Serverfiles WONDER2 FULL SERVERFILES + SOURCE MARTYSAMA 2022

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Ionut Barbescu

SuperModerator
SuperModerator
Joined
Dec 23, 2020
Messages
146
Credits
38
Everything works, but you have to check everything
I used these tools Vs 2019, Gcc9. mysql 5.6 FreeBSD 12.1
good luck

Screens

101828_215396571557bd9c8e0f4a44463073c9.jpg

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Last edited:
Thx teleportation dont work for my :/ i have client errors:

0315 18:31:41834 :: Traceback (most recent call last):

0315 18:31:41835 :: File "uiphasecurtain.py", line 61, in OnUpdate

0315 18:31:41847 :: File "networkmodule.py", line 150, in __ChangePhaseWindow

0315 18:31:41847 :: File "game.py", line 356, in Close

0315 18:31:41848 :: AttributeError
0315 18:31:41848 :: :
0315 18:31:41848 :: 'GameWindow' object has no attribute 'calendar'
0315 18:31:41848 ::
 
Everything works, but you have to check everything
I used these tools Vs 2019, Gcc9. mysql 5.6 FreeBSD 12.1
good luck

Screens

101828_215396571557bd9c8e0f4a44463073c9.jpg

0313_004451-jpg.73398

101836_243687d47aa0a4daf5e74396fc410e36.jpg
101835_f36a2b52373ec4821e47f2e61813c71d.jpg

101843_9cdd71619dc8009a71880647d1249617.jpg

101847_29b4222880a19ad9060bf52540bee21c.jpg

101841_51dc597dab9c561e20f5e3220ec01cbf.jpg

101840_1e9c85ccd6a7c8f7dc04a86c50310825.jpg
101837_dde187fa4af9de043c47098de01ae369.jpg
101848_50788ac18aa0c6d2441836654d4e91ba.jpg
101853_71d4a7618dd2d03133e61053159470be.jpg
101855_64ec75c50f08bdba7e1dfd4d2f7b8303.jpg



*** Hidden text: cannot be quoted. ***

Everything works, but you have to check everything
I used these tools Vs 2019, Gcc9. mysql 5.6 FreeBSD 12.1
good luck

Screens

101828_215396571557bd9c8e0f4a44463073c9.jpg

0313_004451-jpg.73398

101836_243687d47aa0a4daf5e74396fc410e36.jpg
101835_f36a2b52373ec4821e47f2e61813c71d.jpg

101843_9cdd71619dc8009a71880647d1249617.jpg

101847_29b4222880a19ad9060bf52540bee21c.jpg

101841_51dc597dab9c561e20f5e3220ec01cbf.jpg

101840_1e9c85ccd6a7c8f7dc04a86c50310825.jpg
101837_dde187fa4af9de043c47098de01ae369.jpg
101848_50788ac18aa0c6d2441836654d4e91ba.jpg
101853_71d4a7618dd2d03133e61053159470be.jpg
101855_64ec75c50f08bdba7e1dfd4d2f7b8303.jpg



*** Hidden text: cannot be quoted. ***
Hi Ionut thank you for sharing the files, i will test them and comment back i hope everything is good :)
 
Thx teleportation dont work for my :/ i have client errors:

0315 18:31:41834 :: Traceback (most recent call last):

0315 18:31:41835 :: File "uiphasecurtain.py", line 61, in OnUpdate

0315 18:31:41847 :: File "networkmodule.py", line 150, in __ChangePhaseWindow

0315 18:31:41847 :: File "game.py", line 356, in Close

0315 18:31:41848 :: AttributeError
0315 18:31:41848 :: :
0315 18:31:41848 :: 'GameWindow' object has no attribute 'calendar'
0315 18:31:41848 ::
Just open game.py on root folder find and delate this:

if self.calendar:
self.calendar.Close()
self.calendar = None

and teleport map works
 
New Version With Payment Fix:

#ifndef __INC_METIN2_COMMON_DEFINES_H__
#define __INC_METIN2_COMMON_DEFINES_H__

//////////////////////////////////////////////////////////////////////////
// ### General Features ###
#define ENABLE_FULL_NOTICE
#define ENABLE_NEWSTUFF
#define ENABLE_PORT_SECURITY
#define ENABLE_BELT_INVENTORY_EX
enum eCommonDefines {
MAP_ALLOW_LIMIT = 32, // 32 default
};
// ### General Features ###
//////////////////////////////////////////////////////////////////////////

