizarea valorii HP-ului tuturor
#define ENABLE_DETAILS_UI // Noua tabela de bonusuri caracter pe tasta C
#define ENABLE_AFFECT_BUFF_REMOVE // Permite dezactivarea unui skill activ de sus din affectshower
#define SKILL_COOLTIME_UPDATE // Incarcarea skill-urilor se face instant la inviere
#define ENABLE_OBJ_SCALLING // Mountul este mai mic cand nu este calarit
#define ENABLE_GEM_SYSTEM // Magazinul Gaya + Moneda Gaya + Itemul Gaya
#define ENABLE_CUBE_RENEWAL_WORLDARD // Noul sistem de afisaj crafting
#define ENABLE_QUEST_RENEWAL // Noua pagina de misiuni
#define ENABLE_10X_CHEST_OPEN // Deschide 10x cufere / scoici / gaya
#define ENABLE_STACK_EXTINS // Extinde numarul de iteme intr-un stack ( customizabil pana la 10.000 buc )
#define ENABLE_SELL_ITEM // Permite vanzarea itemelor din orice harta instant
#define ENABLE_NEW_GAMEOPTION // Sistemul de optiuni joc a fost refacut
#define OUTLINE_NAMES_TEXTLINE // Permite selectarea afisajului numelui ( transparent sau normal )
#define ENABLE_DOGMODE // Permite transformarea monstrilor in caini ( exceptie o fac bossii )
#define ENABLE_METIN_RESIZE // Permite resize-ul pietrelor metin din setari pentru a fi gasite mai usor
#define ENABLE_RENDERING_ONLY_IN_AREA // Randarea lucrurilor se face doar in jurul caracterului
#define ENABLE_MINIMAP_WHITEMARK_NEW // Update pentru afisajul pe Minimap
#define ENABLE_NEW_RESTART // Restart aici sau in oras cu timp
#define ENABLE_NEW_SECONDARY_SKILLS // Skill-uri secundare si pasive noi
#define ENABLE_NEW_EMOTIONS // Mai multe emotii
#define ENABLE_FOV_OPTION // Permite selectarea FOV ( Front of View ) aproape - departe
#define ENABLE_PACK_PROTECT // Protectie avansata pentru fisierele pack
#define ENABLE_RENDER_TARGET // Render target pentru fiecare item echipabil
#define GETITEMBYSLOT // Recunoaste item in functie de slot
#define ENABLE_STACK_ATTRIBUTES // Ucide monstrii si cresti bonusul skin-ului
#define ENABLE_ALCHEMY_EFFECT // Efect sub caracter cand alchimia este activa
#define ENABLE_LUCKY_BOX // Evenimentul Luky Box
#define ENABLE_MINI_GAME // Evenimentul mini-game
#define ENABLE_FISH_EVENT // Evenimentul de pescuit JigSaw
#define WJ_ENABLE_TRADABLE_ICON // Icon inchis la negociere la itemele care nu se pot negocia
#define ENABLE_EXTENDED_ITEMNAME_ON_GROUND // Culori la Drop diferite pentru itemele nedetinute / detinute / bonusate / nebonusate
#define ENABLE_CHATTING_WINDOW_RENEWAL // Noul chat
#define ENABLE_SHOP_PAGE // Magazinele se pot impartii in categorii si pagini
#define ENABLE_EMOJI_CHAT // Emotii in chat si in PM
#define ENABLE_SPECIAL_STORAGE // Special storage carti / upgrade / pietre / bonusuri
#define ENABLE_DUNGEON_INFO_SYSTEM // Sistemul de afisaj + teleport dungeon
#define ENABLE_EXTEND_INVEN_SYSTEM // Sistemul extinde inventar cu chei
#define ENABLE_DRAGON_SOUL_SYSTEM // Sistemul de Alchimie
#define ENABLE_COSTUME_SYSTEM // Sistemul Costume si Frizuri
#define ENABLE_COSTUME_WEAPON_SYSTEM // Sistemul de Costume pentru Arme
#define ENABLE_ENERGY_SYSTEM // Sistemul de Energie
#define ENABLE_SASH_SYSTEM // Sistemul de Esarfe
#define ENABLE_MULTISHOP // Permite cumpararea din magazine cu alte iteme
#define ENABLE_SHOW_CHEST_DROP // Permite vizualizarea dropului cufarului inainte de deschidere
#define ENABLE_MOVE_CHANNEL // Permite schimbarea canalelor din joc fara relog
#define ENABLE_CANBLOCK_PLAYER_SYSTEM // Permite blocarea jucatorilor in lista de prieteni
#define __ENABLE_LARGE_DYNAMIC_PACKET__ // Mareste dynamic packet pentru offlineshop
#define ENABLE_LOAD_MAP_BINARY // Incarcarea mapei se face din binary
#define ENABLE_NEW_TARGET_UI // Noul aspect pentru uitarget
#define ENABLE_POISON_GAUGE_EFFECT // Viata verde cand esti otravit
#define ENABLE_WINDOW_SLIDE_EFFECT // Noua deschidere a fiecarui window
#define DISABLE_TASKBAR_GROUPING // Asezarea clientelor deschise in taskbar
#define ENABLE_TITLE_SYSTEM // Sistemul de titlu pe iteme
#define ENABLE_SCROLL_MOUSE // Permite utilizarea rotitei mouse-ului in joc pentru scroll