//////////////////////////////////////////////////////////////////////////
// ### CommonDefines Systems ###
// #define ENABLE_WOLFMAN_CHARACTER
// #ifdef ENABLE_WOLFMAN_CHARACTER
// #define USE_MOB_BLEEDING_AS_POISON
// #define USE_MOB_CLAW_AS_DAGGER
// #define USE_ITEM_BLEEDING_AS_POISON
// #define USE_ITEM_CLAW_AS_DAGGER
// #define USE_WOLFMAN_STONES
// #define USE_WOLFMAN_BOOKS
// #endif

#define ENABLE_PLAYER_PER_ACCOUNT5
#define ENABLE_DICE_SYSTEM
#define ENABLE_EXTEND_INVEN_SYSTEM

#define ENABLE_MOUNT_COSTUME_SYSTEM
#define ENABLE_WEAPON_COSTUME_SYSTEM

#define ENABLE_MAGIC_REDUCTION_SYSTEM
//#ifdef ENABLE_MAGIC_REDUCTION_SYSTEM
//#define USE_MAGIC_REDUCTION_STONES
//#endif
// ### CommonDefines Systems ###
//////////////////////////////////////////////////////////////////////////

#define __DUNGEON_INFO_SYSTEM__
#define ENABLE_SWITCHBOT
#define __SEND_TARGET_INFO__
#define ENABLE_MAP_TELEPORTER
#define __ENABLE_BLOCK_EXP__
#define __INFINITE_ARROW__
#define __CMD_WARP_IN_DUNGEON__
#define ENABLE_SAVEPOINT_SYSTEM
#define __DEFENSE_WAVE__
#define __VERSION_162__
#ifdef __VERSION_162__
#define HEALING_SKILL_VNUM 265
#endif

/******************************/
/* WORLDART SYSTEMS */
#define ENABLE_CUBE_RENEWAL_WORLDARD
#ifdef ENABLE_CUBE_RENEWAL_WORLDARD
#define ENABLE_CUBE_RENEWAL_COPY_WORLDARD // COPY-PASTE attribute and stones trasfert
#endif

/****************************************/

#define ENABLE_GAYA_SYSTEM // Gaya System Metin2
#define __ENABLE_RANGE_ALCHEMY__ // Open shop everywhere
#define __ENABLE_REFINE_ALCHEMY__ // Open Refine Window everywhere
#define ENABLE_STRONG_BOSS // Bonus strong against Boss
#define ENABLE_STRONG_METIN // Bonus strong against Metin
#define ENABLE_RESIST_MONSTER // New Bonus Resist Monster
#define ENABLE_ACCE_SYSTEM // Sash System Metin2

#define ELEMENT_NEW_BONUSES // Bonus Elemental Resistence (Fire, Ice, Dark, Earth, Elect, Wind)
#ifdef ELEMENT_NEW_BONUSES //
#define ELEMENT_TARGET // Target Element Resistence (Target Mob)
#define ENABLE_PENDANT // New Item Talisman Resistence (Item Metin2 17.5)
#define ENABLE_NEW_BONUS_TALISMAN // New Bonus DB for Talisman (Metin2 17.5)
#define ENABLE_TALISMAN_EFFECT // Instant Effect Talisman Like Acce
#define ENABLE_TALISMAN_ATTR // New Add-Change bonus for talisman
#endif
#define __VIEW_TARGET_PLAYER_HP__ // Show Decimal HP
#ifdef __VIEW_TARGET_PLAYER_HP__ //
#define __VIEW_TARGET_DECIMAL_HP__ //
#endif
#define ENABLE_ITEMAWARD_REFRESH

#define ENABLE_CHANNEL_SWITCH_SYSTEM // Instant Change Channel

#define __USE_ADD_WITH_ALL_ITEMS__ //Use Green Add & switch for all items
#define __ENABLE_GREEN_ITEM_LVL_30__ //Use Green Add & switch for all items max lvl 30
#define __ENABLE_CAPITALE_MAP__ //New Coord Warp Map in Capital (index 214)


#define __HIDE_COSTUME_SYSTEM__ // Hide costume part
#define __QUEST_RENEWAL__ // Quest renewal with categories
#define ENABLE_FEATURES_REFINE_SYSTEM // Refine System
#define __OPEN_SAFEBOX_CLICK__ // Command to open Safebox from python
#define ENABLE_SORT_INVEN // Sort Inventory
#define __ENABLE_EXTEND_INVEN_SYSTEM__ // Extend Official System with Key

#define ENABLE_MULTI_LANGUAGE // MultiLanguage
#ifdef ENABLE_MULTI_LANGUAGE
#define ENABLE_MULTI_NAMES //Multilanguage Translate Mob/Npc
#endif



//OFFLINESHOP
#define __ENABLE_NEW_OFFLINESHOP__
#define ENABLE_NEW_OFFLINESHOP_LOGS
#ifdef __ENABLE_NEW_OFFLINESHOP__
#define ENABLE_NEW_SHOP_IN_CITIES
#endif



/*** Ikarus Defines ***/
//#define ENABLE_OFFLINESHOP_DEBUG
#ifdef ENABLE_OFFLINESHOP_DEBUG
# ifdef __WIN32__
# define OFFSHOP_DEBUG(fmt , ...) sys_log(0,"%s:%d >> " fmt , __FUNCTION__ , __LINE__, __VA_ARGS__)
# else
# define OFFSHOP_DEBUG(fmt , args...) sys_log(0,"%s:%d >> " fmt , __FUNCTION__ , __LINE__, ##args)
# endif
#else
# define OFFSHOP_DEBUG(...)
#endif
#define __ENABLE_LARGE_DYNAMIC_PACKET__


#define ENABLE_ITEM_EXTRA_PROTO
#define ENABLE_RARITY_SYSTEM
#define ENABLE_NEW_EXTRA_BONUS
#define ENABLE_MEDI_PVM
#define ENABLE_LONG_LONG //yang over 2kkk
#endif

 
New Version With Payment Fix:

#ifndef __INC_METIN2_COMMON_DEFINES_H__
#define __INC_METIN2_COMMON_DEFINES_H__

//////////////////////////////////////////////////////////////////////////
// ### General Features ###
#define ENABLE_FULL_NOTICE
#define ENABLE_NEWSTUFF
#define ENABLE_PORT_SECURITY
#define ENABLE_BELT_INVENTORY_EX
enum eCommonDefines {
MAP_ALLOW_LIMIT = 32, // 32 default
};
// ### General Features ###
//////////////////////////////////////////////////////////////////////////

//////////////////////////////////////////////////////////////////////////
// ### CommonDefines Systems ###
// #define ENABLE_WOLFMAN_CHARACTER
// #ifdef ENABLE_WOLFMAN_CHARACTER
// #define USE_MOB_BLEEDING_AS_POISON
// #define USE_MOB_CLAW_AS_DAGGER
// #define USE_ITEM_BLEEDING_AS_POISON
// #define USE_ITEM_CLAW_AS_DAGGER
// #define USE_WOLFMAN_STONES
// #define USE_WOLFMAN_BOOKS
// #endif

#define ENABLE_PLAYER_PER_ACCOUNT5
#define ENABLE_DICE_SYSTEM
#define ENABLE_EXTEND_INVEN_SYSTEM

#define ENABLE_MOUNT_COSTUME_SYSTEM
#define ENABLE_WEAPON_COSTUME_SYSTEM

#define ENABLE_MAGIC_REDUCTION_SYSTEM
//#ifdef ENABLE_MAGIC_REDUCTION_SYSTEM
//#define USE_MAGIC_REDUCTION_STONES
//#endif
// ### CommonDefines Systems ###
//////////////////////////////////////////////////////////////////////////

#define __DUNGEON_INFO_SYSTEM__
#define ENABLE_SWITCHBOT
#define __SEND_TARGET_INFO__
#define ENABLE_MAP_TELEPORTER
#define __ENABLE_BLOCK_EXP__
#define __INFINITE_ARROW__
#define __CMD_WARP_IN_DUNGEON__
#define ENABLE_SAVEPOINT_SYSTEM
#define __DEFENSE_WAVE__
#define __VERSION_162__
#ifdef __VERSION_162__
#define HEALING_SKILL_VNUM 265
#endif

/******************************/
/* WORLDART SYSTEMS */
#define ENABLE_CUBE_RENEWAL_WORLDARD
#ifdef ENABLE_CUBE_RENEWAL_WORLDARD
#define ENABLE_CUBE_RENEWAL_COPY_WORLDARD // COPY-PASTE attribute and stones trasfert
#endif

/****************************************/

#define ENABLE_GAYA_SYSTEM // Gaya System Metin2
#define __ENABLE_RANGE_ALCHEMY__ // Open shop everywhere
#define __ENABLE_REFINE_ALCHEMY__ // Open Refine Window everywhere
#define ENABLE_STRONG_BOSS // Bonus strong against Boss
#define ENABLE_STRONG_METIN // Bonus strong against Metin
#define ENABLE_RESIST_MONSTER // New Bonus Resist Monster
#define ENABLE_ACCE_SYSTEM // Sash System Metin2