#define ENABLE_EXTRA_PROTECTION_WALLHACK // O noua protectie pentru WallHack
#define BOSS_EFFECT // Sistem boss effect - deasupra sefilor se adauga un efect
#define DDC_CFG_MODULE // Modul cfg
#define ENABLE_SEND_TARGET_INFO // Sistem informatii drop pentru orice monstru / piatra metin
#define ENABLE_MAINTENANCE_SYSTEM // Sistemul de mentenanta
#define ENABLE_EXTENDED_EQUIP_VIEW // Sistem vedere echipament/costume
#define ENABLE_NEW_EQUIPMENT_SYSTEM // Noi slot-uri pentru curea/ring1/ring2
#define LINK_IN_CHAT // Permite inserarea unui link in mesaje
#define ENABLE_FEATURES_REFINE_SYSTEM // Sistem de rafinare imbunatatit
#define ENABLE_ENVIRONMENT_EFFECT_OPTION // Noapte/zi/zapada/textura +fix
#define RAFFAEL_WEAPON_EFFECTS // Arme cu efect 3D
#define ENABLE_GRAPHIC_ON_OFF // Permite ascunderea partilor din grafica pentru scadere lag
#define ENABLE_BLOCK_MULTIFARM // Blocheaza dropul pentru conturi multiple
#define ENABLE_EXTENDED_BATTLE_PASS // Noul sistem de battlepass cu 3 optiuni
#define ENABLE_SKILL_COLOR_SYSTEM // Permite customizarea skill-ului in culori RGB
#define ENABLE_CONFIG_MODULE // Modul de ocnfiguratie pentru salvarea optiunilor din joc
#define DDC_HIDE_ENTITY // Ascunde Mount / Pet / Insotitor / Cal din optiuni joc
#define ENABLE_VIEW_ELEMENT // Sistemul de elemente in dreptul monstrilor
#define ENABLE_PENDANT // Item pentru talismane
#define ENABLE_NEW_BONUS_TALISMAN // Bonus pentru talismane
#define ELEMENT_NEW_BONUSES // Bonusuri noi
#define ENABLE_DEFENSE_WAVE // Dungeonul Hydra
#define GLOVE_SYSTEM // Sistemul de manusi ca pe oficial
#define NEW_LEADERSHIP // Functii pentru leaderul grupului
#define ENABLE_REFINE_ABILITY // Abilitatea de refine ( sansa de refine creste )
#define ENABLE_SWITCHBOT // Sistemul de SwitchBot
#define ENABLE_BIOLOG_SYSTEM // Sistemul de Biolog portabil
#define ENABLE_NPC_WEAR_ITEM // Permite customizarea NPC-urilor cu orice item
#define INGAME_WIKI // Wikipedia in joc
#define ENABLE_SKIN_EXTENDED // Extinderea sistemului de Skin-uri
#define ENABLE_NEW_LOG // Noi loguri
#define ENABLE_LOG_DEBUG // Debug pentru noile loguri
#define ENABLE_MULTIPLE_OPEN_RENEWAL // Renewal pentru multiple deschideri
#define ENABLE_EXTENDED_PICKUP // Sistemul de autopickup si filtre pickup
#ifdef ENABLE_EXTENDED_PICKUP // Sistemul de autopickup si filtre pickup
#define ENABLE_AUTO_PICKUP // Sistemul de autopickup si filtre pickup
#define ENABLE_INSTANT_PICKUP // Sistemul de autopickup si filtre pickup
#define ENABLE_FILTER_PICKUP // Sistemul de autopickup si filtre pickup
#endif // Sistemul de autopickup si filtre pickup
#define __ENABLE_NEW_OFFLINESHOP__ // Sistemul de OfflineShop
#define ENABLE_NEW_SHOP_IN_CITIES // Magazinele in Map1 ( fizic )
#define ENABLE_NEW_OFFLINESHOP_NOTIFICATION // Notiifcare cand se cumpara ceva din magazinul tau
#if defined(ENABLE_OFFLINESHOP_DEBUG) && defined(_DEBUG) // Debug pentru offlineshop
#define OFFSHOP_DEBUG(fmt , ...) Tracenf("%s:%d >> " fmt , __FUNCTION__ , __LINE__, __VA_ARGS__)
#else
#define OFFSHOP_DEBUG(...)
#endif
#ifndef ENABLE_SPECULAR_SYSTEM // Sistemul de specular color
#define ENABLE_SPECULAR_SYSTEM // Sistemul de specular color
#define SET_ALPHACHANNEL_INTENSITY 3 // 1.Normal 2.Mijlociu 3.Maxim Intensitate specular
#endif
//=============================================================Fix-uri [AOA] =====================================================================
#define FIX_WINDOW_POSITION // Rezolvare pentru deschiderea clientului in pozitia corecta
#define ENABLE_INVISIBLE_COLLISION_FIX // Rezolvare pentru coliziune in invizibilitate
#define ENABLE_SKILL_COOLTIME_FIX // Rezolvare pentru incarcarea skill-urilor
#define ENABLE_PLAYERS_LOAD_FIX // Rezolvare pentru incarcarea jucatorilor fara lag
#define ENABLE_FIX_MOBS_LAG // Rezolvare pentru lag cand esti atacat sau ataci monstrii
#define ENABLE_BLACK_SCREEN_FIX // Rezolvare pentru Black Screen
#define FIX_SKILL_COOLDOWN // Rezolvare pentru cooldown skill
#define RELOAD_Q_FIX // Rezolvare pentru comanda /reload q
#define ENABLE_FOG_FIX // Rezolvare pentur afisajul la ceata
#define __ENABLE_SHAMAN_ATTACK_FIX__ // Rezolvare pentru shamanul cu clopot care rateaza 1 hit de pe cal
#define ENABLE_EXIT_GAME_FIX // Rezolvare pentru iesirea din joc ( contul ramanea conectat )
#define ENABLE_MOVEMENT_FIX // Rezolvare pentru miscarea caracterului
#define ENABLE_SOME_FIXES // Diverse rezolvari pentru buna functionare a jocului
#define ENABLE_STEALTH_FIX //
#define ENABLE_EFFECT_DAMAGE_CRITICAL_AND_PENETRATE
#define ENABLE_EFFECT_TARGET_CRITICAL_AND_PENETRATE
#define ENABLE_EFFECT_DAMAGE_CRITICAL
#define ENABLE_EFFECT_TARGET_CRITICAL
#define ENABLE_EFFECT_DAMAGE_PENETRATE
#define ENABLE_EFFECT_TARGET_PENETRATE
#define ENABLE_EFFECT_DAMAGE_POISON
#define ENABLE_EFFECT_DAMAGE_FIRE
#define ENABLE_EFFECT_DAMAGE_BLEEDING
#define ENABLE_AUTO_ATACK_WITH_BOW_CLEAR_FIX // Rezolvare pentru auto atacul cu arcul
#define ENABLE_UNHANDLED_EMPTY_TEXTURESET_FIX // Rezolvare pentru texturi lipsa
#define ENABLE_DELETE_FRIEND_REFRESH_FIX // Rezolvare pentru stergerea prietenilor ( exploit )
#define ENABLE_CAMERA_MINIMIZARE_CLIENT_FIX // Rezolvare camera cand clientul este minimizat
#define ENABLE_CHAT_HISTORY_UPDATE_FIX // Rezolvare pentru chat history si pastrarea chatului
#define ENABLE_UPDATE_PLAYTIME_AND_ITEMS_FIX // Rezolvare pentru timpul jucat si itemele obtinute
#define ENABLE_VOTE4BUFF // Voteaza pentru bonusuri/md
#define ENABLE_RENEWAL_AFFECT_SHOWER // Affect Shower Renewal Dracarys
#define ENABLE_EVENT_MANAGER
#define ENABLE_RENEWAL_AFFECT_SHOWER
#define ENABLE_SHINING_SYSTEM
#define RENEWAL_CRASH_HANDLER
#define __BACK_DUNGEON__
//=============================================================Dezactivate [AOA] =====================================================================
//#define OWSAP_MEMORY_LEAK
//#define ENABLE_OFFLINESHOP_DEBUG
//#define ENABLE_FORCE_RESOLUTION
//#define ENABLE_BONUS_EVENT
//#define ENABLE_INGAME_WIKI_HEARDERS_WRONGSIZE // Only for WOLFMAN
//#define INGAME_WIKI_WOLFMAN
//#define ENABLE_LEADERSHIP_EXTENSION
//#define __ENABLE_CH3HP_PROTECTION__
//#if defined(__ENABLE_CH3HP_PROTECTION__)
// #define REGIST_WEBSITE_LINK "http://mt2-aoa.com/register"
//#endif
#endif
#define ENABLE_MULTI_LANGUAGE // Permite traducerea serverului in 10 limbi
#define ENABLE_ADMIN_BAN_MANAGER // Tool pentru GM - baneaza jucatorii
#define ENABLE_WHISPER_ADMIN_SYSTEM // Tool pentru GM - trimite mesaje pe tot serverul
#define ENABLE_INVENTORY_VIEWER // Tool pentru GM - vede inventarele jucatorilor
#define ENABLE_HWID // Tool pentru GM - baneaza si vede HWID-ul jucatorilor
#define ENABLE_GET_INTERFACE_BINARY // Tool pentru GM - jocul citeste interfata din binary
#define ENABLE_WALL_FOR_GM // Tool pentru GM - poti trece prin orice obiect sau perete
#define ENABLE_ITEM_BLEND_SYSTEM // Sistemul de Roua permanenta/cu timp sau cu extindere
#define ENABLE_CHAT_STACK // Salveaza ultimul mesaj scris in chat la teleportare
#define CEF_BROWSER // Broswer Nou in game pentru itemshop ( Google Chrome )
#define ENABLE_DISCORD_RPC // Prezenta in joc este afisata pe discord
#define ENABLE_GLOBAL_RANKING_SYSTEM // Sistemul de Global Ranking
#ifdef ENABLE_GLOBAL_RANKING_SYSTEM
#define GLOBAL_RANKING_SYSTEM_LOAD_ALL
#endif
#define ENABLE_DUNGEON_EVENT_TIMER //Andun Temple
#define GUILD_RANK_SYSTEM // Sistemul de Guild Ranking
#define ENABLE_SLOT_PET_SYSTEM // Sistemul de Pet cu slot propriu
#define NEW_PET_SYSTEM // Sistemul de Insotitori
#define DISABLE_PET_AND_MOUNT_ON_MINIMAP // Dezactiveaza de pe minimap Mount / Insotitor / Pet
#define ENABLE_STOP_COLISSION_GLOBAL // Opreste Coliziunea cu Mount / Insotitor / Pet
#define ENABLE_STOP_COLLISION_PLAYER_OX // Opreste Coliziunea intre jucatori la OX
#define ENABLE_SKY_BOX_SYSTEM // Permite modificarea cerului din Optiuni Joc
#define ENABLE_VIEW_TARGET_PLAYER_HP // Permite vizualizarea HP-ului tuturor