#define ELEMENT_NEW_BONUSES // Bonus Elemental Resistence (Fire, Ice, Dark, Earth, Elect, Wind)
#ifdef ELEMENT_NEW_BONUSES //
#define ELEMENT_TARGET // Target Element Resistence (Target Mob)
#define ENABLE_PENDANT // New Item Talisman Resistence (Item Metin2 17.5)
#define ENABLE_NEW_BONUS_TALISMAN // New Bonus DB for Talisman (Metin2 17.5)
#define ENABLE_TALISMAN_EFFECT // Instant Effect Talisman Like Acce
#define ENABLE_TALISMAN_ATTR // New Add-Change bonus for talisman
#endif
#define __VIEW_TARGET_PLAYER_HP__ // Show Decimal HP
#ifdef __VIEW_TARGET_PLAYER_HP__ //
#define __VIEW_TARGET_DECIMAL_HP__ //
#endif
#define ENABLE_ITEMAWARD_REFRESH

#define ENABLE_CHANNEL_SWITCH_SYSTEM // Instant Change Channel

#define __USE_ADD_WITH_ALL_ITEMS__ //Use Green Add & switch for all items
#define __ENABLE_GREEN_ITEM_LVL_30__ //Use Green Add & switch for all items max lvl 30
#define __ENABLE_CAPITALE_MAP__ //New Coord Warp Map in Capital (index 214)


#define __HIDE_COSTUME_SYSTEM__ // Hide costume part
#define __QUEST_RENEWAL__ // Quest renewal with categories
#define ENABLE_FEATURES_REFINE_SYSTEM // Refine System
#define __OPEN_SAFEBOX_CLICK__ // Command to open Safebox from python
#define ENABLE_SORT_INVEN // Sort Inventory
#define __ENABLE_EXTEND_INVEN_SYSTEM__ // Extend Official System with Key

#define ENABLE_MULTI_LANGUAGE // MultiLanguage
#ifdef ENABLE_MULTI_LANGUAGE
#define ENABLE_MULTI_NAMES //Multilanguage Translate Mob/Npc
#endif



//OFFLINESHOP
#define __ENABLE_NEW_OFFLINESHOP__
#define ENABLE_NEW_OFFLINESHOP_LOGS
#ifdef __ENABLE_NEW_OFFLINESHOP__
#define ENABLE_NEW_SHOP_IN_CITIES
#endif



/*** Ikarus Defines ***/
//#define ENABLE_OFFLINESHOP_DEBUG
#ifdef ENABLE_OFFLINESHOP_DEBUG
# ifdef __WIN32__
# define OFFSHOP_DEBUG(fmt , ...) sys_log(0,"%s:%d >> " fmt , __FUNCTION__ , __LINE__, __VA_ARGS__)
# else
# define OFFSHOP_DEBUG(fmt , args...) sys_log(0,"%s:%d >> " fmt , __FUNCTION__ , __LINE__, ##args)
# endif
#else
# define OFFSHOP_DEBUG(...)
#endif
#define __ENABLE_LARGE_DYNAMIC_PACKET__


#define ENABLE_ITEM_EXTRA_PROTO
#define ENABLE_RARITY_SYSTEM
#define ENABLE_NEW_EXTRA_BONUS
#define ENABLE_MEDI_PVM
#define ENABLE_LONG_LONG //yang over 2kkk
#endif

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Thanks, it is from Umbra?
 
New Version With Payment Fix:

#ifndef __INC_METIN2_COMMON_DEFINES_H__
#define __INC_METIN2_COMMON_DEFINES_H__

//////////////////////////////////////////////////////////////////////////
// ### General Features ###
#define ENABLE_FULL_NOTICE
#define ENABLE_NEWSTUFF
#define ENABLE_PORT_SECURITY
#define ENABLE_BELT_INVENTORY_EX
enum eCommonDefines {
MAP_ALLOW_LIMIT = 32, // 32 default
};
// ### General Features ###
//////////////////////////////////////////////////////////////////////////

//////////////////////////////////////////////////////////////////////////
// ### CommonDefines Systems ###
// #define ENABLE_WOLFMAN_CHARACTER
// #ifdef ENABLE_WOLFMAN_CHARACTER
// #define USE_MOB_BLEEDING_AS_POISON
// #define USE_MOB_CLAW_AS_DAGGER
// #define USE_ITEM_BLEEDING_AS_POISON
// #define USE_ITEM_CLAW_AS_DAGGER
// #define USE_WOLFMAN_STONES
// #define USE_WOLFMAN_BOOKS
// #endif

#define ENABLE_PLAYER_PER_ACCOUNT5
#define ENABLE_DICE_SYSTEM
#define ENABLE_EXTEND_INVEN_SYSTEM

#define ENABLE_MOUNT_COSTUME_SYSTEM
#define ENABLE_WEAPON_COSTUME_SYSTEM

#define ENABLE_MAGIC_REDUCTION_SYSTEM
//#ifdef ENABLE_MAGIC_REDUCTION_SYSTEM
//#define USE_MAGIC_REDUCTION_STONES
//#endif
// ### CommonDefines Systems ###
//////////////////////////////////////////////////////////////////////////