#define ENABLE_VIEW_TARGET_DECIMAL_HP // Permite vizualizarea valorii HP-ului tuturor
#define ENABLE_DETAILS_UI // Noua tabela de bonusuri caracter pe tasta C
#define ENABLE_AFFECT_BUFF_REMOVE // Permite dezactivarea unui skill activ de sus din affectshower
#define SKILL_COOLTIME_UPDATE // Incarcarea skill-urilor se face instant la inviere
#define ENABLE_OBJ_SCALLING // Mountul este mai mic cand nu este calarit
#define ENABLE_GEM_SYSTEM // Magazinul Gaya + Moneda Gaya + Itemul Gaya
#define ENABLE_CUBE_RENEWAL_WORLDARD // Noul sistem de afisaj crafting
#define ENABLE_QUEST_RENEWAL // Noua pagina de misiuni
#define ENABLE_10X_CHEST_OPEN // Deschide 10x cufere / scoici / gaya
#define ENABLE_STACK_EXTINS // Extinde numarul de iteme intr-un stack ( customizabil pana la 10.000 buc )
#define ENABLE_SELL_ITEM // Permite vanzarea itemelor din orice harta instant
#define ENABLE_NEW_GAMEOPTION // Sistemul de optiuni joc a fost refacut
#define OUTLINE_NAMES_TEXTLINE // Permite selectarea afisajului numelui ( transparent sau normal )
#define ENABLE_DOGMODE // Permite transformarea monstrilor in caini ( exceptie o fac bossii )
#define ENABLE_METIN_RESIZE // Permite resize-ul pietrelor metin din setari pentru a fi gasite mai usor
#define ENABLE_RENDERING_ONLY_IN_AREA // Randarea lucrurilor se face doar in jurul caracterului
#define ENABLE_MINIMAP_WHITEMARK_NEW // Update pentru afisajul pe Minimap
#define ENABLE_NEW_RESTART // Restart aici sau in oras cu timp
#define ENABLE_NEW_SECONDARY_SKILLS // Skill-uri secundare si pasive noi
#define ENABLE_NEW_EMOTIONS // Mai multe emotii
#define ENABLE_FOV_OPTION // Permite selectarea FOV ( Front of View ) aproape - departe
#define ENABLE_PACK_PROTECT // Protectie avansata pentru fisierele pack
#define ENABLE_RENDER_TARGET // Render target pentru fiecare item echipabil
#define GETITEMBYSLOT // Recunoaste item in functie de slot
#define ENABLE_STACK_ATTRIBUTES // Ucide monstrii si cresti bonusul skin-ului
#define ENABLE_ALCHEMY_EFFECT // Efect sub caracter cand alchimia este activa
#define ENABLE_LUCKY_BOX // Evenimentul Luky Box
#define ENABLE_MINI_GAME // Evenimentul mini-game
#define ENABLE_FISH_EVENT // Evenimentul de pescuit JigSaw
#define WJ_ENABLE_TRADABLE_ICON // Icon inchis la negociere la itemele care nu se pot negocia
#define ENABLE_EXTENDED_ITEMNAME_ON_GROUND // Culori la Drop diferite pentru itemele nedetinute / detinute / bonusate / nebonusate
#define ENABLE_CHATTING_WINDOW_RENEWAL // Noul chat
#define ENABLE_SHOP_PAGE // Magazinele se pot impartii in categorii si pagini
#define ENABLE_EMOJI_CHAT // Emotii in chat si in PM
#define ENABLE_SPECIAL_STORAGE // Special storage carti / upgrade / pietre / bonusuri
#define ENABLE_DUNGEON_INFO_SYSTEM // Sistemul de afisaj + teleport dungeon
#define ENABLE_EXTEND_INVEN_SYSTEM // Sistemul extinde inventar cu chei
#define ENABLE_DRAGON_SOUL_SYSTEM // Sistemul de Alchimie
#define ENABLE_COSTUME_SYSTEM // Sistemul Costume si Frizuri
#define ENABLE_COSTUME_WEAPON_SYSTEM // Sistemul de Costume pentru Arme
#define ENABLE_ENERGY_SYSTEM // Sistemul de Energie
#define ENABLE_SASH_SYSTEM // Sistemul de Esarfe
#define ENABLE_MULTISHOP // Permite cumpararea din magazine cu alte iteme
#define ENABLE_SHOW_CHEST_DROP // Permite vizualizarea dropului cufarului inainte de deschidere
#define ENABLE_MOVE_CHANNEL // Permite schimbarea canalelor din joc fara relog
#define ENABLE_CANBLOCK_PLAYER_SYSTEM // Permite blocarea jucatorilor in lista de prieteni
#define __ENABLE_LARGE_DYNAMIC_PACKET__ // Mareste dynamic packet pentru offlineshop
#define ENABLE_LOAD_MAP_BINARY // Incarcarea mapei se face din binary
#define ENABLE_NEW_TARGET_UI // Noul aspect pentru uitarget
#define ENABLE_POISON_GAUGE_EFFECT // Viata verde cand esti otravit
#define ENABLE_WINDOW_SLIDE_EFFECT // Noua deschidere a fiecarui window
#define DISABLE_TASKBAR_GROUPING // Asezarea clientelor deschise in taskbar
#define ENABLE_TITLE_SYSTEM // Sistemul de titlu pe iteme
#define ENABLE_SCROLL_MOUSE // Permite utilizarea rotitei mouse-ului in joc pentru scroll
#define ENABLE_EXTRA_PROTECTION_WALLHACK // O noua protectie pentru WallHack
#define BOSS_EFFECT // Sistem boss effect - deasupra sefilor se adauga un efect
#define DDC_CFG_MODULE // Modul cfg
#define ENABLE_SEND_TARGET_INFO // Sistem informatii drop pentru orice monstru / piatra metin
#define ENABLE_MAINTENANCE_SYSTEM // Sistemul de mentenanta
#define ENABLE_EXTENDED_EQUIP_VIEW // Sistem vedere echipament/costume
#define ENABLE_NEW_EQUIPMENT_SYSTEM // Noi slot-uri pentru curea/ring1/ring2
#define LINK_IN_CHAT // Permite inserarea unui link in mesaje
#define ENABLE_FEATURES_REFINE_SYSTEM // Sistem de rafinare imbunatatit
#define ENABLE_ENVIRONMENT_EFFECT_OPTION // Noapte/zi/zapada/textura +fix
#define RAFFAEL_WEAPON_EFFECTS // Arme cu efect 3D
#define ENABLE_GRAPHIC_ON_OFF // Permite ascunderea partilor din grafica pentru scadere lag
#define ENABLE_BLOCK_MULTIFARM // Blocheaza dropul pentru conturi multiple
#define ENABLE_EXTENDED_BATTLE_PASS // Noul sistem de battlepass cu 3 optiuni
#define ENABLE_SKILL_COLOR_SYSTEM // Permite customizarea skill-ului in culori RGB
#define ENABLE_CONFIG_MODULE // Modul de ocnfiguratie pentru salvarea optiunilor din joc
#define DDC_HIDE_ENTITY // Ascunde Mount / Pet / Insotitor / Cal din optiuni joc
#define ENABLE_VIEW_ELEMENT // Sistemul de elemente in dreptul monstrilor
#define ENABLE_PENDANT // Item pentru talismane
#define ENABLE_NEW_BONUS_TALISMAN // Bonus pentru talismane
#define ELEMENT_NEW_BONUSES // Bonusuri noi
#define ENABLE_DEFENSE_WAVE // Dungeonul Hydra
#define GLOVE_SYSTEM // Sistemul de manusi ca pe oficial
#define NEW_LEADERSHIP // Functii pentru leaderul grupului
#define ENABLE_REFINE_ABILITY // Abilitatea de refine ( sansa de refine creste )
#define ENABLE_SWITCHBOT // Sistemul de SwitchBot
#define ENABLE_BIOLOG_SYSTEM // Sistemul de Biolog portabil
#define ENABLE_NPC_WEAR_ITEM // Permite customizarea NPC-urilor cu orice item
#define INGAME_WIKI // Wikipedia in joc
#define ENABLE_SKIN_EXTENDED // Extinderea sistemului de Skin-uri
#define ENABLE_NEW_LOG // Noi loguri
#define ENABLE_LOG_DEBUG // Debug pentru noile loguri
#define ENABLE_MULTIPLE_OPEN_RENEWAL // Renewal pentru multiple deschideri
#define ENABLE_EXTENDED_PICKUP // Sistemul de autopickup si filtre pickup
#ifdef ENABLE_EXTENDED_PICKUP // Sistemul de autopickup si filtre pickup
#define ENABLE_AUTO_PICKUP // Sistemul de autopickup si filtre pickup
#define ENABLE_INSTANT_PICKUP // Sistemul de autopickup si filtre pickup
#define ENABLE_FILTER_PICKUP // Sistemul de autopickup si filtre pickup
#endif // Sistemul de autopickup si filtre pickup
#define __ENABLE_NEW_OFFLINESHOP__ // Sistemul de OfflineShop
#define ENABLE_NEW_SHOP_IN_CITIES // Magazinele in Map1 ( fizic )
#define ENABLE_NEW_OFFLINESHOP_NOTIFICATION // Notiifcare cand se cumpara ceva din magazinul tau
#if defined(ENABLE_OFFLINESHOP_DEBUG) && defined(_DEBUG) // Debug pentru offlineshop
#define OFFSHOP_DEBUG(fmt , ...) Tracenf("%s:%d >> " fmt , __FUNCTION__ , __LINE__, __VA_ARGS__)
#else
#define OFFSHOP_DEBUG(...)
#endif
#ifndef ENABLE_SPECULAR_SYSTEM // Sistemul de specular color
#define ENABLE_SPECULAR_SYSTEM // Sistemul de specular color
#define SET_ALPHACHANNEL_INTENSITY 3 // 1.Normal 2.Mijlociu 3.Maxim Intensitate specular
#endif
//=============================================================Fix-uri [AOA] =====================================================================
#define FIX_WINDOW_POSITION // Rezolvare pentru deschiderea clientului in pozitia corecta
#define ENABLE_INVISIBLE_COLLISION_FIX // Rezolvare pentru coliziune in invizibilitate
#define ENABLE_SKILL_COOLTIME_FIX // Rezolvare pentru incarcarea skill-urilor
#define ENABLE_PLAYERS_LOAD_FIX // Rezolvare pentru incarcarea jucatorilor fara lag
#define ENABLE_FIX_MOBS_LAG // Rezolvare pentru lag cand esti atacat sau ataci monstrii