#define __DUNGEON_INFO_SYSTEM__
#define ENABLE_SWITCHBOT
#define __SEND_TARGET_INFO__
#define ENABLE_MAP_TELEPORTER
#define __ENABLE_BLOCK_EXP__
#define __INFINITE_ARROW__
#define __CMD_WARP_IN_DUNGEON__
#define ENABLE_SAVEPOINT_SYSTEM
#define __DEFENSE_WAVE__
#define __VERSION_162__
#ifdef __VERSION_162__
#define HEALING_SKILL_VNUM 265
#endif

/******************************/
/* WORLDART SYSTEMS */
#define ENABLE_CUBE_RENEWAL_WORLDARD
#ifdef ENABLE_CUBE_RENEWAL_WORLDARD
#define ENABLE_CUBE_RENEWAL_COPY_WORLDARD // COPY-PASTE attribute and stones trasfert
#endif

/****************************************/

#define ENABLE_GAYA_SYSTEM // Gaya System Metin2
#define __ENABLE_RANGE_ALCHEMY__ // Open shop everywhere
#define __ENABLE_REFINE_ALCHEMY__ // Open Refine Window everywhere
#define ENABLE_STRONG_BOSS // Bonus strong against Boss
#define ENABLE_STRONG_METIN // Bonus strong against Metin
#define ENABLE_RESIST_MONSTER // New Bonus Resist Monster
#define ENABLE_ACCE_SYSTEM // Sash System Metin2

#define ELEMENT_NEW_BONUSES // Bonus Elemental Resistence (Fire, Ice, Dark, Earth, Elect, Wind)
#ifdef ELEMENT_NEW_BONUSES //
#define ELEMENT_TARGET // Target Element Resistence (Target Mob)
#define ENABLE_PENDANT // New Item Talisman Resistence (Item Metin2 17.5)
#define ENABLE_NEW_BONUS_TALISMAN // New Bonus DB for Talisman (Metin2 17.5)
#define ENABLE_TALISMAN_EFFECT // Instant Effect Talisman Like Acce
#define ENABLE_TALISMAN_ATTR // New Add-Change bonus for talisman
#endif
#define __VIEW_TARGET_PLAYER_HP__ // Show Decimal HP
#ifdef __VIEW_TARGET_PLAYER_HP__ //
#define __VIEW_TARGET_DECIMAL_HP__ //
#endif
#define ENABLE_ITEMAWARD_REFRESH

#define ENABLE_CHANNEL_SWITCH_SYSTEM // Instant Change Channel

#define __USE_ADD_WITH_ALL_ITEMS__ //Use Green Add & switch for all items
#define __ENABLE_GREEN_ITEM_LVL_30__ //Use Green Add & switch for all items max lvl 30
#define __ENABLE_CAPITALE_MAP__ //New Coord Warp Map in Capital (index 214)


#define __HIDE_COSTUME_SYSTEM__ // Hide costume part
#define __QUEST_RENEWAL__ // Quest renewal with categories
#define ENABLE_FEATURES_REFINE_SYSTEM // Refine System
#define __OPEN_SAFEBOX_CLICK__ // Command to open Safebox from python
#define ENABLE_SORT_INVEN // Sort Inventory
#define __ENABLE_EXTEND_INVEN_SYSTEM__ // Extend Official System with Key

#define ENABLE_MULTI_LANGUAGE // MultiLanguage
#ifdef ENABLE_MULTI_LANGUAGE
#define ENABLE_MULTI_NAMES //Multilanguage Translate Mob/Npc
#endif



//OFFLINESHOP
#define __ENABLE_NEW_OFFLINESHOP__
#define ENABLE_NEW_OFFLINESHOP_LOGS
#ifdef __ENABLE_NEW_OFFLINESHOP__
#define ENABLE_NEW_SHOP_IN_CITIES
#endif



/*** Ikarus Defines ***/
//#define ENABLE_OFFLINESHOP_DEBUG
#ifdef ENABLE_OFFLINESHOP_DEBUG
# ifdef __WIN32__
# define OFFSHOP_DEBUG(fmt , ...) sys_log(0,"%s:%d >> " fmt , __FUNCTION__ , __LINE__, __VA_ARGS__)
# else
# define OFFSHOP_DEBUG(fmt , args...) sys_log(0,"%s:%d >> " fmt , __FUNCTION__ , __LINE__, ##args)
# endif
#else
# define OFFSHOP_DEBUG(...)
#endif
#define __ENABLE_LARGE_DYNAMIC_PACKET__


#define ENABLE_ITEM_EXTRA_PROTO
#define ENABLE_RARITY_SYSTEM
#define ENABLE_NEW_EXTRA_BONUS
#define ENABLE_MEDI_PVM
#define ENABLE_LONG_LONG //yang over 2kkk
#endif

*** Hidden text: cannot be quoted. ***


Mysql is missing???
 