#define ENABLE_BLACK_SCREEN_FIX // Rezolvare pentru Black Screen
#define FIX_SKILL_COOLDOWN // Rezolvare pentru cooldown skill
#define RELOAD_Q_FIX // Rezolvare pentru comanda /reload q
#define ENABLE_FOG_FIX // Rezolvare pentur afisajul la ceata
#define __ENABLE_SHAMAN_ATTACK_FIX__ // Rezolvare pentru shamanul cu clopot care rateaza 1 hit de pe cal
#define ENABLE_EXIT_GAME_FIX // Rezolvare pentru iesirea din joc ( contul ramanea conectat )
#define ENABLE_MOVEMENT_FIX // Rezolvare pentru miscarea caracterului
#define ENABLE_SOME_FIXES // Diverse rezolvari pentru buna functionare a jocului
#define ENABLE_STEALTH_FIX //
#define ENABLE_EFFECT_DAMAGE_CRITICAL_AND_PENETRATE
#define ENABLE_EFFECT_TARGET_CRITICAL_AND_PENETRATE
#define ENABLE_EFFECT_DAMAGE_CRITICAL
#define ENABLE_EFFECT_TARGET_CRITICAL
#define ENABLE_EFFECT_DAMAGE_PENETRATE
#define ENABLE_EFFECT_TARGET_PENETRATE
#define ENABLE_EFFECT_DAMAGE_POISON
#define ENABLE_EFFECT_DAMAGE_FIRE
#define ENABLE_EFFECT_DAMAGE_BLEEDING
#define ENABLE_AUTO_ATACK_WITH_BOW_CLEAR_FIX // Rezolvare pentru auto atacul cu arcul
#define ENABLE_UNHANDLED_EMPTY_TEXTURESET_FIX // Rezolvare pentru texturi lipsa
#define ENABLE_DELETE_FRIEND_REFRESH_FIX // Rezolvare pentru stergerea prietenilor ( exploit )
#define ENABLE_CAMERA_MINIMIZARE_CLIENT_FIX // Rezolvare camera cand clientul este minimizat
#define ENABLE_CHAT_HISTORY_UPDATE_FIX // Rezolvare pentru chat history si pastrarea chatului
#define ENABLE_UPDATE_PLAYTIME_AND_ITEMS_FIX // Rezolvare pentru timpul jucat si itemele obtinute
#define ENABLE_VOTE4BUFF // Voteaza pentru bonusuri/md
#define ENABLE_RENEWAL_AFFECT_SHOWER // Affect Shower Renewal Dracarys
#define ENABLE_EVENT_MANAGER
#define ENABLE_RENEWAL_AFFECT_SHOWER
#define ENABLE_SHINING_SYSTEM
#define RENEWAL_CRASH_HANDLER
#define __BACK_DUNGEON__
//=============================================================Dezactivate [AOA] =====================================================================
//#define OWSAP_MEMORY_LEAK
//#define ENABLE_OFFLINESHOP_DEBUG
//#define ENABLE_FORCE_RESOLUTION
//#define ENABLE_BONUS_EVENT
//#define ENABLE_INGAME_WIKI_HEARDERS_WRONGSIZE // Only for WOLFMAN
//#define INGAME_WIKI_WOLFMAN
//#define ENABLE_LEADERSHIP_EXTENSION
//#define __ENABLE_CH3HP_PROTECTION__
//#if defined(__ENABLE_CH3HP_PROTECTION__)
// #define REGIST_WEBSITE_LINK "http://mt2-aoa.com/register"
//#endif
#endif
Define game >
#define ENABLE_EXTRA_LOGIN_SECURITY_KEY "v1.6"
#define ENABLE_DELETE_FRIEND_REFRESH_FIX
#define ENABLE_MULTI_LANGUAGE
#define ENABLE_NEW_LOCALE_STRING_READING
// #define ENABLE_BONUS_EVENT
#define ENABLE_SPECULAR_SYSTEM
#define ENABLE_ITEM_BLEND_SYSTEM
#define ENABLE_SOME_FIXES
#define ENABLE_GET_DAMAGE_FIX
#define ENABLE_READ_BOOK_WITHOUT_SKILLGROUP_FIX
#define ENABLE_ITEM_AWARD_RANDOM_VALUE_FIX
#define ENABLE_WARP_OBSERVER_FIX
#define ENABLE_CHANGE_EMPIRE_WITHOUT_RELOG_FIX
#define ENABLE_WAR_REMOVE_MEMBER_FIX
#define ENABLE_DBMANAGER_SQL_INJECT_FIX
#define ENABLE_SAFEBOX_MEMORY_LEAK_FIX
#define ENABLE_SHOOTING_DRAGON_SKILL_FIX
#define ENABLE_KILL_EVENT_FIX
#define ENABLE_DEATHBLOW_ALL_RACES_FIX
#define ENABLE_DUNGEON_UNIQUEHPPERC_FIX
#define ENABLE_SAME_SPECIALGROUP_FIX
#define ENABLE_PARTY_BONUS_UPDATE_FIX
#define ENABLE_DEAD_AFFECT_RESTRICTION_FIX
#define ENABLE_FLAME_HORSE_SKILL_FIX
#define ENABLE_DESC_FIND_PC_FIX
#define ENABLE_COUNT_MONSTER_FIX
#define ENABLE_DUNGEON_NOTICE_FIX
#define ENABLE_SKILL_WITH_POLYMORPH_FIX
#define ENABLE_GIVE_POINTS_FOR_SKILL_FIX
#define ENABLE_READ_ETC_DROP_ITEM_FILE_BY_VNUM_FIX
#define ENABLE_POINT_MAGIC_ATT_FIX
#define ENABLE_CHANGE_SKILL_VISUAL_BUG_FIX
#define ENABLE_DESTROY_GUILD_IF_WAR_IS_ACTIVE_FIX
#define ENABLE_BLOCK_MOB_SAFEZONE_FIX
#define ENABLE_SELECT_EMPIRE_PHASE_FIX
#define ENABLE_CAMPFIRE_FIX
#define ENABLE_CHANGE_SEX_WITHOUT_RELOG_FIX
#define ENABLE_COMMAND_INVISIBILITY_FIX
#define ENABLE_TIMER_EVENT_FIX
#define ENABLE_SECONDARY_SKILL_FIX
#define ENABLE_QUICK_SLOT_FIX
#define ENABLE_PC_SELECT_QUEST_FIX