Nova versão com correção de pagamento:

#ifndef __INC_METIN2_COMMON_DEFINES_H__
#define __INC_METIN2_COMMON_DEFINES_H__

///////////////////////////////////////////////// ////////////////////////
// ### Características gerais ###
#define ENABLE_FULL_NOTICE
#define ENABLE_NEWSTUFF
#define ENABLE_PORT_SECURITY
#define ENABLE_BELT_INVENTORY_EX
enum eCommonDefines {
MAP_ALLOW_LIMIT = 32, // 32 padrão
};
// ### Características gerais ###
///////////////////////////////////////////////// ////////////////////////

///////////////////////////////////////////////// ////////////////////////
// ### Sistemas CommonDefines ###
// #define ENABLE_WOLFMAN_CHARACTER
// #ifdef ENABLE_WOLFMAN_CHARACTER
// #define USE_MOB_BLEEDING_AS_POISON
// #define USE_MOB_CLAW_AS_DAGGER
// #define USE_ITEM_BLEEDING_AS_POISON
// #define USE_ITEM_CLAW_AS_DAGGER
// #define USE_WOLFMAN_STONES
// #define USE_WOLFMAN_BOOKS
// #fim se

#define ENABLE_PLAYER_PER_ACCOUNT5
#define ENABLE_DICE_SYSTEM
#define ENABLE_EXTEND_INVEN_SYSTEM

#define ENABLE_MOUNT_COSTUME_SYSTEM
#define ENABLE_WEAPON_COSTUME_SYSTEM

#define ENABLE_MAGIC_REDUCTION_SYSTEM
//#ifdef ENABLE_MAGIC_REDUCTION_SYSTEM
//#define USE_MAGIC_REDUCTION_STONES
//#fim se
// ### Sistemas CommonDefines ###
///////////////////////////////////////////////// ////////////////////////

#define __DUNGEON_INFO_SYSTEM__
#define ENABLE_SWITCHBOT
#define __SEND_TARGET_INFO__
#define ENABLE_MAP_TELEPORTER
#define __ENABLE_BLOCK_EXP__
#define __INFINITE_ARROW__
#define __CMD_WARP_IN_DUNGEON__
#define ENABLE_SAVEPOINT_SYSTEM
#define __DEFENSE_WAVE__
#define __VERSION_162__
#ifdef __VERSION_162__
#define HEALING_SKILL_VNUM 265
#fim se

/********************************/
/* SISTEMAS WORLDART */
#define ENABLE_CUBE_RENEWAL_WORLDARD
#ifdef ENABLE_CUBE_RENEWAL_WORLDARD
#define ENABLE_CUBE_RENEWAL_COPY_WORLDARD // Atributo COPY-PASTE e transferência de pedras
#fim se

/****************************************/

#define ENABLE_GAYA_SYSTEM // Sistema Gaya Metin2
#define __ENABLE_RANGE_ALCHEMY__ // Loja aberta em todos os lugares
#define __ENABLE_REFINE_ALCHEMY__ // Abre a janela de refinamento em todos os lugares
#define ENABLE_STRONG_BOSS // Bônus forte contra Boss
#define ENABLE_STRONG_METIN // Bônus forte contra Metin
#define ENABLE_RESIST_MONSTER // Novo bônus de resistência ao monstro
#define ENABLE_ACCE_SYSTEM // Sistema Sash Metin2

#define ELEMENT_NEW_BONUSES // Bônus de Resistência Elemental (Fogo, Gelo, Escuro, Terra, Eleito, Vento)
#ifdef ELEMENT_NEW_BONUSES //
#define ELEMENT_TARGET // Resistência do elemento alvo (Target Mob)
#define ENABLE_PENDANT // Novo item de resistência ao talismã (item Metin2 17.5)
#define ENABLE_NEW_BONUS_TALISMAN // Novo banco de dados de bônus para Talisman (Metin2 17.5)
#define ENABLE_TALISMAN_EFFECT // Talismã de efeito instantâneo como Acce
#define ENABLE_TALISMAN_ATTR // Novo bônus Add-Change para talismã
#fim se
#define __VIEW_TARGET_PLAYER_HP__ // Mostrar HP decimal
#ifdef __VIEW_TARGET_PLAYER_HP__ //
#define __VIEW_TARGET_DECIMAL_HP__ //
#fim se
#define ENABLE_ITEMAWARD_REFRESH