#define ENABLE_COMMAND_FLUSH_FIX
#define ENABLE_GUILD_CHANGE_EMPIRE_FIX
#define ENABLE_UPDATE_ALIGNMENT_FIX
#define ENABLE_BOSS_KICK_INTO_WALLS_FIX
// #define ENABLE_REGEN_RENEWAL
#define ENABLE_POISON_UNAGGR
// #define ENABLE_EXTRA_MOVEMENT_SPEED_FOR_GM
#define ENABLE_CMD_WARP_IN_DUNGEON
#define __BOSS_SECURITY__
#define ENABLE_SHAM_ASSA_ATT_BONUS
#define ENABLE_TRANSFER_COMMAND_RENEWAL
#define ENABLE_COORDONATES_ON_COMMAND_USER
#define ENABLE_BLOCK_CHAT_TEXT_ON_PM
#define ENABLE_IGNORE_LOWER_BUFFS
#define ENABLE_INFINITE_HORSE_HEALTH_STAMINA
#define ENABLE_UPDATE_LASTPLAY_REAL_TIME
#define ENABLE_ANTI_LOGIN_BRUTEFORCE
#define ENABLE_ADMIN_BAN_MANAGER
#define ENABLE_WHISPER_ADMIN_SYSTEM
#define ENABLE_INVENTORY_VIEWER
#define __CANBLOCK_PLAYER_SYSTEM__
#define __ENABLE_LARGE_DYNAMIC_PACKET__
// #define ENABLE_LEADERSHIP_EXTENSION
#define ENABLE_WAITHACK_FIX
#define ENABLE_MOVEITEM_DUPE_FIX
#define ENABLE_SERVER_TIMERS_FIX
#define __IMPROVED_HANDSHAKE_PROCESS__
#define __TITLE_SYSTEM__
#define __INGAME_WIKI__
#define ENABLE_PERMANENT_ELIXIR
#define ENABLE_AURA_TELEPORT
#define ENABLE_SLOT_PET_SYSTEM
#define ENABLE_REFINE_ABILITY
#define ENABLE_CH_CRASH_CORE_FIX
#define ENABLE_ANTI_PACKET_FLOOD
#define ENABLE_CRASH_CORE_ARROW_FIX
#define ENABLE_CHECK_LEVEL_MAP
// #define ENABLE_VIEW_PACKET_ERROR
#define SHOP_OPEN_FROM_DISTANCE
#define PROTECTIE_ANTI_PVP_MAPE
#define ENABLE_CHEAT_ENGINE_FIX
#define HIDDEN_PLAYERS_OX
#define ENABLE_GLOBAL_RANKING_SYSTEM
#ifdef ENABLE_GLOBAL_RANKING_SYSTEM
#define GLOBAL_RANKING_SYSTEM_LOAD_ALL
#endif
#define ENABLE_HWID
#ifdef ENABLE_HWID
#define EANBLE_HWID_BAN
#endif
#define ENABLE_BLOCK_MULTIFARM
#define __SKILL_COLOR_SYSTEM__
#define DDC_HIDE_ENTITY // Hide entities
#define ELEMENT_TARGET // Target Element Resistence (Target Mob)
#define ENABLE_PENDANT // New Item Talisman Resistence (Item Metin2 17.5)
#define ENABLE_NEW_BONUS_TALISMAN // New Bonus DB for Talisman (Metin2 17.5)
#define ELEMENT_NEW_BONUSES // Bonus Elemental Resistence (Fire, Ice, Dark, Earth, Elect, Wind)
#define ENABLE_EVENT_MANAGER
#define ENABLE_VOTE4BUFF
#define __BACK_DUNGEON__
#define ENABLE_EXTENDED_BATTLE_PASS // Extended Battlepass-System
#ifdef ENABLE_EXTENDED_BATTLE_PASS
#define RESTRICT_COMMAND_GET_INFO GM_LOW_WIZARD
#define RESTRICT_COMMAND_SET_MISSION GM_IMPLEMENTOR
#define RESTRICT_COMMAND_PREMIUM_ACTIVATE GM_IMPLEMENTOR
// #define BP_TIME_FIX
#endif
//OFFLINESHOP
#define __ENABLE_NEW_OFFLINESHOP__
#ifdef __ENABLE_NEW_OFFLINESHOP__
#define ENABLE_NEW_SHOP_IN_CITIES
#define ENABLE_NEW_OFFLINESHOP_LOGS
#define ENABLE_NEW_OFFLINESHOP_NOTIFICATION
#endif
// #define ENABLE_OFFLINESHOP_DEBUG
#ifdef ENABLE_OFFLINESHOP_DEBUG
#ifdef __WIN32__
#define OFFSHOP_DEBUG(fmt , ...) sys_log(0,"%s:%d >> " fmt , __FUNCTION__ , __LINE__, __VA_ARGS__)
#else
#define OFFSHOP_DEBUG(fmt , args...) sys_log(0,"%s:%d >> " fmt , __FUNCTION__ , __LINE__, ##args)
#endif
#else
#define OFFSHOP_DEBUG(...)
#endif
#define __DEFENSE_WAVE__
#define GLOVE_SYSTEM
#define NEW_LEADERSHIP
#endif
#define ENABLE_DELETE_FRIEND_REFRESH_FIX
#define ENABLE_MULTI_LANGUAGE
#define ENABLE_NEW_LOCALE_STRING_READING
// #define ENABLE_BONUS_EVENT
#define ENABLE_SPECULAR_SYSTEM
#define ENABLE_ITEM_BLEND_SYSTEM
#define ENABLE_SOME_FIXES
#define ENABLE_GET_DAMAGE_FIX
#define ENABLE_READ_BOOK_WITHOUT_SKILLGROUP_FIX
#define ENABLE_ITEM_AWARD_RANDOM_VALUE_FIX
#define ENABLE_WARP_OBSERVER_FIX
#define ENABLE_CHANGE_EMPIRE_WITHOUT_RELOG_FIX
#define ENABLE_WAR_REMOVE_MEMBER_FIX
#define ENABLE_DBMANAGER_SQL_INJECT_FIX
#define ENABLE_SAFEBOX_MEMORY_LEAK_FIX
#define ENABLE_SHOOTING_DRAGON_SKILL_FIX
#define ENABLE_KILL_EVENT_FIX
#define ENABLE_DEATHBLOW_ALL_RACES_FIX
#define ENABLE_DUNGEON_UNIQUEHPPERC_FIX
#define ENABLE_SAME_SPECIALGROUP_FIX
#define ENABLE_PARTY_BONUS_UPDATE_FIX
#define ENABLE_DEAD_AFFECT_RESTRICTION_FIX
#define ENABLE_FLAME_HORSE_SKILL_FIX
#define ENABLE_DESC_FIND_PC_FIX
#define ENABLE_COUNT_MONSTER_FIX