#define ENABLE_CHANNEL_SWITCH_SYSTEM // Mudança instantânea de canal

#define __USE_ADD_WITH_ALL_ITEMS__ //Use Green Adicionar e alternar para todos os itens
#define __ENABLE_GREEN_ITEM_LVL_30__ //Use Green Add & switch para todos os itens max lvl 30
#define __ENABLE_CAPITALE_MAP__ //Novo Mapa de Coord Warp em Capital (índice 214)


#define __HIDE_COSTUME_SYSTEM__ // Ocultar parte do traje
#define __QUEST_RENEWAL__ // Renovação da missão com categorias
#define ENABLE_FEATURES_REFINE_SYSTEM // Refinar o sistema
#define __OPEN_SAFEBOX_CLICK__ // Comando para abrir Safebox de python
#define ENABLE_SORT_INVEN // Classifica o inventário
#define __ENABLE_EXTEND_INVEN_SYSTEM__ // Estender o sistema oficial com chave

#define ENABLE_MULTI_LANGUAGE // MultiLanguage
#ifdef ENABLE_MULTI_LANGUAGE
#define ENABLE_MULTI_NAMES //Multilanguage Traduzir Mob/Npc
#fim se



//OFFLINESHOP
#define __ENABLE_NEW_OFFLINESHOP__
#define ENABLE_NEW_OFFLINESHOP_LOGS
#ifdef __ENABLE_NEW_OFFLINESHOP__
#define ENABLE_NEW_SHOP_IN_CITIES
#fim se



/*** Definição de Ikarus ***/
//#define ENABLE_OFFLINESHOP_DEBUG
#ifdef ENABLE_OFFLINESHOP_DEBUG
# ifdef __WIN32__
# define OFFSHOP_DEBUG(fmt , ...) sys_log(0,"%s:%d >> " fmt , __FUNCTION__ , __LINE__, __VA_ARGS__)
# outro
# define OFFSHOP_DEBUG(fmt , args...) sys_log(0,"%s:%d >> " fmt , __FUNCTION__ , __LINE__, ##args)
# fim se
#outro
# define OFFSHOP_DEBUG(...)
#fim se
#define __ENABLE_LARGE_DYNAMIC_PACKET__


#define ENABLE_ITEM_EXTRA_PROTO
#define ENABLE_RARITY_SYSTEM
#define ENABLE_NEW_EXTRA_BONUS
#define ENABLE_MEDI_PVM
#define ENABLE_LONG_LONG //yang acima de 2kkk
#fim se

*** Texto oculto: não pode ser citado. ***

New Version With Payment Fix:

#ifndef __INC_METIN2_COMMON_DEFINES_H__
#define __INC_METIN2_COMMON_DEFINES_H__

//////////////////////////////////////////////////////////////////////////
// ### General Features ###
#define ENABLE_FULL_NOTICE
#define ENABLE_NEWSTUFF
#define ENABLE_PORT_SECURITY
#define ENABLE_BELT_INVENTORY_EX
enum eCommonDefines {
MAP_ALLOW_LIMIT = 32, // 32 default
};
// ### General Features ###
//////////////////////////////////////////////////////////////////////////

//////////////////////////////////////////////////////////////////////////
// ### CommonDefines Systems ###
// #define ENABLE_WOLFMAN_CHARACTER
// #ifdef ENABLE_WOLFMAN_CHARACTER
// #define USE_MOB_BLEEDING_AS_POISON
// #define USE_MOB_CLAW_AS_DAGGER
// #define USE_ITEM_BLEEDING_AS_POISON
// #define USE_ITEM_CLAW_AS_DAGGER
// #define USE_WOLFMAN_STONES
// #define USE_WOLFMAN_BOOKS
// #endif

#define ENABLE_PLAYER_PER_ACCOUNT5
#define ENABLE_DICE_SYSTEM
#define ENABLE_EXTEND_INVEN_SYSTEM

#define ENABLE_MOUNT_COSTUME_SYSTEM
#define ENABLE_WEAPON_COSTUME_SYSTEM

#define ENABLE_MAGIC_REDUCTION_SYSTEM
//#ifdef ENABLE_MAGIC_REDUCTION_SYSTEM
//#define USE_MAGIC_REDUCTION_STONES
//#endif
// ### CommonDefines Systems ###
//////////////////////////////////////////////////////////////////////////

#define __DUNGEON_INFO_SYSTEM__
#define ENABLE_SWITCHBOT
#define __SEND_TARGET_INFO__
#define ENABLE_MAP_TELEPORTER
#define __ENABLE_BLOCK_EXP__
#define __INFINITE_ARROW__
#define __CMD_WARP_IN_DUNGEON__
#define ENABLE_SAVEPOINT_SYSTEM
#define __DEFENSE_WAVE__
#define __VERSION_162__
#ifdef __VERSION_162__
#define HEALING_SKILL_VNUM 265
#endif

/******************************/
/* WORLDART SYSTEMS */
#define ENABLE_CUBE_RENEWAL_WORLDARD
#ifdef ENABLE_CUBE_RENEWAL_WORLDARD
#define ENABLE_CUBE_RENEWAL_COPY_WORLDARD // COPY-PASTE attribute and stones trasfert
#endif

/****************************************/

#define ENABLE_GAYA_SYSTEM // Gaya System Metin2
#define __ENABLE_RANGE_ALCHEMY__ // Open shop everywhere
#define __ENABLE_REFINE_ALCHEMY__ // Open Refine Window everywhere
#define ENABLE_STRONG_BOSS // Bonus strong against Boss
#define ENABLE_STRONG_METIN // Bonus strong against Metin
#define ENABLE_RESIST_MONSTER // New Bonus Resist Monster
#define ENABLE_ACCE_SYSTEM // Sash System Metin2

#define ELEMENT_NEW_BONUSES // Bonus Elemental Resistence (Fire, Ice, Dark, Earth, Elect, Wind)
#ifdef ELEMENT_NEW_BONUSES //
#define ELEMENT_TARGET // Target Element Resistence (Target Mob)
#define ENABLE_PENDANT // New Item Talisman Resistence (Item Metin2 17.5)
#define ENABLE_NEW_BONUS_TALISMAN // New Bonus DB for Talisman (Metin2 17.5)
#define ENABLE_TALISMAN_EFFECT // Instant Effect Talisman Like Acce
#define ENABLE_TALISMAN_ATTR // New Add-Change bonus for talisman
#endif
#define __VIEW_TARGET_PLAYER_HP__ // Show Decimal HP
#ifdef __VIEW_TARGET_PLAYER_HP__ //
#define __VIEW_TARGET_DECIMAL_HP__ //
#endif
#define ENABLE_ITEMAWARD_REFRESH

#define ENABLE_CHANNEL_SWITCH_SYSTEM // Instant Change Channel

#define __USE_ADD_WITH_ALL_ITEMS__ //Use Green Add & switch for all items
#define __ENABLE_GREEN_ITEM_LVL_30__ //Use Green Add & switch for all items max lvl 30
#define __ENABLE_CAPITALE_MAP__ //New Coord Warp Map in Capital (index 214)


#define __HIDE_COSTUME_SYSTEM__ // Hide costume part
#define __QUEST_RENEWAL__ // Quest renewal with categories
#define ENABLE_FEATURES_REFINE_SYSTEM // Refine System
#define __OPEN_SAFEBOX_CLICK__ // Command to open Safebox from python
#define ENABLE_SORT_INVEN // Sort Inventory
#define __ENABLE_EXTEND_INVEN_SYSTEM__ // Extend Official System with Key

#define ENABLE_MULTI_LANGUAGE // MultiLanguage
#ifdef ENABLE_MULTI_LANGUAGE
#define ENABLE_MULTI_NAMES //Multilanguage Translate Mob/Npc
#endif



//OFFLINESHOP
#define __ENABLE_NEW_OFFLINESHOP__
#define ENABLE_NEW_OFFLINESHOP_LOGS
#ifdef __ENABLE_NEW_OFFLINESHOP__
#define ENABLE_NEW_SHOP_IN_CITIES
#endif



/*** Ikarus Defines ***/
//#define ENABLE_OFFLINESHOP_DEBUG
#ifdef ENABLE_OFFLINESHOP_DEBUG
# ifdef __WIN32__
# define OFFSHOP_DEBUG(fmt , ...) sys_log(0,"%s:%d >> " fmt , __FUNCTION__ , __LINE__, __VA_ARGS__)
# else
# define OFFSHOP_DEBUG(fmt , args...) sys_log(0,"%s:%d >> " fmt , __FUNCTION__ , __LINE__, ##args)
# endif
#else
# define OFFSHOP_DEBUG(...)
#endif
#define __ENABLE_LARGE_DYNAMIC_PACKET__


#define ENABLE_ITEM_EXTRA_PROTO
#define ENABLE_RARITY_SYSTEM
#define ENABLE_NEW_EXTRA_BONUS
#define ENABLE_MEDI_PVM
#define ENABLE_LONG_LONG //yang over 2kkk
#endif

*** Hidden text: cannot be quoted. ***
this version has a bug, I still bought it and it has a random drop bug of metins drops weapon items without this on the list
do you have the correction?
 
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