#define ENABLE_DUNGEON_NOTICE_FIX
#define ENABLE_SKILL_WITH_POLYMORPH_FIX
#define ENABLE_GIVE_POINTS_FOR_SKILL_FIX
#define ENABLE_READ_ETC_DROP_ITEM_FILE_BY_VNUM_FIX
#define ENABLE_POINT_MAGIC_ATT_FIX
#define ENABLE_CHANGE_SKILL_VISUAL_BUG_FIX
#define ENABLE_DESTROY_GUILD_IF_WAR_IS_ACTIVE_FIX
#define ENABLE_BLOCK_MOB_SAFEZONE_FIX
#define ENABLE_SELECT_EMPIRE_PHASE_FIX
#define ENABLE_CAMPFIRE_FIX
#define ENABLE_CHANGE_SEX_WITHOUT_RELOG_FIX
#define ENABLE_COMMAND_INVISIBILITY_FIX
#define ENABLE_TIMER_EVENT_FIX
#define ENABLE_SECONDARY_SKILL_FIX
#define ENABLE_QUICK_SLOT_FIX
#define ENABLE_PC_SELECT_QUEST_FIX
#define ENABLE_COMMAND_FLUSH_FIX
#define ENABLE_GUILD_CHANGE_EMPIRE_FIX
#define ENABLE_UPDATE_ALIGNMENT_FIX
#define ENABLE_BOSS_KICK_INTO_WALLS_FIX
// #define ENABLE_REGEN_RENEWAL
#define ENABLE_POISON_UNAGGR
// #define ENABLE_EXTRA_MOVEMENT_SPEED_FOR_GM
#define ENABLE_CMD_WARP_IN_DUNGEON
#define __BOSS_SECURITY__
#define ENABLE_SHAM_ASSA_ATT_BONUS
#define ENABLE_TRANSFER_COMMAND_RENEWAL
#define ENABLE_COORDONATES_ON_COMMAND_USER
#define ENABLE_BLOCK_CHAT_TEXT_ON_PM
#define ENABLE_IGNORE_LOWER_BUFFS
#define ENABLE_INFINITE_HORSE_HEALTH_STAMINA
#define ENABLE_UPDATE_LASTPLAY_REAL_TIME
#define ENABLE_ANTI_LOGIN_BRUTEFORCE
#define ENABLE_ADMIN_BAN_MANAGER
#define ENABLE_WHISPER_ADMIN_SYSTEM
#define ENABLE_INVENTORY_VIEWER
#define __CANBLOCK_PLAYER_SYSTEM__
#define __ENABLE_LARGE_DYNAMIC_PACKET__
// #define ENABLE_LEADERSHIP_EXTENSION
#define ENABLE_WAITHACK_FIX
#define ENABLE_MOVEITEM_DUPE_FIX
#define ENABLE_SERVER_TIMERS_FIX
#define __IMPROVED_HANDSHAKE_PROCESS__
#define __TITLE_SYSTEM__
#define __INGAME_WIKI__
#define ENABLE_PERMANENT_ELIXIR
#define ENABLE_AURA_TELEPORT
#define ENABLE_SLOT_PET_SYSTEM
#define ENABLE_REFINE_ABILITY
#define ENABLE_CH_CRASH_CORE_FIX
#define ENABLE_ANTI_PACKET_FLOOD
#define ENABLE_CRASH_CORE_ARROW_FIX
#define ENABLE_CHECK_LEVEL_MAP
// #define ENABLE_VIEW_PACKET_ERROR
#define SHOP_OPEN_FROM_DISTANCE
#define PROTECTIE_ANTI_PVP_MAPE
#define ENABLE_CHEAT_ENGINE_FIX
#define HIDDEN_PLAYERS_OX
#define ENABLE_GLOBAL_RANKING_SYSTEM
#ifdef ENABLE_GLOBAL_RANKING_SYSTEM
#define GLOBAL_RANKING_SYSTEM_LOAD_ALL
#endif
#define ENABLE_HWID
#ifdef ENABLE_HWID
#define EANBLE_HWID_BAN
#endif
#define ENABLE_BLOCK_MULTIFARM
#define __SKILL_COLOR_SYSTEM__
#define DDC_HIDE_ENTITY // Hide entities
#define ELEMENT_TARGET // Target Element Resistence (Target Mob)
#define ENABLE_PENDANT // New Item Talisman Resistence (Item Metin2 17.5)
#define ENABLE_NEW_BONUS_TALISMAN // New Bonus DB for Talisman (Metin2 17.5)
#define ELEMENT_NEW_BONUSES // Bonus Elemental Resistence (Fire, Ice, Dark, Earth, Elect, Wind)
#define ENABLE_EVENT_MANAGER
#define ENABLE_VOTE4BUFF
#define __BACK_DUNGEON__
#define ENABLE_EXTENDED_BATTLE_PASS // Extended Battlepass-System
#ifdef ENABLE_EXTENDED_BATTLE_PASS
#define RESTRICT_COMMAND_GET_INFO GM_LOW_WIZARD
#define RESTRICT_COMMAND_SET_MISSION GM_IMPLEMENTOR
#define RESTRICT_COMMAND_PREMIUM_ACTIVATE GM_IMPLEMENTOR
// #define BP_TIME_FIX
#endif
//OFFLINESHOP
#define __ENABLE_NEW_OFFLINESHOP__
#ifdef __ENABLE_NEW_OFFLINESHOP__
#define ENABLE_NEW_SHOP_IN_CITIES
#define ENABLE_NEW_OFFLINESHOP_LOGS
#define ENABLE_NEW_OFFLINESHOP_NOTIFICATION
#endif
// #define ENABLE_OFFLINESHOP_DEBUG
#ifdef ENABLE_OFFLINESHOP_DEBUG
#ifdef __WIN32__
#define OFFSHOP_DEBUG(fmt , ...) sys_log(0,"%s:%d >> " fmt , __FUNCTION__ , __LINE__, __VA_ARGS__)
#else
#define OFFSHOP_DEBUG(fmt , args...) sys_log(0,"%s:%d >> " fmt , __FUNCTION__ , __LINE__, ##args)
#endif
#else
#define OFFSHOP_DEBUG(...)
#endif
#define __DEFENSE_WAVE__
#define GLOVE_SYSTEM
#define NEW_LEADERSHIP
#endif
Discord > яαуzєη#2502
Discord server > https://discord.gg/4eGs3TBZ7U
WEB PREVIEW > https://mt2-aoa.com/
Payment method > Almost everything
The price is 600euros and will be sold to a limited amount of people
If you have any kind of questions or doubts you can just message me on discord or ask in the discord server.


